GTA Online Diamond Casino and Resort DLC: casino cost, new

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Tips for a returning (beginner) player

Hello all! First time posting here, just wanted to gain a little more insight on the now massive world of GTA online.
I've played enough of this game to fully grasp the basics of gameplay, story, and world. I've beaten the campaign multiple times on multiple systems as they've become available to me. Now I play on PC. My confusion arises from the sheer amount of content available to you upon starting a new online character. I've looked up some beginner guides in the past, however I still felt overwhelmed with the consistent calls from new characters, missions becoming available, and no real narrative direction.
With the new heist coming out I have become increasingly interested in rejoining online, but I'm still feeling like I have no place to start.
Currently, I'm a level 32. I have Twitch Prime, so I've cashed in on a million or two through those rewards. I invested my first million in to a small apartment, one nice car (the Entity EF which to my knowledge is among the fastest vanilla cars), and a medium sized warehouse (upon the recommendation of a beginner guide I found). I've done some moderate grinding; just trying to stock up my warehouse, a couple motorcycle club missions, daily spins at the casino etc. However I desperately feel like I'm missing out on the proper way to enjoy this content.
Should I be focusing on a single "business" to make money? (MC, CEO, etc.) Should I just start grinding out heists? Is there any particular order I need to do these heists? Are there any vanilla missions I should/need to do to progress? Is it even worth my time to complete missions for other NPCs? Or should I just grind out the 3x $ and rp playlists? Do I buy a nightclub? A yacht? A penthouse suite? Or am I just totally overthinking the degree of freedom here and I should just play however I feel like playing?
TL;DR I find this game so interesting and boundless but at the same time I feel like I have no direction or goals to achieve. Just looking for some advice or tips anyone is willing to share with a little ol busta like myself.
Any help is greatly appreciated! If you're one to celebrate, have a Happy Thanksgiving!
submitted by BonePhish98 to gtaonline [link] [comments]

Diamond Casino Heist Ultimate Guide

Diamond Casino Heist Ultimate Guide

Hello everybody!

The new Casino Heist has been out for over 2 weeks now and there is probably already plenty of guides about it on YT, but I've wanted to make my own guide for a while now and finally think that I have enough experience to make one. I have played the Casino Heist about 30 times now (lost count at 10) and played all the 3 different approaches with a friend, so anything I say about the finale in this guide will be doable with just 2 guys, unless I specifically say so.
Keep in mind this is not a completely flawless guide, I will keep improving and editing it whenever I learn something new. I hope this guide can help you fly through the Preps and have no problems doing the Finale.

1: The Basics
2: Vault contents
3: Approaches
4: Crew
5: General Prep Work
6: Approach specific prep
  1. Silent approach
  2. Big Con approach
  3. Aggressive approach
7: Silent Finale
8: Big Con Finale
9: Aggressive Finale
10: Tips and tricks

1: The Basics

  • First of all, do the Preps in a solo public lobby. Theres no reason not to do them in a solo public lobby since others can only affect your experience in a bad way, unlike selling MC stock where you will get a bonus for every player in the lobby. (Guide for making solo public lobbies here)
  • Of course you can do the prep missions with a friend, that way you can avoid having to go to a certain place twice in some prep missions, but it's not neccesary. If you and a friend both do your prep missions simultaneously, you will be able to do 2 Finales in 2 hours if you are experienced in doing the missions. If you don't have any friends to do the preps with, don't worry, they're all doable completely alone and shouldn't be a problem to a decent player.
  • Now for Arcade locations. Of course I have to talk about Pixel Pete's in Paleto Bay. If you plan on doing the Casino Heist multiple times for a good income of large amounts of money, invest the cash from your first couple of runs from Paleto Bay into a proper arcade. I own the Videogeddon arcade in La mesa (~1,8 million), which is the cheapest in LS, but imo the 8-bit arcade (~2,6 million) is the best since its basically on the same road as the Casino and its garage is way more accesible than the La Mesa one since over there you have to drive around to the back to get into the Garage (Always enter your arcade through the garage entrance, it saves a lot of time compared to going through the front door, into the management office and through the secret tunnel) Either way they are both viable choices, but you should forget about the other ones in LS.
  • Vehicle choice. Obviously the Oppressor Mk II is your best friend for most of the prep missions, but there are plenty other viable alternatives. The Buzzard can be spawned in directly in front of you via CEO vehicles (if you own one it's free, otherwise it costs 25k per spawn) The issue with the Buzzard is its armor. After taking a couple shots, and trust me, you will, your Buzzard will start to smoke and will then stop working within ~5 minutes. The Akula is another very viable choice, especially when looking at the fact that you will have to lose the cops a lot (the memes are true). It also has fast firing homing rockets (don't use the rocket barrage, it's useless for grinding purposes) which will also help (it has infinite (?) rockets so running out of them won't be an issue, unlike the Oppressor, which only has 20) The Hydra is another hidden gem for the prep missions, if you can fly it well that is. Keep in mind that when using bulky vehicles like Helicopters or jets, the La Mesa arcade will be even worse since you have to land on the road and walk around the back of the arcade, whilst with the oppressor you can just fly straight into the back alley.
  • Hard finales. After doing a certain approach, that approach will be locked for the next heist. After doing another heist with a different approach, the approach first used will become available again with a red skull signalizing it will be on hard. Choose your 2 favourite approaches (information about the approaches below) and do them back to back, as playing the heist on hard will of course result in the loot being worth more. Don't worry about the heist being to difficult on hard, the only differences for the 2 sneaky approaches is the amount of fingerprints during hacks and for the loud approach the improved armor will be more than enough to make the heisdt a cakewalk.
  • I recommend purchasing the keypad at the prep board and training your fingerprint hacking skills on there. Trust me, you'll want to be fast when it comes to hacking the keypads. I get the hacks done in about 15 seconds and that is usually fast enough to get all the loot I want.

2: Vault contents

Alright, now for the interesting part, the vault contents. You probably know by now that Cash is the worst option. The best option in terms of money is Gold, while artwork takes significantly less time to loot. If you plan on doing the heist as a 2-man team, aim for artwork, if you are more than 2, go for gold. Forget about Cash.
So how do you influence what loot the vault contains? When doing the scoping out the vault mission, you will be able to see what the vault contains. If it's what you want, then good for you, you may leave the casino and move on to selecting the approach and crew. If however the vault contains cash or whatever loot you don't want, you can "change" the vault contents like this:
  1. Leave the camera
  2. Call Lester WHILST STILL IN THE CASINO
  3. Cancel the Casino Heist
  4. Leave the Casino and go back to your arcade
  5. Pay another 25k to start the heist again
The vault content will already be revealed. If it however still contains the unwanted loot, leave your arcade, call Lester to cancel the heist again, re-enter your arcade, start the heist for 25k again. You will then have to do the vault content mission again and if it still isn't the wanted loot, you may repeat the tactic above.
Don't worry about the 25k that you'll pay each time you restart the heist, good compared to artwork is worth about 200k more so you will have plenty of chances before losing money.
The following describes a controversial glitch that may be used to gain more loot than you're meant to, if you don't want to do this glitch, then you don't have to, but some people will obviously want to do this.
For the glitch, you need the vault to contain Gold. I would usually write this in the finale section but this may influence your decision on what loot to pick so I see this as a more fitting place to write it.
When inside the vault, the gold will be stored on several carts across the vault.
  1. Go up to one and press E to start collecting the gold.
  2. Collect every bar but stop at the last one
  3. Press right click to stop the looting whilst there is still loot on the cart
  4. Wait 2-3 seconds infront of the cart
  5. Press E to start looting again
Voila, the cart will be full with gold again and you may now collect all the bars. This can only be done once for each cart, so after "filling up the cart" once you can collect all the loot off of it without losing anything. This way you can get up to ~3,7 million worth of gold. You will be able to collect more but the rest won't be added to your total, so you might aswell stop at that amount and leave the vault.

3: Different Approaches

1: Silent and sneaky
This approach involves you sneakily going into the casino with silenced weapons, sneaking your way to the vault and then getting out undetected again. I recommend playing this with people that are willing to communicate. I'm not saying you shouldn't pick this if you have to play with randoms, just make sure they are capable of cooperating before you start the heist.
The pros of this approach are that you will have ~3:25 minutes inside the vault and that you wont get shot (hopefully) so you wont lose any loot. This approach also lets you casually empty out the secondary vault opened via the security center (more about that in the finale section)
The obvious cons are that you need to have teammates capable of cooperating so they wont rush in, alert the guards and make you lose your sanity. The detection system is also very inconsistent and things that you might think wont alert the guards will turn out to do so, sometimes.
For this approach I recommend getting the artwork loot if you are just 2 players and gold (w/o glitch) if you are more than 2
The prep missions that may be skipped for this approach are:
  1. Power drills, since the lockboxes inside the vault don't pay that much and it takes time to drill them open that can be used to loot the main contents
2: Big Con
You enter the casino in disguise and get out in disguise, making you lose no loot from being shot like in the silent approach.
First of all, USE THE GRUPPE SECHS UNIFORMS. For the gruppe sechs uniforms to becaome available, you have to photograph the security tunnel of the casino (see image below) By using the gruppe sechs outfit, you can walk straight into the vault without needing to kill anyone.

