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How is all the garbage not burying us alive by now? Just think of all the garbage generated by major cities every single day. It's surreal to think how this civilization could even last a week, with so many people disposing of and using so much frigging stuff.

Yes, a lot of the first world off loads its garbage onto the third world and these developing countries, in turn, generate just as much of their own garbage. Garbage that usually ends up in toxic/illegal landfills, into various waterways, or floating out into the ocean only to become a part of the humongous island garbage patches dotted around the globe.
In my case, nothing served as a more startling example of the waste we collectively generate than the local city dump. Occasionally, to get rid of old furniture and other random stuff, we've made trips to such a place as this, which allows you to drop off old junk in a giant dumping ground for a small fee. Even for the modest town I live in, this local dump, which is privately ran and is only one out of a couple for this area, has always had a literal mountain of garbage tens of feet high, by tens of feet long. It's sheltered in a very large half-open warehouse and there's always so much garbage there that it's practically touching the ceiling high above. And yet this is a normal amount of garbage collection for them. One that replicates itself week after week without fail. And they're not even the official dump for the city, which means that massive amount of garbage I've seen constitutes only a fraction of that actually generated by this city. And then, when you try to broaden the picture, every city, large or small, generates its own sizable amount of trash. Think how much trash a place like New York must create on a daily basis. Enough to fill hundreds, if not thousands, of warehouses like the kind I described above. Go bigger and think of the trash generated by entire countries, or entire continents. All the oceans of garbage and waste flowing out from our daily activity. And this happens every single moment, every single week, every single month, every single year. It's truly mind boggling. How we're not somehow buried in it up to our necks by now is astonishing.
I'm reminded of a joke by Bill Burr, when he remarks on the highly accurate, but not often thought about fact, that everything we've ever used is somewhere. Think about your entire life and everything you've ever donated or thrown away. All that stuff is somewhere out there. Crushed beneath a landfill, or floating out in the ocean, or, just maybe, is being used by someone else. It's crazy to think about, isn't it? The history of people's trash. Those both alive and dead have all left their mark in this way.
I can't help, but notice how in every single house, down every single street, and in every obscure little corner of human habitation; people are using things, throwing things away, buying new things, gobbling up electricity to heat their homes in the winter or cool them in the summer, ordering take-out, driving their cars, making plans for international trips which involve air travel, or other things they'd like to do which requires enormous fossil fuel energy. In every major city, at every single moment of the day, people go to stores, they shop, they dine out, they go to the movies, they mingle at nightclubs, they go to amusements parks and take in all the lurid sights they can. And all this happens. Every. Single. Day. Year upon year. I mean, just think of how this already has happened for decades now. From Chicago, to Tokyo, to Melbourne, to Toronto. Every single day. Every single night. How in the hell has it managed to go on for this long? With that much energy and resources being used by so many people, in so many places. By rights, it should have all collapsed within a week, yet it's been chugging along for decades now without stopping. Quite the opposite, it's only grown and grown. It makes me realize just how much there is in nature. How much energy to be exploited, how many animals there are to be slaughtered, how many other resources there are to be extracted. And that, as of now, we've squeezed and consumed every last drop out of it. Resources that could have lasted centuries, if not millennia, assuming they were properly managed, with far less people around to need them in the first place (at least less than a billion). Instead, we've taken all of it and stuffed into every belching furnace we could, simply to keep the infernal engine running. Hotels, restaurants, high price getaway resorts, luxury cruises, casinos, and whatever other bullshit you can think of. All so as to keep the lights on and the music booming in every single city across the world, and doubly so for the major ones. Like I said, it's just staggering to me that it's all lasted this long.
For better or worse, the world is unknown to me. In my case, I've been a hermit for nearly 15 years. I've never partied, or traveled, or done anything at all except sit quietly in my room. A tidy and well kept dungeon of near perpetual darkness, with garbage bags and thick cardboard taped over every window, leaving me lost behind my own wall of near perfect isolation. All I can do is sit with myself, stewing in morbid self-attention or mulling over any number of other equally dreary topics. Too much time spent thinking about all the things I'd rather not think about. One such common thought would be whether or not anything else will ever make itself known to me, or if all that I've come to realize is all there will ever be. Perhaps hedonism is really all there is. Perhaps matters of pleasure, for whatever form that might take for each individual, really are the only point to life. Sometimes I wonder that, if the world is going to die anyway, you might as well get drunk and party like there's no tomorrow and experience as much as you can before it's gone. If this is true, as I sometimes think to myself, then I suppose I've truly failed in my life. I haven't enjoyed myself and I have nothing, even on the most base level, that could warrant my time spent rotting on this planet. No good memories, no traveling anywhere, no having unique experiences. I've been as good as dead from the day I was born. Everything I've seen outside my window or through my computer screen, might as well be like pictures in a book. A faint two dimensional shadow of something that can never be anything more than what it is. Resting in my imagination only, but not even passing as a figment of the real thing. I'm a pale imitation of life. One that wishes I could have at least gotten something out of all this, as bad as it is, despite knowing in my heart that I never will.
ADDITIONAL EDIT BELOW:
Thanks for all the info. I hadn't considered some of what was mentioned here and it's given me more to think about. The world is, indeed, a large place and thus affords a copious amount of room for our trash. I'll admit that I wasn't aware of how efficiently garbage can, sometimes, be disposed of. Then again, in a world where a large amount of the air, food, water, and earth is poisoned, I suppose it doesn't much matter in the end how much or how little garbage it is that we actually generate. Well, like I said, it's still staggering to me how long this has gone on for. Consumerism, starting from 1945 and onwards, has been around for a little over 75 years now and, with it, most of our modern conveniences. That's nothing when compared against the rest of human history, let alone the deep time of the natural world, but I don't know. Like I said, it's dubiously amazing to me that it all even lasted a month. The fact that our current arrangements can last longer than a week at most, is even more dubiously amazing.
As for myself, I've accepted my lot in life. For what little that amounts to, I suppose. Not everyone has a taste for life, or is cut out for actually living as one would ordinarily expect. It's a sad thing, but as long as humans have been around for, there have been people like me who have puttered about in their dreary existences. Those who've just sort of trudged through life carried by their own prior inertia and fear of death. Tens of millions have come and gone who have found themselves in this predicament and, to this day, there are still those condemned to do the same. I'm just another regrettable example of it. It's not fine, but I accept it. I am what I am and, for better or worse, no one should deny who it is they truly are. Even if who they are only brings them pain and puts them apart from nearly every living thing on the planet. That's how it is, but I guess it doesn't stop me from complaining about it, as I've unfortunately done here, so apologies for that.
If there are self-made purgatories, then we all have to live in them. Mine can be no worse than someone else's.
Also, for what it's worth, I'm actually a pretty healthy individual. I engage in at-home exercises, have an extremely clean diet, and take Vitamin D and pro-biotic supplements. I do the laundry, I keep my room exceptionally clean, and, along with my mother, I keep our home well kept and decent. Believe it or not, but these are all things I've done for many years now. And you know what? I still feel the way it is I feel. Garbage bags over the windows and everything. Last year, as a matter of fact, I did enough work around this house to have kept at least 3 separate contractors busy for weeks, but, at the end of the day, I was still left with what I otherwise was. I operated a jackhammer and single-handedly cleared away tonnes and tonnes of old concrete that had been blighting our property for years, only to then do the back breaking work of disposing of it as well. I painted our entire fence, I painted and re-sanded our old deck, and I cleaned up the basement, the garage and the shed from top to bottom. It's partly thanks to what I did that we have a brand new driveway now, since I got the ball rolling on it and significantly reduced the cost through my efforts. But, in the end, I didn't do these things because I was ever asked to do them, but to silence the madness in my mind and to briefly make an escape from my isolation.
I didn't have to do these things, but I needed to all the same. Anything to make the pain inside my heart/mind stop, if only for a little while. Like modern media before I was stricken with anhedonia, these tasks were essentially a form of escapism for me. An escapism used to briefly evade experiencing my own empty existence. I don't know what's wrong with me, but, whatever it is, it's been with me all my life. Aside from my mother, and occasionally my older brother when he comes to visit, I speak with no one. I have no friends and, frankly, I have no idea how to make them. This is as true for the digital world, as it is for the flesh and blood one. I don't know what to do about whatever it is I am, but, as hard as it's been, I've tried to accept that this might just be who I was always destined to be. Plus, it's been so many years now. So many years of this. You fall down a hole long enough and, sooner or later, you can't imagine any other way to be. Well, again, it'd just been nice to get something out of all this, this whole civilization thing, besides just being a hermit. I guess in the age of COVID, that's what everyone's encouraged to be anyway. It's like Junji Ito's Army of One made manifest. Who'd have ever thought.
submitted by Manus_2 to collapse [link] [comments]