Service tunnel location
This is in my opinion the best approach since you can easily stay undetected the whole time and it leaves very little chance of failure by stupidity and gives you the full 3:25 minutes inside the vault for looting.
Recommended loot is once again Artwork for 2 people, Gold for 3-4 people.
The prep missions that may be skipped are:
  1. Patrol Routes. You will only have to kill a maximum of 2 guards and they will be near enough to pop up on your radar anyway
  2. Duggan shipments. You will kill the 2 security guards with melee since your weapons don't have stabilizers and their armor doesn't save them from melee attacks.
  3. Power drills, again, since the effort of drilling the lockboxes is not worth it most of the time
3: Aggressive
The most barebones approach involves you shooting your way through the casino and blowing the vault open. This is the easiest approach to do with randoms and can even be done with level 10s who just got their first million.
I recommend photographing the sewer entrance to shorten the way that you have to fight your way through (see image below)

Sewer location
The recommended loot is always artwork since you won't have as mcuh time in the vualt, so the faster you get all the loot the better.
The prep missions that may be skipped for this approach are:
  1. Power drills, obviously since you have less time inside the vault.

4: Crew

Crew choice, seems like a hard decision, really isn't. You basically want to pick the cheapest crewmembers who give you the best hardware.
1: Gunman
Karl Abolaji. For every approach. This might seems like a stupid decision seeing as he only gives you a sawed-off shotgun or heavy revolver for the loud approach, but you will actually get an SMG aswell, which is very usuable for the loud approach. If you don't feel comfortable with just an SMG, Pick either Patrick McReary or Gustavo Mota. Packie will of course be very hard to unlock (Guide to unlocking Packie here) but he will give you a combat MG for only 8% of the cut, whilst Gustavo Mota will give you a Carbine OR Assault shotgun (with the SMG) for 9%
For Silent and Big Con, Karl will give you Micro-MPs, which are more than capable of doing their job, that being killing guards in the silent approach. For Big Con, you could actually play completely without weapons since you only need to melee 2 guards.
2: Driver
Probably the least important crewmember. Some people don't even use the getaway cars provided. So of course, pick Karim Denz. He will be able to source oyu the Sentinel Classic, which is a more than capable Car for getting to the needed places (more information about getaway in the finale section) for the smallest cut.
Of course you may choose other drivers if you want to unlock the trade price for any of the vehicles.
3: Hacker
The most important crewman. Really the only viable choice is Avi Schwartzman, who can be unlocked by destroying the 50 signal jammers spread around San Andreas (Guide for 50 jammers here) He will give you the most time in the vault (Paige is an "expert" hacker aswell but she will give you ~15 seconds less inside the vault) Don't even think about all the other hackers, the hacker is no place to cheap out.

Ideal crew layout

5: General Prep Work

Alright, in this section I'll go over all the prep missions and give some tips and hints on what to do and what not to do and what vehicles work best. First of all, don't buy any of these preps for 70k, they're all somewhat easy to do and shouldn't be a problem for a solo player.
1: Untraceable weapons
This mission is be annoying but also easy. There are lumtiple types of this mission, and whilst none of them are a true challenge, they can be annoying to do since you have to either fly/drive a slow vehicle or collect 2 crates.
  • Noose Vans: There will be 4 Noose vans around the map and you have to blow the back door off to check for the weapons. You cannot lock onto the vans with homing missiles, so you either have to have good aim or use stickybombs in a ground vehicle. After finding the right one, you have to take it back to your arcade, after losing a wanted level. The annoying thing is, you cannot call Lester to lose that wanted level and the Van is very slow, I recommend driving through a tunnel where the cops cannot go to lose them.
  • I/E crew: You have to fly to the shore and find A couple of guys exporting the weapons, just blow them up or murder them any way, get in the Tula and fly to Sandy Shores airfield. When taking off in the Tula, switch to VTOL mode and gain some forward speed and altitude before switching to normal flying.
  • Lost MC/Vagos: You have to go to the clubhouse of the Vagos or Lost, clear the hostiles, find the weapons inside the clubhouse and bring them to your arcade. You will probably die the first couple times you try this mission, but you'll get the hang of it eventually. If you get the Lost MC mission and you have an arcade in LS, I recommend just finding a new session if you're alone since flying to Paleto Bay twice can be very time consuming.

A weapons case inside the Lost MC clubhouse
2: Getaway cars
This mission is somewhat easy for all types, but of course it's much faster done with a friend since you will have to get 2 cars most of the time.
  • Police warehouse: You have to go to a vehicle warehouse of the police and get the 2 cars out of there, don't worry about the sounds of the engines when in the warehouse, the cops inside seem to be deaf. When driving outside, be careful not to alert the cops standing outside or you'll have to lose your wanted level first.
  • Valet: You go to a hotel, scare away some valets, dress up as one and wait for the cars to arrive. Nothing much can go wrong here. The only things you shouldn't do is shoot or knock out the valets and bump into somebody infront of the hotel. Just simply bring the cars to your arcade and you're done.
  • I/E crew: You have to take the cars off a crew who just imported them. Just go to the location, kill the goons and take the cars. Watch out however, the enemies have extremely good aim and even a single enemy can kill you in a couple of seconds. Just use your homing rockets (don't worry, the getaway cars can't be blown up) to kill them, get the cars and bring them to your arcade.
3: Hacking Device
Seems like a simple mission, and it is. There are only two types of this mission, and they are both somewhat easy.
  • FIB: Collect a security pass off an FIB agent by brutally slaughtering him and his fellows, go to the FIB office, find the briefcase with the hacking devise, get out, lose the cops and bring it to your arcade. When killing the FIB agent, an exploded vehicle may block the agent's corpse. Just get another car to push anything away. There is also a bug where the corpse will either always be considered as blocked or ont even appear, if that happens you have to find a new session and restart the mission.
  • Noose: The early part is pretty similar to the FIB type, you collect a keycard off of an agent, enter the Noose building and use your phone to find the hacking device. When you get out of the Noose building, the alarm will always automatically go off, just fly away with your OppressoAkula etc. and lose the cops before bringing the hack device to your arcade. You can also assassinate the agent silently when collecting the keycard by approaching him, waiting for him to go away from the other 2 agents and then bopping him in the head with a gun, but form my experience its faster to just blow him up since you'll most likely lose the cops on the way to the Noose building anyway.

The briefcase you're looking for
4: Vault Keycards
This one has 2 mission types. In one you just go to two guards who have the keycards, eliminate them silently by smacking them in the head with a weapon and then looting their keycards.
The other mission is a bit more complicated. It involves you getting a prison bus and entering the bolingbroke prison in that disguise tho then silently murder a guard there who has the keycards. You actually don't have to collect or even blow up the bus, you can fly straight to the prison, kill the guard and get the keycard. Keep in mind thatr you wil get 4 stars doing it this way and there are snipers on the 2 adjacent towers to where the keycard guard is, so you'll wnat to kill those first before looting the guard.
The recommended vehicle is the Oppressor Mk II just to get around faster, but the Akula is a very viable choice aswell to lose the cops more easily after flying to the prison.
5: Guard Patrols
Pretty straight-forward mission. You go to a Duggan security meeting, kill all the guards, find the correct car, photograph the plan and then get out.
This mission can be done stealthy, but it's basically impossible, you're better off juzst shooting them straight away.
The correct car will always be a Felon GT and there will always be 3 of them in the same positions, so you get the hang of where to go after doing it a couple of times.
Once again the Oppressor and Akula are your go-to vehicles for this mission, but DO NOT use the rockets to blow up the guards, the chance of accidentaly blowing up the car with the plans is not worth the risk, and I suggest you also dont use a Minigun since that can also bvlow up the car pretty quick.
6: Duggan Shipments
This is the most stressful prep. You need to destroy 10 of Duggans shipments in 10 minutes to weaken the guards inside the casino. The easiest way to do them is with any chopper with rockets (Akula, Hunter, Savage etc.) or the Oppressor Mk II (you may need to fly an optimal route so you have enough time to destroy all of them.
It is actually no neccesary to destroy all of them, for the silent approach destroying 2-4 is sufficient to make the guards not have helmets (you don't want to bodyshot them anyway, that might make them sound the alarm) but for the loud approach, it's best to destroy all 10 of them so that the guards only have Pistols and Micro SMGs.
If you fail to destroy all 10 in time, you can quickly leave the session before the time runs out and retry the mission.
7: Security Intel
This prep is unlocked after completing the 6 Casino missions unlocked by buying a Casino Penthouse. It can only be done once, so you won't have to replay it every heist.
The mission is simple, you go to a mall, meet Vincent, get the stolen car back for him (use a vehicle with drive-by weapons, helicopters and the Oppressor aren't good for this mission) and done, you can now see all the cameras inside the casino.
8: Power Drills
This mission also has 2 types, but the van one is much rarer. The common one involves going to a construction site and getting 2 power drills.
When you get to the cunstruction site, there will be a white icon on the map. Go there and equip the helmet (your character may remove the helmet shortly after equipping it but the disguise will still work) then just go and check the boxes for the power drills
YOU CAN CARRY BOTH DRILLS AT ONCE! That way you don't have to fly all the way to your arcade and back to collect the other drill.
The second type involves stealing a van with the drills inside and taking ti to your arcade. Simply use a vehicle with drive-by weapons (Once again no chopper or Oppressor), kill the driver AND passenger (he will get on the driver seat after the driver dies), collect the van and take it to your arcade.
9: Security Pass
First of all, ALWAYS get the level 2 security pass (the one showing a valet and croupier on the mission picture) The level 1 pass will only get you through the outside doors whilst the level 2 pass will open all doors except the level 3 ones inside the vault.
Once again, two types of this mission may occur. The first involves you stealing a hearse from a church parking lot. You will then have to lose a 2-star wanted level and drive to a hospital where you then have to find the corpse of a valet and get his security pass. When entering the hospital, your character may automatically have a weapon drawn, so pay attention to that before running through to the corpse.
The other type has you going to the party of a croupier, waiting until lester found the right guy and then take the security pass off him. When you get to the party, there will be a pavillon with people dancing, just go there and start dancing until lester has found the right guy. When you then search the croupier for the pass and it's not on him, just search for a small purple keycard (it can be somewhat hard to find but it will always be in the same locations) and collect it.
As for vehicles, anything goes. The Oppressor will probably get you where you want to go the fastest.

The pavillon that you can dance under

6: Approach Specific Preps

Silent approach:
1: Drones
You have to destroy 5 drones spread around LS and collect their parts. Pretty simple mission, use something with rockets (Oppressor will have better rockets than Helicopters) and blow up the drones. You can of course carry all 5 drone parts at once.
It can be tricky to lock on to the drones as you will also lock onto the cops if you have a wanted level, just swap from non-homing to homing rockets if you locked onto the wrong target.
2: Laser drills
This can be a difficult mission. You will either have to take the two drills off the military, which may be hard since they are very accurate and theres a lot of them, but you can use you Oppressor or Akula rockets without worrying about blowing up the drills, just be sure to stay far enough away, their aim is surprisingly good. Be careful when collecting the first laser drill, if the cops kill you your Oppressor may be impounded and you have to use a different one.
The second type will be to take the drills from a bunch of Cliffford soldiers (apparently they're still around) which is way harder than the military since the cliffford soldiers are EXTREMELY accurate and there will even be a juggernaut and snipers. I don't recommend using the Oppressor for this as you are very vulnerable when standing still, go with an Akula instead. Just kill all the soldiers, enter the warehouse, kill some more soldiers, take the drills and get to oyur arcade.
3: EMP
Another pretty easy and simple mission, you will have to collect a cargobob (with an extra long cable) from the airport, fly to the LS University and steal their EMP. Then just fly to the drop-off, lose a 3-star wanted level by evading the helicopters and drop off the EMP.
Some people skip this mission and the next one, but I use the EMP during the finale to casually do the last hard part so theres no risk of screwing anything up. If you are however coordinated enough to not need the EMP, then you may skip this and the next prep
4: Stealth Uniforms
I highly recommend paying for this mission, it can be very annoying and you get the 70k back from the finale anyway.
This mission involves you going to humane labs and assasinating guards silently (very similar to the infamous deliver EMP mission) and getting the uniforms from the garage where you would park the insurgent in the Humane Labs Heist. This mission can be done quickly if you have a buddy, if you don't, it's better to just skip it and pay the 70k (If you don't plan on using the EMP you don't need to do this mission anyway, it's only for the night-vision equipment)
Big Con approach:
For this one, I'll only talk about the group sechs uniforms, since this is the easiest method of doing the Casino Heist by far. If you want to use a different uniform to unlock it, go ahead, but do be warned that it will be significantly harder to fully stealth.
1: Group Sechs, part 1:
Simple mission, go to a mechanics repair shop, kill the mechanic after realizing the Stockade is locked, get the keys and drive away. You will get a wanted level, but you can call Lester to easily lose them.
2: Group Sechs, part 2:
A bit harder, but still pretty easy. This mission is similar to the Patrol routes mission, you have to go to a group sechs meeting, kill everyone (this can also be done stealthy, but its again almost impossible), photograph the license plate of the black stockade, send it to Lester and then get the equipment and bring it to your arcade. Again as with the Patrol routes mission, do not use explosives to kill the guards as you might accidentaly blow up the equipment. You can call Lester to get rid off your wanted level.
3: Vault drills
Yet another simple mission with two types
  • Fleeca: A crew of bankrobbers will be robbing a Fleeca-bank with the needed drills. Go there, kill em, get their drill, lose the cops, bring the drills to your arcade. Pretty simple, but you cant call Lester, so using an Oppressor or Akula is beneficial.
  • Heist crew: A bunch of heisting dudes are being arrested by the police. Go there, kill em, get their drills, lose the cops, bring the drills to oyur arcade. Pretty simple, but you can't call Lester, so using an Oppressor or Akula is beneficial....hm, I'm having quite the Déjà vu.
4: Escape Outfits (Noose)
I'm choosing Noose outfits because they look better (and I'm sure they are in some way better than the Firefighter uniforms, I just don't know how, you seem to get spotted in the Noose uniforms aswell)
Simple (yet somewhat difficult) mission. Go to the mission row police station, kill all the cops there, find the Noose equipment, loose the cops and bring them back to your arcade. You can't call Lester to lose the cops so an Akula would be helpful. When collecting the second uniforms doing it solo, you will once again get 4 stars, so be ready to evade the cops again. Also, when you die at the police station, the cops will most likely impound your vehicle, so a careful approach would be better.
Aggressive approach
1: Thermal explosives
Loud has some pretty annoying mission, this being the first one. Once again, there are 2 types of this mission
  • You have to go to some rednecks and get the explsovies off of them. Just kill them all (once again no need to worry about blowing anything importnat up) and collect the boxes. They have a pretty big pickup distance so collecting them in a Helicopter should be no problem
  • SecuroServ Warehouse: Go to a warehouse, kill some people outside, kill some people inside, find the explosives, bring them to your arcade, no cops, pretty easy.
2: Vault explosives
This may be the most annoying mission of the entire heist. You have to go to a crash site of a plane, dive to the wreck and collect the explsovies. If you own one, put on a diving suit BEFORE starting the mision, you can't access the outfits during the mission.
When arriving at the crash site, you can dive straight to the plane if you have a scuba suit equipped, that saves you the killing and you won't get shot at instantly. Otherwise you have to kill some goons and equip a scuba suit nearby marked on your radar. When you collect the explosives, 3 helicopters will spawn. When you get out of the water, kill the gunners inside the helicopters, not the pilots. The helicopters would respawn and by only killing the gunners they will just follow you without shooting you.
3: Improved armor
You'll probably want to buy this prep, since this mission can also be very annoying. Two types of this mission, both are very unpleasant.
  • Humane Labs: Go to the beach at humane labs, get into a scuba suit, dive through the cooling tunnel into the facility, find the armor and bring it to your arcade. This mission may not be that hard, but the long swim and indoor fighting stretch out the mission and it quickly becomes repetetive and boring. There will atleast be a buzzard when you get out of the facility.
  • Merryweather bunker: Enter a bunker, kill the merryweather goons, find the armor and bring it to the arcade. Simple mission on paper, but the enemies will probably kill you atleast once and the armor sometimes can be tricky to find, I once spent 15 minutes searching the armor.
4: Drill
Simple mission and only needed if you plan on entering the casino through the sewers. Just go collect a truck with the drill loaded onto it, drive it through the water channel and into the sewers.The time you save by going into the casino through the sewers is probably negated by the time it takes for this mission, but having a more relaxed finale is certainly worth doing one more short prep mission.

7: Silent Finale

Alright, it's finally time for the big moneys, the finale. For this approach, you'll want to go in through either the garbage disposal or personnel room and go out through the personnel room. ALWAYS choose the high end buyer, he will give you the most money.
The finale starts very simple, you drive to the casino and enter through the door you chose. Careful, there will be a camera that you need to zap using your stun gun. When inside, there will be metal detectors that you need to disable by shooting the current box with the stun gun. Sometimes there will be guards watching the metal detectors, in that case you need to take them out before you go through.
When taking out guards, it's better for player guy to kill 2 guards facing eachother, as internet issues may cause in the alarm being raised even if the guards are killed simultaneously. You have more than enough time between shooting the first guard and the second guard raising the alarm that it shouldn't be a problem, just make sure your teammates stay back and don't interfere with the player killing the guards.
After clearing the first area (see picture below), you enter the security room through one of four doors (most of the time 2 of them are locked, can be seen by a red display on the keypad instead of the blue diamond) and then wait for the guard in the hallway to move out of the cameras sightline (Do not worry about the glass at the security room, for some reason guards can't see through it. The y can however see through the glass of the doors) Then you follow him (watch out for the camera) and shoot him in the head. Feel free to then clear the secondary vault by one play opening it for another player to loot (theres another button to open the vault inside, the player pressing the button only has to let him in) and then USE THE STAIRS to get to the vault floor.
When going down the stairs, a guard will walk up the stairs, shoot him in the head, disable the camera in the stairway and make your way all the way down.

Getting to the stairs undetected
On the vault floor, go out of the stairway and take out the 2 guards to the left. Then set off your EMP (this will also obviously disable the cameras) by having the host open their phone and using the securoserv-hack. The lights will then go out and you can rush into the main lobby and take out the 4 guards there. You can ignore the last guard inside the security room, just go to the keypads, swipe both at once and enter the mantrap.

Getting to the mantrap undetected
When at the vault door, 2 guys get out their laser drills and start drilling. The drilling is very simple, you just keep the drill as hot as possible whilst not overheating it. When inside the vault, take as much loot as you can but make sure to leave the vault before the time runs out (I recommend stopping the looting with 20-25 seconds remaining to ensure you have enough time to get out).
When getting back into the vault lobby, there will be 2 guards walking past the stairway, you can ignore those, just use the stairs to go up again (and don't forget to disable the camera in the stairway)
When back in the main floor, follow the route shown in the picture below whilst taking out any guards in the way (2 will be in the security room, you can ignore those) and leave the casino through the personnel door. Don't worry about the metal detectors whilst going out, they dont seem to alert the guards.

Getting out of the Casino undetected
When outside, again follow the route shown on the picture below to get to the getaway cars (locations may vary with different drivers) and drive into the sewers. Then spend some time in the sewers by either waiting or driving to another exit (I personally like to drive to the exit right at the highway so that the drive to the buyer is as fast as possible) Make sure not to drive too close to the Casino, as that will get you 5 wanted stars. I recommend avoiding the freeway next to the casino, you may however use the road to the north-west of the freeway.

Escape route with getaway car locations in pink (when choosing the 5% driver)
Then just casually drive to the buyer after you've lost the cops and there you go, fat loot.

8: Big Con Finale

This is the easiest finale by far. Choose the group Sechs entry uniform, noose escape uniform, the personnel rooms as the exit and of course the high end buyer.
Take the Group Sechs truck to the Casino and through the service tunnel, wait until the guard lets you through, park it on the yellow marker and use the elevator or stairs to get to the vault floor.
On the vault floor, just run to the keypads for the mantrap. The guards don't care if you're running or even jumping, just don't bump into anybody and don't draw your weapons.
The just casually loot the vault and again, make sure to get out before the time runs out (stop looting with about 25 seconds left to have enough time to get out safely.
Then just walk through the mantrap and the vault lobby again but USE THE STAIRS to get to the main floor (the camera will not raise the alarm, don't worry about it). Make sure you are all past the camera before going to the main floor, as anyone who didn't go past the camera will get detected due to the guards being alerted and a wanted level appearing. When at the main floor, use the route in the picture below to get to the Noose outfits and switch into them to walk past the last few guards without any problem.

Getting out of the Casino with the Noose uniforms
When outside, follow the same route as in the silent approach to get to the getaway cars. Drive into the sewers, lose the cops in there and then again casually drive to the buyer whilst avoiding driving to close to the casino.

Getting to the getaway cars and into the sewers undetected

9: Aggresive Finale

There really isn't any major explanation needed for this approach, as you won't have to worry about getting detected.
If you chose to enter through the sewers, drive there, enter the tunnel that was dug with the giant drill and plant explosives at the wall to gain entrance to the vault floor directly.
Then just shoot your way to the mantrap keypads and have the others protect the people opening the mantrap if you are playing with 3 or 4 players.
When looting the vault, you won't have to worry about getting out in time, and the nerve agent does very little damage, so don't be scared to take longer than the timer says.
Whilst shooting your way out of the casino, you may use either the elevator or the stairs to get to the main floor. Going through the security room allows you to evade any guards that may be in the south corridor.
When you get out of the casino, you may follow the same route as in the undetected approaches or run directly to the getaway vehicles, although you will probably get shot more doing that and therefor loose more money.
Get to your cars, drive into the sewers and lose the cops. Then you're just one casual drive away from making another bunch of cash. I highly recommend getting bulletproof tires for your getaway cars on this approach, and whilst you are spending that 10k per car, why not go big and get the 15k upgrade that laos makes the cars go much faster.

10: Tips and tricks

So in this section (which I will probably expand with additional tips, feel free to leave some in the comments) I'll go over some of the things I didn't mention that may save some effort or time when doing this heist.
  • You can lose the cops by going into the back of your Terrorbyte if you aren't carrying any equipment (useful during the untraceable weapon mission with the Noose van)



That about covers it for this heist. This has unexpectedly been quite the project for me, it took me 3 days of writing here and there and getting screenshots, so leaving a smol updoot would be appreciated. If you have any questions, of course feel free to leave a comment, I'll try my best to read every single one of them :)
Happy heisting! (and may your sessions be free of griefers!)
submitted by Borizon49 to gtaonline [link] [comments]

Beginners guide: Properties ranked by necessity

Based on Beginners guide: Properties ranked by Necessity by CretaceousFossil. Related: GTA Online property location guide, if you are wondering what the difference is between locations. For moneymaking specifics see /gtaonline's pinned weekly Mega Guide thread.
  1. An Apartment, Stilthouse, or Penthouse: The #1 property every player should have by Level 30 is an apartment. While they may be less effective property for earning money, they definitely have advantages. You can spawn there safely, not having to worry about spawn killing by griefers. If another player is relentlessly chasing you down, even if you own no other properties, you can evade them. And finally, its nice to feel like an actual resident of Los Santos. Also its the only way to do the regular heists as a host.
  2. CEO Office or Biker Clubhouse: It mainly comes down to what you like. You might like the clean, authoritative, high-rise feel of being a CEO, or you might like the gritty, street-level, rock'n'roll style of an MC president. However one or the other, is the second property you should invest in or at least prioritize. With the CEO Office, you won't need to make sure you have your 50,000 dollars every-time you join the game. Although the missions that come with the CEO are monotonous and underwhelming, so many of the other properties on this list require you to be a CEO or MC President to operate. As an MC president you have the ability to spawn in any bike you own, next to you with, no cooldown (except for the Oppressor Mk2); and as a CEO you have the ability to spawn in Organization vehicles (see #Organization_Vehicles on how to unlock them). You can also get free snacks at the Assistant in the Office.
  3. Bunker: If you are beginner or someone who doesn't own a ton of Mk2 weapons or weaponized vehicles, the money is definitely the best part. The resupply missions are fairly easy (but once you have both production upgrades, you should buy supplies), and most of the sell missions without rival players are a breeze. Whenever you are online and you have supplies in the Bunker, it is passively producing. This allows you to do other activities in the meantime. However besides the money, if you wish to own a lot of Mk2 Weapons and maybe a weaponized vehicle, the research does pay off. Also this property allows you to buy an MOC. While the interior may seem like a bunch of gray, drab, ugly, concrete tunnels at first, once you get the golf carts, sleeping quarters, shooting range, upgrades, and the yellow paint job its gives a nice industrial/laboratory feel.
  4. Vehicle Warehouse: Import/Export is one of the best solo money-making methods. There is no upfront cost as with Special Cargo but if done correctly it can still net a good $200k per hour (or more, combined with VIP jobs). The Specialized Vehicles stored in the basement are rather lackluster though, Rockstar introduced much more powerful weaponized vehicles since then, most of them even cheaper and customizable.
  5. (Special Cargo) Warehouse or MC Business: The warehouse's drop-shipping style buy & sell formula makes it the most straightforward and it's a good way to introduce beginners to selling. However, there are definitely some flaws with this option. While the selling yields good profits, if you lose your cargo, your losing time and money. Open-Road Businesses are similar in idea to gunrunning. Steal or buy supplies and wait for your stock to build up. However they don't pay that well, and are obsolete compared to other businesses.
  6. Nightclub: The nightclub definitely has some very good benefits. You get a free Speedo Custom right off the bat, which at first is a "so-so" vehicle, but once you have all the vehicle upgrades, the armor plating, the minigun, and mines, it's a very fun and effective vehicle. While the cargo accrues quite slowly, if you are patient and play the business battle missions, you will have some considerable stock. Plus you can purchase the Terrorbyte, more info on it below. For the Nightclub to be most effective you should own (and run, that is not have it shut down) other businesses, as the stock is generated from linked businesses. Keeping the Nightclub at higher levels of popularity will put more money every 24 ingame hours (48 minutes IRL) into your safe. Every ingame day decreases the popularity by 5% (1/4 of a popularity bar), changing DJs for $10k (once you unlocked them for $100k - this maxes out popularity) will up your popularity by 10% (half of a bar). Or you may wait a couple ingame days and do a popularity mission which increases popularity by 1.5 bar. You can see how much cash gets added into your safe (capacity: $70k) every day: https://gta.fandom.com/wiki/Nightclubs#Cash
  7. Terrorbyte (requires Nightclub): The Terrorbyte is a really great vehicle. Besides having a literal base inside in a truck, which is sweet, it is incredibly functional. The missions have awesome pay considering the level of effort/hassle needed to complete them, plus you can remotely launch resupply missions for any of your businesses. If you decide to buy this truck, make sure you have over $1.2m extra, to get the drone station and missiles (though the latter is not very useful), and you if don't own a Mk2 weapon workshop, getting one with the terrorbyte is a good idea.
  8. Arcade: The Arcade provides another passive income (max $5k per day) to the player while also giving the player the ability to host Casino Heists which pay really well if the player knows what they are doing. The passive income depends on how many games are placed, you may even just place the same games in every slot to achieve the highest possible payout, you don't have to buy all the machines. Owning a Terrorbyte makes you able to hire Paige as hacker, which is necessary for good Casino Heist runs to max out the time you can spend grabbing loot (or you may alternatively unlock Avi Schwartzman as a hacker).
  9. Facility: The facility although one of the more expensive properties, can get you some serious cash and XP from the Doomsday Heists, plus the front desk has free snack. This is my favorite property just because of how expansive it is. With the wall designs, color scheme, fully upgraded quarters, and statues you get after the heists, its very aesthetically pleasing and is a good way to impress.
  10. Garage (standalone property): If you are too broke to afford an apartment because you don't that much time to play or apartments are not your thing, put this at number 1 over the apartment as the first property to buy. However although being able to to store cars, garages are obsolete considering you can add garages and garage levels to nightclub, and apartments and the facilities include garages. Also you can't set your spawn location to standalone garages.
  11. Mobile Operations Center (MOC) or Avenger): While both have a better bang for your buck than the warehouse, they aren't that crucial for beginning players. The MOC at first is very barebones and while there are missions that can be launched from it, they require multiple players and can't be launched in freemode. The Avenger can be a useful vehicle for freemode jobs (such as Hangar missions or Facility/Arcade preps) but it's definitely not necessary.
  12. Hangar: If you love flying in GTA Online and want to spend all your money on planes, this is the property for you. However, if you want to make money, it's not a very good option. Crates are only worth $10k each and the missions require some flying skills, and only give 1 crate per player in the MC or Organization, with a maximum of 4. The sale missions also require flying skills, some even more than the sourcing missions and some of them can't really be done solo.
  13. Arena Workshop: With the paint job, decals, and office, the Arena Workshop can be made to look very cool, and with the weapons workshop you can add weapons to vehicles and upgrade guns. You also have access to the Arena War career, which allows you to unlock discount prices for outfits and vehicle mods (albeit randomly, so it's not a very effective model), and the base prices for the upgardes are very steep. This property is over a million, so unless you are planning to buy a ton of discounted items or you just love Arena War, wait out on this one or skip it altogether.
  14. Casino Master Penthouse: Basically a very expensive apartment, with very expensive modular upgrades and decorations. You can also add a 10-car garage for $900k. It also lets you do the Casino Missions (from Agatha Baker) as a host, which upon completion awards the player with the Paragon R (Armored)) car, which is exclusively available from here.
  15. CEO Office Garage: Unless you are super rich and own more cars than you know what to do with, make this property dead last. It costs millions to add more levels. You can add a Custom Auto Shop (for even more money) with it to custom your cars straight from the garage though.
  16. Yacht: Big floating apartment on water, gives you the option to play one extra type of VIP job. Not a priority.
submitted by howellq to u/howellq [link] [comments]

Priority Purchases?

Hey all; I got myself into GTA Online months ago and I've been playing on and off, but I'm getting somewhat hooked after I won a cool bike on that casino wheel What I'm wondering is what I should be aiming towards for now, or what I should spend my money on I see bunkers and hangars and facilities, but no idea what I should buy first; I've got 1.7 million dollars mostly from Twitch Prime and most of those would use most of my money, so I want to make sure it's worth it haha Also I'm only level 30 so I'm trying to do random jobs for exp Thanks all!:)
Edit: I also got that penthouse and arcade from twitch prime, if those are useful for much
submitted by Stuneree to gtaonline [link] [comments]

Questions and Answers from my GTA Online money making guide.

I recommend looking at my GTA Online guides first before reading this Q&A.
Well set players: https://www.reddit.com/usexInfected_Virus/comments/epd9w4/solo_money_making_guide_for_new_and_well_set/
New players: https://www.reddit.com/usexInfected_Virus/comments/epdbs2/solo_money_making_guide_for_new_players/

Questions and Answers.

Q: Don't they have plenty of other guides like this on the GTA Online Mega Guide Thread?
A: This guide combines VIP work Headhunter, Special cargo, Vehicle cargo, Bunker, MC Businesses, Nightclub, Terrorbyte and Arcade with Master Control Terminal in one guide assuming everyone has those businesses. The Mega Guide thread definitely helped me make this this guide with me putting links of more additional in depth tips from threads on the mega guide on how to do special cargo missions, vehicle cargo missions, Bunker, MC Businesses and Nightclub. I also posted the Mega Guide link twice in this guide for more in depth info and more in depth tips such as the original heist guide for newer players.
Not many people know how to do the Biker business solo thus why they're giving up on it so that's one of many reasons why I'm making my own guide. I would love it if the mods put this guide on the GTA Online Mega Guide thread so it can get more attention and help other players. Also some but not all of the poor to rich type guides are outdated e.g no golden revolver headshot challenge or Maude's bounties with stone hatchet challenges that earn $250,000 upon each completion yet but they still give good information on how to get started so still look at those guides when in doubt. I'm looking to offer something new in 2020.
Q: What links did you use from the GTA Online Mega Guide Thread?
A: The main guide itself of course. https://www.reddit.com/gtaonline/comments/8xvpow/the_gta_online_mega_guide/
https://www.reddit.com/gtaonline/comments/5tzgfk/guide_for_vehicle_cargo_imports/
https://www.reddit.com/gtaonline/comments/4nszzk/crate_profits_v20_updated_to_111_crates/
https://www.reddit.com/gtaonline/comments/55vwyl/bikers_work_challenges_contracts_and_business/
https://www.gtaboom.com/wp-content/uploads/2017/05/bikersbusinesses.png
https://www.reddit.com/gtaonline/comments/920vm3/mine_and_your_experience_with_the_after_hours_dlc/
https://www.reddit.com/gtaonline/comments/ef40az/tips_for_new_players_look_at_comment/fby3g4c/
https://www.reddit.com/gtaonline/comments/31yrwz/mega_list_of_heist_tips_tricks/
Not sure this is from the Mega Guide but I'll link it anyways. https://www.reddit.com/gtaonline/comments/95crke/nightclub_profit_and_popularity_guide_not/
Q: Why doesn't this guide include the Hanger Business?
A: Because the Hanger business is designed to have multiple players in your CEO organization and collecting crates solo can take up to 10 minutes and you only make $10,000 per crate while you can be making $22,000 in three minutes doing Headhunter or $31,000 in three or four minutes doing Terrorbyte missions Diamond Shopping, Targeted Data and Robbery in Progress.
Q: I'm broke but I have all the businesses the main guide requires including a fully upgraded bunker or MC Businesses (Coke, Meth and Cash) and Nightclub with all upgrades and technicians.
A: Follow the steps on the main guide as normal and you should be all good.
Q: Why not do the Doomsday Heist instead for newer players?
A: The facility is expensive around two million dollars for one in a decent location whereas a high end apartment for original heist only costs $200,000 and you can get around $2,000,000-2,500,000 million after finishing the original heist assuming you got all the extra bonuses and done all of them on hard with having 55% cut on the last four finales and 60% cut on the Fleeca finale. Doomsday heist missions are also hard because of the insane accuracy of the enemy NPCs which will require plenty of resets such as starting the current setup or finale. So paying two million for a facility isn't recommended for newer players.
Q: Why no glitches such as vehicle dupes or Act 2 finale replay?
A: This guide is for players both new and well set who want to earn money legitimately. Money glitching may get you banned and reset so I don't want players to risk losing their hard work and progress.
Q: Does this guide have any glitches?
A: Mostly no except changing your MTU on console or suspending the task manager on PC to get into solo public lobbies to avoid griefers. Other than that; no.
Q: I bought the Criminal Enterprise starter pack and got a free Bunker in Paleto Bay, should I get it?
A: Despite the Paleto Bay Bunker being free it's still a big NO. This is because the sale to Los Santos is a very long drive which takes time to get to the destination. Also most resupply missions take place in Los Santos so it's a very long drive the get the supplies back to the Paleto Bay Bunker.
If not in a solo public lobby, there's a high chance a griefer can come after you on the exposed highway. Your much better off saving up for a Bunker in Farmhouse or Chumash since they're closer to the city.
Q: Speaking of Criminal Enterprise Starter pack; should I get it and if I do get it what should I do?
A: No; it's not worth spending real life money on the Criminal Enterprise Starter pack.
But if you do get it it already has a free CEO Office, MC Clubhouse in Great Chapparal and a Counterfeit Cash business in Grand Senora Desert. Since you have free $1,000,000 then buy a high end apartment in Del Perro and start the original Heist. Scroll up and follow the "My Guide To Get Rich For New Players" for more.
Q: I'm rank 25 but the host keeps kicking me out of their Heist finales or setups before it even begins, why is that?
A: Because they don't trust lower ranked players from finishing the heist because they have a bad experience from lower level players not knowing what to do or constantly dying thus spending plenty of times of constant resetting if a low level player keep failing or dying so they're not even going to bother with them and kick them out in a heartbeat.
Q: Wanted level won't go away at the Prison Break finale after everyone boards the plane even flying for hours still won't get rid of your wanted level?
A: I think it's glitched due to bad connection that if a person already has their wanted level flashing away and the person with bad connection still has their wanted level thus everyone still gets the five star wanted level. If that's the case then reset the finale, if still doesn't work then change roles and if it still doesn't fix it; your going to need a new crew preferably get players who are in your country or continent for better connection since they're in the same regional servers.
Q: I lost too much money while doing the Pacific Standard Heist?
A: Restart the Heist.
Q: How do I destroy all 10 Duggan shipments and should I even bother destroying them?
A: You need a Buzzard to destroy all of them on time. With enemies on boats and helicopters, fly behind them and spam rockets and they should be destroyed. Buzzard is quick enough to get from one end of the map to another. Hunter or Akuka also works as well if not better.
Yes you should destroy them especially doing the aggressive approach because the guards have armour and helmets that they take so much bullets to kill via headshot. On top of that, they also have and assault shotgun which shreds through your health in an instant. Destroying all of them means the guards won't have any armour, helmets and they'll only be equipped with a pistol.
Q: When should I start buying other properties such as a Doomsday Facility, Casino Penthouse and Hanger. Also when should I start buying vehicles such as weaponized vehicles, planes and supercars?
A: Once you have all the businesses required for this guide and you follow the steps everyday so you can save up on whatever you want to buy.
Q: Now that you mentioned the Casino Penthouse, should I get it so I can do the Casino Penthouse missions.
A: No, because the basic model costs $1,500,000 and the max payout assuming you finish all six missions is approximately $1,100,000 dollars. Only get it if you can do most of the steps on the main "Well set" guide.
Q: I read the main "Well Set" guide already and know what to do. I want to get my friend who's new to the game to make easy money, how much will they make?
A: Assuming your doing Step 1 Import/Export Method. Terrorbyte mission pays them $31,000 with Headhunter $21,000 and another Terrorbyte mission $31,000. They gain also $5,000 per fifteen minutes with additional $500 per successful source mission (crates or vehicle cargo) and $10,000 per sell mission. They'll make approximately $100,000 per cycle or approximately $300,000 per hour just for helping. They lose $250 per fifteen minutes though if the CEO dies.
Once you move to Step 3 Selling Bunker and MC Businesses; the associate will get 10% of the sale capping at $30,000 on top of the extra $1,000-5,000 bonus per successful mission. Best to sell Bunker as MC so your associate can get $21,000 instead of $10,000 per successful sell mission (assuming you only bought one supply batch and your Bunker is fully upgraded).
I maybe wrong on this though, if so then let me know.
Q. Is the Buzzard better than the Oppressor MK II for grinding and why should I get the Buzzard before the MK II Oppressor?
A: Overall as a grinder vehicle, I'd stick with the Buzzard because it can be consistently spawned using the CEO Interaction menu to spawn vehicles. The MK II Oppressor has a five minute cooldown after it gets destroyed or you returned it to storage and plus it remains at the location where you have picked up the vehicle cargo while doing source vehicle mission or on crate missions where all the crates is in a vehicle thus you have to leave the MK II Oppressor at the location. With the Buzzard you can easily spawn another.
The reason why you should get the Buzzard first is because it's cheaper and already comes with homing missiles whereas the MK II Oppressor costs more and you require the Terrorbyte to install the homing missiles which are limited to 20 and already costs a lot on top of needing to own a Nightclub which you need in order to purchase the Terrorbyte. I recommend getting the MK II Oppressor once your well set.
I know some will disagree with me here but personally I still use the Buzzard more than the Oppressor MK II for grinding with the Oppressor MK II being used for some missions and as a supplement grinding vehicle with it's better missiles and being easier to land in tight places.
Q. Why should I buy supplies for the Bunker and MC Businesses, isn't it more worth it to steal since your not paying $75,000 to purchase supplies?
A: Depends if it has upgrades or not. If it has full upgrades then it's not worth stealing because you can be doing other things such as doing Step 1 Import/Export guide while your businesses makes product in the background. Doing Step 1 I/E method makes more than enough money to pay off the supplies. You can also easily make money back by sourcing and selling vehicle cargo after you sell product from an MC Business or Bunker.
If it has one upgrade, steal supplies until you have three bars or 60% of the supply bar is filled and buy the rest.
If it has no upgrades then yes, I suggest stealing until the supply bar is full to make maximum profits.
Q: Should I get security upgrades on the Bunker, MC Businesses and Nightclub?
A: For Bunker and MC Businesses no. With Bunker if you stay under 50% of product you shouldn't be raided since buying one full supply batch gives you 20% of product. With the MC Businesses, make sure to register inside the MC Business and disband immediately after selling to prevent getting raided. For the Nightclub yes because there's less chance of getting raided. I have the security upgrade on the Nightclub and done the AFK method several times and not one time did I get raided, just make sure your not registered as a CEO or MC President while AFK.
Q: Why do the Steps have "Repeat 1-5 or 1-8" instead of "Repeat steps 1-5 or steps 1-8"?
A: To make it clearer so people don't get confused from "repeat steps 1-7" which some people will think but there's no step six or seven. Most people shouldn't get confused though but I want to make this guide as clear as possible so no one gets confused.
Q: Is it worth doing Nightclub popularity mission to keep your Nightclub popularity full?
A: No since the missions are pretty long and your much better off switching DJs every 90 minutes to prevent losing popularity and get back to what your doing quickly.
Q: Is selling two Post OP Van missions possible while selling the MC Businesses from Los Santos?
A: Yes if your quick and if your Coke, Meth and Cash is NOT in Elysian Island or Terminal because it'll be much harder or impossible to sell two Post Op Vans. Make sure the Coke, Meth and Cash is in northern Los Santos if you already bought those Los Santos locations.
Q: About the MC Businesses, I bought the ones in Paleto Bay or Elysian Island/Terminal, also my Bunker is in Paleto Bay or in a location other than Farmhouse of Chumash; should I move my MC Businesses to Sandy Shores/Grand Senora Desert and my Bunker to Farmhouse or Chumash?
A: Yes, if you have the money to do so because you have to re-buy the upgrades once you change locations although you get half on what you spent on the location back unless you got the Paleto Bay Bunker through the Criminal Enterprise Starter pack, which in that case, you can't get any rebates from moving to a different location.
Q: Other than MC Businesses and Bunker should I move my other businesses and Bunker away from Paleto Bay?
A: Yes again, since most missions take place in Los Santos. Don't be tempted to get the free arcade in Paleto Bay if your a Twitch Prime subscriber, instead buy one of the locations in Los Santos. With the facility, this is entirely up to you if you want to move.
Q: Ok but why should I NOT buy a business in Paleto Bay?
A: Because most of the resupply missions for the MC Businesses, Bunker and Arcade/Casino Heist setups take place in Los Santos and it's a long drive or flight back to those businesses. You might be lucky and a resupply mission takes place in Paleto Bay but overall it's not worth it. Also sell missions are very far from Los Santos should you choose to sell remote and unnecessary amount of time is being wasted in trying to get back to collect another vehicle while you already reached that second vehicle if you sell from the Sandy Shores businesses.
If your not in a solo public lobby, there's a higher chance griefers can come after you and destroy your product since your open on the highway and your most likely not even half way to your destinations when you could've arrived their if you sold from the Sandy Shores MC Business or Farmhouse/Chumash Bunker.
I think I mentioned something like this in an earlier question above.
Q: I want to move my Bunker, MC Business and Arcade out of Paleto Bay but don't have the required funds yet although I'm more than willing to re-buy upgrades for them. How do I still do solo sell missions from Paleto Bay.
A: With the MC Businesses assuming you have the upgrades, sell in the Blaine County area. With the Bunker sell remote to Los Santos as normal but make sure your in a solo public or peaceful grinder lobby to avoid being griefed. Still buy supplies though since you still make a profit (except on the Document Forgery) if they have full upgrades. Half upgraded, steal until three bars and no upgrades steal until bar is full. Good luck with the long drive back from Los Santos.
Q: Why do players buy businesses in Paleto Bay anyways?
A: Because players get duped in buying the cheapest location for the Bunker and the Arcade. Another reason I hear is because to get away from other players and tryhards/griefers, you can go into a solo public lobby to fix this problem. Don't be tempted at any costs in getting a Paleto Bay business.
Personally, I have a medium house with a six car garage there only because I have plenty of money and only wanted a property in Paleto Bay just for the sake of it.
Q: A majority of players suggest getting the Farmhouse or Chumash Bunker but which one of those two should I get since I know they're both closest to the city. I'm torn apart on what to choose from?
A: This is a hard choice to be honest, I can see why many people suggest since they're closest to the city and both are next to a freeway. Since the guide suggest buying supplies, you'll be doing sell missions most of the time.
Here are the sell missions you get and which location is best for which missions. Feel free to disagree with me here, this is from my experience from doing Bunker sell missions.
I maybe missing some missions though so let me know which ones I missed.
Price.
Which one should I get?: Personally I'd go with the Farmhouse but it's a bit more expensive than the Chumash which is another great location.
Q: A griefer is coming after me or the vehicle carrying the product got stuck and there's literally no way to get it out or the plane drop mission is glitched thus making it impossible to drop cargo and finish the sell mission, because I spent lots of money buying or lots of time collecting supplies, what should I do?
A: Close the application if on PS4 or dashboard if on Xbox One or find a new session on all platforms. You only lose ten percent of product but at least all that time or money isn't wasted and you get to keep most of the product.
Q: Should I sell in a populated lobby?
A: Yes but only if your certain the other players there are peaceful otherwise a griefer may come after your cargo. Make sure your in a grinding lobby just to be safe.
Q: I have three other players with me in my organization, I know how Step 1 I/E Method works but how should I do the cycle?
A: Instead of selling the car, source the vehicle instead until you have four top range vehicles stored in your warehouse and repeat the cycle since there's a twenty minute cooldown per vehicle sold in one go, so since you sold four vehicles, you'll have a one hour cooldown.
Q: Is selling a full 111 crate warehouse possible solo?
A: Yes, I've sold 111 crates several times solo no problem. The only problem I had was the plane mission with the enemy Buzzard and Valkyrie variant. All I did on that mission is get in the Titan, scout the area with a Buzzard or Hydra, destroy the enemy NPCs, drop the crates off and done. Three Brickades and one tug boat sales are very easy to do.
Q: Should I get the vehicle upgrades for selling the crate warehouse missions?
A: Armour upgrades don't provide extra protection from rockets fired from griefers in MK Oppressor but it may provide extra protection from enemy NPC bullets and explosive rockets from Hydra or Lazer. Bulletproof tyres are useful on the Brickade and speed upgrade is useful on the Tug. Jammer upgrade is near useless on the plane especially if your in a solo public lobby.
The upgrades worth getting are the speed upgrade on the Tug and bulletproof tyres on the Brickade.
So should you get upgrades?: Up to you really.
Q: You mentioned buying supplies from the Master Control Terminal from the Arcade but should I sell my product from there though?
A: No because you have to go all the way to the business your selling from which wastes some sell time just trying to get there. Your much better off selling from the actual business location because the sell vehicle is right there most of the time.
However, not all vehicles spawn at the business location such the Dinghy boat, Dodo plane or Buzzard for the MC Businesses and the Tug and Plane for the crate sell missions. The sell vehicles for the Bunker are always located next to the Bunker, the sell vehicle for the Nightclub is always located next to the Nightclub. You still need to actually go to the vehicle warehouse to sell a car though.
Q: Why do you suggest using the Bati 801RR, isn't it the exact the same as the Bati 801?
A: The Bati 801RR actually has better acceleration than the Bati 801 but they still share the exact same handling and top speed.
Q: Did you have any help while making this guide?
A: A little bit from Youtubers and some threads from the Mega Guide, other Reddit posts and the GTA Forums but I mostly made it with my experience in grinding the businesses. Also the tips I post are mainly from my experience in selling.
Q: Who does this guide cater to?
A: Players who are new or well set.
submitted by xInfected_Virus to u/xInfected_Virus [link] [comments]

GTAO Invite Only lobby guide with a Section for StriclySolo players. Updated.

WIP. WorkInProgress. This is to highlight all the things that can be done in the game without being a public session. Public session stuff is well covered in other guides.

GTAO Invite Only lobby guide with a Section for StriclySolo players.

What is a solo player and why would anyone do that in a MMO?

GTAO is not strictly a MMO. Some people just do not derive joy from playing games with others. But would like to play in a immerseive online game where the content evolves and can have a shared experience. So some people chose to play solo.
There are roughly 3 types of solo play.

Jobs available to a StrictlySolo player in a Invite only session.

Contact Missions - There are 90+ that are available to one person working alone. For the full list see http://gta.wikia.com/wiki/Missions_in_GTA_Online These pay $80K-$150K/hr depending on when you turn them in.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)

MC Clubhouse Contracts

After Hours aka Nightclubs.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Note: Collectors Pieces and Deal Breaker require 1+ associates and are below.
Note: Editorializing here but Paige is one of the nicest people you can run jobs for. Very validating in her manner and very supportive even when things go wrong.

Jobs available to a MostlySolo player with DeadWeight as Associate or MC Member.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips. When working with DeadWeight note that the missions will scale and make it harder for the VIP but they are all still completable with practice.

Client Jobs / Challenges for Paige.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)
Note: It is nearly Impossible to complete Ramped UP. Especially with DeadWeight.

VIP Challenges

MC Clubhouse Contracts

(Still a WIP...some do not work well with DeadWeight must have ActiveParticipant)

MC Club Challenges

Jobs available to a Two players in a Invite Only session with ActiveParticipant as Associate or MC Member.

These additional jobs are available with conditions.

VIP Work

MC Club Challenges and Work

CEO Special Vehicle Work (Must participate in public lobbies to unlock these the first time. After they are unlocked the actual missions can be played in invite only mission.)

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.

Other work that requires a particular amount of people but can still be done in a Invite Only Session.

submitted by ErregungHaus to gtaonline [link] [comments]

New GTA 5 Update Concept: The World is yours update

UPDATE: I have seen a lot of good responses to my ideas and as such I will set a goal. If this post gets a total of 500 up-votes I will start a petition. Other than that I would like to thank you for the overall positive feedback and I can only hope what the future holds for this crazy idea.
You've robbed convenience stores, robbed banks, smuggled illegal cargo, sold guns, and now stopped doomsday. But are you ready to step up? Are you ready to make the world yours?
if you can't guess from the title I have an idea for an update based on the movie scarface and it goes something like this.
This update will be an extension of the CEO business or if the update is made the mafia business and is similar in structure to businesses in vice city, if you've played that game you'll know what i'm referring to.
The update will begin with you getting a call from a familiar lawyer from vice city as they tell you to they want to meet at your office or mafia headquarters to discuss business. When you get there they tell you to buy one of the new business types. When you buy a new business type you get to attach your organisation name to it for everyone to see in the lobby, unless two people own the same business. In that case the game will role a dice and randomly pick an organisation to have their name plastered everywhere.
The 6 business types and (hopefully) prices are as follows: (note multiple businesses of the same time can be bought and upgraded to boost profits)
1: liquor stores- $200,000-$450,000 purchase
$65,000 staff upgrade
$100,000 equipment upgrade
$160,000 security upgrade
produces $20,000 every 2 hours un-upgraded
$40,000 per hour max upgraded
Notes: there are so many different liquor stores already in the world it would make sense that you should be able to purchase and run them.
2: Clothing stores- $350,000-$740,000 purchase
$80,000 Staff upgrade
$140,000 equipment upgrade
$220,000 security upgrade
produces $50,000 every 2 hours un-upgraded
$100,000 per hour max upgraded
Notes: Like liquor stores clothing stores are very common throughout the game world and could additionally offer clothing discounts to the players that owned them.
3: Casinos- $480,000-1,040,000 purchase
$120,000 Staff upgrade
$200,000 Equipment upgrade
$270,000 Security upgrade
produces $70,000 every 2 hours un-upgraded
$140,000 per hour max upgraded
Notes: Finally the casinos in los santos are open to you allowing you to gamble all your money away while thinking you still have a chance at winning. Normal players should be able to access this business type like the rest of them while not owning it and having it act as a normal casino. Additionally the casinos should allow the return of loan sharks, you go into debt they will chase you relentlessly.
4: Ammu-nation Stores- $560,000-$1,330,000
$180,000 Staff upgrade
$270,000 Equipment upgrade
$340,000 Security upgrade
produces $180,000 every 2 hours un-upgraded
$360,000 per hour max upgraded
Notes: Ammu-nation stores are everywhere! As such there would be more available businesses to buy in this category and would be a massive money maker if you got them all! (additionally purchasing this business could give you access to some new weapons)
5: Dance Clubs, Night Clubs and Bars- $660,000-$1,650,000
$240,000 Staff upgrade
$360,000 Equipment upgrade
$460,000 Security upgrade
produces $240,000 every 2 hours un-upgraded
$420,000 per hour max upgraded
Notes: A requested feature for GTA 5 online is the return of night clubs,dance clubs and bars and as such they could make their return here acting as one of this bigger businesses available. (a bonus to owning them would also be free food and drinks along with your own personal selection of music and even club design!)
6: High end Hotels- $780,000-$1,980,000
$320,000 Staff upgrade
$400,000 Equipment upgrade
$580,000 Security upgrade
produces $360,000 every 2 hours un-upgraded
$650,000 every hour max upgraded
Notes: Hotels are the most expensive business out their offering massive payouts at large costs and risks, you must have big cojones to take this business on. The biggest feature that should come with this business is the ability to own your own penthouse suite complete with complementary snacks, a butler service and your own hot tub. (because penthouse suite isn't complete without one)
If however you don't want to invest in criminal business and just want to stay in a big fancy pleasure tower then you can purchase a hotel room belonging to various different hotels (which are probably owned by someone else) for a cost of around $1,000,000-$2,500,000 depending on the hotel.
Now you may have looked at the businesses above and asked, hang on a minute half a million dollars in an hour for less then the cost of a fully upgraded coke factory? yes. But this is where the fun begins.
These businesses are based a system that requires no supply or field work to gather crates, instead like in vice city they produce money over a period of time that can be cashed out at any time. However this isn't concrete. every 20-30 minutes a random mission will start from any one of your businesses. This may involve you having to take out a gang to steal something from them to flying a plane around advertising your business. These missions will scale in difficulty and type based on the business and the amount of people in your organisation.
For example a night club mission might be to take out a rival crime lord attacking your club or taking the fight to them however with different businesses the missions change. Like an ammu-nation requiring you to steal more ammo from smugglers or even fort zancudo itself. You get the idea. However the difference in these missions when comparing them to other business types is that these missions have lives. When you run out of lives the missions ends and you will lose all money you would've gained from ALL of your businesses in that hour.
This makes it so every player has a choice, cash out the small amounts of money you get after a couple of minutes or risk it all and go for the larger amount. Another way to balance out the bigger businesses which in the past biker update made the small ones irrelevant is to make their missions harder with the liquor store missions being the easiest and hotel missions being the hardest. Meaning larger organisations are going to find bigger businesses easier than others.
Additionally you should still also pay the bills for your business with the larger businesses bills costing about $20,000 per hour max upgraded so owning more of them is also more costly.
But these businesses aren't enough to satiate your inner coke lord are they? Well it will be happy for you to hear these businesses only act as a front for your true business, Coke smuggling. Every business after a $50,000-$400,000 upgrade (costs depending on the business type) also acts as a warehouse to store all of your illegitimately obtained coke that you can sell on the black market.
So how will you obtain your coke? Well you can steal it from the rival dope pushers in supply missions with coke acting like the current CEO cargo and other players being able to sabotage your plans or even steal the coke mid-sale for themselves and take it back to their businesses. Or (this is the really fun part) being able to raid a rival organisations business every 3-4 hours to take as much coke as you can carry! This is a mission that really benefits from vehicles such as the brickade which could get the ability to carry coke and as such can possibly help them become viable again. Additionally you can also steal coke from biker gangs in mid-sale because an international drug smuggler like you certainly needs it more than those potheads!
And as such this allows other businesses to rapidly boost their operations while leaving you sad and with a loss of stock. To prevent this you need security to act as a deterrent (which explains the large security costs for every business) to ward off potential attackers or at least try and stall them while you arrive. Like the business missions these missions also have a number of lives, for both sides.
So how much will coke payout? Well every business can all store different numbers of coke with the smallest storing a maximum of 20 crates of coke and the largest storing 80. Each crate of cocaine should be worth about $20,000. Selling to you buyers is also the same as CEO crate missions with you either flying, driving or boating your coke to them. However when you get there the leader of the organisation gets an additional option. Fitting with the risk reward theme the boss can also choose to barter with the buyers trying to sell for a larger amount in a new mini-game. if it is a success your profit margin could be doubled. If not you could lose profits, or even start a gunfight with your buyers and have to hightail it back to the warehouse without losing any supplies or being attacked by other players.
Another risk to your dope pushing domain is the cops. Occasionally raids can be performed on your businesses. Like the biker businesses if you fail to stop them they can seize up to HALF of your stock or more with you also having to pay a hefty fine depending on how much they found. If you feel however the pigs are to much of a pest, you can pay a bribe to keep them off your back of around $50,000 every 2 hours.
But now that your businesses have been formed an you are rolling in money you certainly need something to spend your money on right? Well pop on over to the internet and check out the latest offerings!
On Dynasty 8 check out the new hottest living spaces, Mansions fit for a coke lord such as yourself. these properties will cost between $2,500,000-$6,000,000 and will bit fit with every luxury you would ever need. Customise-able interiors are also included with different colour palettes and furniture offerings up for sale. Some examples include, a giant theatre size TV a functioning golf course out the back, a massive pool, hot tubs a statue of yourself so you can you stare at your beauty and even a gold plated throne. Mansions can also include an optional surveillance centre in your personal quarters so you can watch other players going on a rampage, your businesses safety and stock or even assassins...
Additionally hotel rooms are also included here as a step up from your ordinary apartment complex.
On legendary Motorsports, the new, old Cadillac series 62 convertible makes it appearance for the first time being the first convertible without a motorised roof. Joining it is the Lamborghini Countach and the Ferrari 250 GT California. (if you have anymore ideas leave them in the comments)
Warstock cache and carry also has new stock in the form of the not so iconic Dodge MS4 interceptor now with machine guns and missiles. This car is fast and sleek and could possibly take a few hits and keep coming.
Joining it is the 1963 Aston Martian DB5 already included in single player, featuring spike strips,front facing heavy machine guns and a red button, which may or may not activate the ejector seat.
And now also featuring weaponized boats. Such speed boats on warstock now include homing missiles, machine guns and sea mines that can be dropped behind them as they drive. (More ideas are definitely welcome)
Also new weapons should be included like a four barrel rocket launcher and a new assault rife based on the Colt AR-15 with a M203 grenade launcher like the little friend rifle from the movie Scarface.
Well that about sums up my crazy idea for a GTA Online update. Hopefully people support this concept and if enough people do I might even start a petition.
See you in the comments.
submitted by thekingbutten to GrandTheftAutoV [link] [comments]

GTAO Invite Only lobby guide with a Section for StriclySolo players.

Last update 2019 08 18
WIP. WorkInProgress. This is to highlight all the things that can be done in the game without being a public session. Public session stuff is well covered in other guides.

GTAO Invite Only lobby guide with a Section for StriclySolo players.

What is a solo player and why would anyone do that in a MMO?

GTAO is not strictly a MMO. Some people just do not derive joy from playing games with others. But would like to play in a immerseive online game where the content evolves and can have a shared experience. So some people chose to play solo.
There are roughly 3 types of solo play.

Jobs available to a StrictlySolo player in a Invite only session.

Contact Missions - There are 90+ that are available to one person working alone. For the full list see http://gta.wikia.com/wiki/Missions_in_GTA_Online These pay $80K-$150K/hr depending on when you turn them in.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)

MC Clubhouse Contracts

After Hours aka Nightclubs.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.
Note: Collectors Pieces and Deal Breaker require 1+ associates and are below.
Note: Editorializing here but Paige is one of the nicest people you can run jobs for. Very validating in her manner and very supportive even when things go wrong.

Jobs available to a MostlySolo player with DeadWeight as Associate or MC Member.

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips. When working with DeadWeight note that the missions will scale and make it harder for the VIP but they are all still completable with practice.

Client Jobs / Challenges for Paige.

VIP Work

Extended VIP Work

(Must own vehicle warehouse and buy specific vehicles to unlock.)
Note: It is nearly Impossible to complete Ramped UP. Especially with DeadWeight.

VIP Challenges

MC Clubhouse Contracts

(Still a WIP...some do not work well with DeadWeight must have ActiveParticipant)

MC Club Challenges

Jobs available to a Two players in a Invite Only session with ActiveParticipant as Associate or MC Member.

These additional jobs are available with conditions.

VIP Work

MC Club Challenges and Work

CEO Special Vehicle Work (Must participate in public lobbies to unlock these the first time. After they are unlocked the actual missions can be played in invite only mission.)

Casino Work

After purchasing a casino penthouse a user can call Ms. Baker to ask for jobs. These can be done in a invite only session. Either solo or with associates, in which case the missions can be scaled to have multiple objectives. These pay fairly low at about $10K-$15K per job, but they also sometimes pay in casino chips.

Client Jobs for Paige.

After purchasing a Terrorbyte the VIP/CEO/MC President can launch a series of client jobs.

Other work that requires a particular amount of people but can still be done in a Invite Only Session.

submitted by ErregungHaus to gtaonline [link] [comments]

Ads for 2017-01-20 (1 / 2)

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pics Respect the office of the President of the United States of America. United
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LifeProTips LPT: When browsing Quora on an Apple device, click on the URL bar and press enter when prompted to login to continue reading. You will be able to read whatever you wanted to immediately. Apple
worldnews Son acquitted of forcing Polish couple into slave labour - BBC News BBC
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listentothis Jan Hammer - Star Cycle progressive 1987 ...from BBC Rock School TV series BBC
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mildlyinteresting 2017 Inauguration Google Doodle today Google
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pics Today 19/1/2017 Microsoft warns windows 7 users for security and hardware compatibility issues. And it's getting ready to stop support w7. Microsoft
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AskReddit What college or university in the United States would you recommend for a transferring psychology major? United
Jokes Congratulations United States we finally did it! United
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gta online casino penthouses worth it video

Buying & Customizing a $6.5 MILLION Penthouse! (GTA Online ... BUYING THE $8,000,000 CASINO PENTHOUSE! (GTA 5 Online ... Should You Buy The Master Penthouse in GTA Online’s Casino ... GTA Online Diamond Resort And Casino Buying The Most ... GTA Online Diamond Casino And Resort DLC Full Review! Was ... GTA ONLINE - MOST EXPENSIVE PENTHOUSE REVIEW & SHOWCASE ...

-The casino comes with amazing penthouses, which are the best property we've gotten yet. They're honestly x1000000 better than the yachts, cheaper too. You can change your hairstyle in them, play blackjack and arcade minigames, enjoy the spa, go to an indoor theater, and more. You can even customize them with the artworks you buy in the casino GTA Online allows players to buy the Casino Penthouse. Purchasing this property comes along with its own perks and this guide will help players learn where to buy it and what it does. GTA Online is a massive world that lets players live out their wildest, most lavish fantasies.There's nothing quite like looking out the window of your penthouse to watch the sunset or see other players wreaking GTA Online ; Differences Between Penthouses? GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules. but that helicopter/roof access was worth it, too. Link to post Share on other sites. whywontyoulisten 13,097 In fact, buying a penthouse will only add a 500 GTA$ daily bill to your tap, just like all the other properties. And for every module you add to the penthouse it adds an extra 100 GTA$. This is the first update where you get to pay 100 GTA$ per day just to own a regular 10 car garage. Master Casino Penthouse Price Range. How much does the Casino Penthouse cost? The price of the Penthouse in GTA Online is a minimum of $1,500,000. The maximum price with all the upgrades available for the Master Penthouse is $6,533,500. There are four different pricing templates you can choose from: Design Your Own: Starting from $1,500,000 The GTA Online casino Penthouse represents the ultimate in luxury living, as it's not only decked out with plenty of opulence but also provides direct access to the Diamond Casino and Resort, not... You need it for the casino missions. Otherwise it’s just the normal money sink. Get the cheap one to save money. You can add the rooms and junk later for 400k and up depending on what room and all that stuff. For Grand Theft Auto Online on the PlayStation 4, a GameFAQs message board topic titled "Is the Casino Penthouse worth buying?". Although the Casino DLC doesn’t include any new weapons, it will have 5 Casino Work Missions, and a grand total of 22 new vehicles to drive. GTA Online Diamond Casino Cost and Penthouse Prices GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules. Difference between the 3 new eclipse towers penthouse suites. By Paulsson94, December 15, 2015 in GTA Online. Share

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Buying & Customizing a $6.5 MILLION Penthouse! (GTA Online ...

Me reviewing the new dlc which was the Diamond Casino And Resort? Was it a good DLC? Support me on Patreon: https://www.patreon.com/TheProfessional1994 Follo... GTA ONLINE - MOST EXPENSIVE PENTHOUSE REVIEW & SHOWCASE (IS IT WORTH IT) Streamlabs Donation link https://streamlabs.com/thegamereviews Download Streamlabs O... Subscribe for more: http://www.youtube.com/user/tmartn2?sub_confirmation=1GTA Online: https://www.youtube.com/playlist?list=PLwiTZDxPg_I2jAWzSGF-0Jx6CvyqpTiV... ⭐️ Check out my new casino penthouse! 😎 DISCORD - https://discord.gg/slogoman👕 MERCHANDISE - https://teespring.com/stores/slogoman👬 MY FRIENDS!KWEBBELKOP ... Me visiting the Casino for the first time including me buying the most expensive penthouse. Support me on Patreon: https://www.patreon.com/TheProfessional199... Are the master penthouses worth buying? Let's discuss. I'll go over what's involved with the penthouse in the Diamond Casino and Resort DLC and tell you if i...

gta online casino penthouses worth it

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