GTA VI Credible Leak ? ​spoilers

First off I’d like to state that all previous leaks about GTA 6 is a hoax. All of the leaks regarding GTA 6 taking place in any other area than Vice City, is a hoax.

Grand Theft Auto VI is designed to be the most developed video game in history, and redefine open sand box games, letting the player fully immerse in the world and storyline.

In Grand Theft Auto 6 the game will take place in Vice City, but the previous storyline leaks etc, is all fake. The plot is completely different,. The game will host 3 protagonists, one being a middle aged white man named Johnathon Brooks, but is often referred to as John. John is going thru a mid-life crisis, and lives on the returning area called Starfish Island. John essentially is a life long career criminal, and exposes the player to a new crime element, fraud. John was born in Carcer City, and moved to Vice City at age 17, after running away from his foster parents, not much is known about his previous life before then, except he was in a very poor family.

John got into the fraud game in the early 2000’s, and he is 38 in game. he earned his money thru many fraudulent activities like credit card fraud, bank fraud, and did a few small bank jobs, and laundered his money with his own car wash business. He lives in a $1.8m mansion that he bought with his illicit gains, and the FIB are on to him. He borrows money from the local gang in Little Haiti, where fraud is very prevalent, and he starts getting back into his older habits to pay off the gang. The FIB notices this, and he ends up doing dirty work for the FIB, in order to keep his freedom.

The second character is Samuel “Shotta” Stevens, who is a member of the Haitian gang. He is a black, Haitian based character with more character development, than Franklin from GTA 5. He is 26 in game. The game also focuses more on crime, and the gang element. The player will experience the brutal reality of the gang life in Vice City, in the slums of Little Haiti, from loan sharking and repossessing the unreliable clients, to brokering the sales, that being kilos of cocaine, for the South American Cartel. Samuel lives in a Section 8 apartment, in the Little Haiti Neighborhood with his grandmother, Amy.

Samuel just wants to move out of the hood, but loves the gang lifestyle, and this gets him caughtup in the FIB drama with John. The FIB cuts him a deal also, if he can snitch out his gang, which the player can choose to cooperate, or refuse. This will change the storyline of Samuel dramatically.


The Third Character is a man named Xavier Gonzalez. Xavier is a latino man born in Vice City, he is 40 years old, and a cocaine kingpin. He lives in Downtown Vice City in his lavish $1.5m penthouse. Xavier is friends with John from the beginning of the story. Xavier is apart of the story no matter what option you choose, providing cocaine to John to sell, OR, Providing cocaine to both John AND Samuel, to sell together, and to strengthen the gangs funds. The gang system is similar to Red Dead Redemption 2’s system, and also has elements of GTA San Andreas. Xavier is also tied in directly to the nightclub business as well, having stakes in the returning Malibu Club, now run by the Jimenez Family, a latino Mafia, who has ties directly to the South American Cartel.

Each Character has a different personality and lifestyle, and will be a exceptional experience for the player. Former characters from past GTA’s will be making appearances. Luis WILL be returning, being a manager of the Malibu Club, Stranger and Freaks missions are returning with a more in depth story for every one of them
The map of GTA VI, will be bigger than GTA V and RDR2 combined, having several counties, having Vice City, based on Miami, the Vice Keys, based on the Florida Keys, The Everglades, based on the swampy Everglades in Florida. The game will also feature Orlando, which is named Corlado, and Tampa, named as Gulf Shore City, but downsized a bit. The game will feature sprawling countryside outside of Vice City and Corlado, with countryside towns, named Canisville, Centura, and Sentinel Point, along with towns along the Vice Keys. There is an Air Force Base, based of off Eglin Air Force Base, named Fort Sentinel. The Ocean is the Atlantic Ocean, with more shipwrecks to discover, plants and animals, and more. The game itself has as many animals as RDR2, and the player can hunt if they choose, although this is just a more of a minigame. Vigilante Missions will be back, along with Taxi Missions.
Character Customization will be better, from the belt on your waist, to the socks on your feet. Choose to your liking of luxury watches, rings, chains, earrings, featuring plain jane, to diamonds and rubies, emeralds, and more. Belts can be worn along with hightops, to lowtops and boots, and dress shoes. Pantlegs can be tucked into the footwear you choose, if the option is available. Tattoos will be back, along with hair customization. John is white so he can tan, or be sunburned, and the core system from RDR 2 is back aswell.

Tattoos will feature opacity and can also fade over time. You will be able to adjust the size of the tattoo. It will be able to be placed on over 10 different area of the body depending the size.

Since the core system is back, you will have to also bathe, to stay clean, otherwise you may notice changes in your cores.
You will have to eat to replenish cores, so you can cook in your safehouse, or go eat out in a restaurant, whether it be fast food or upscale. All characters can have relationships with women, similar to GTA 4 and GTA San Andreas. You will be able to buy extra safehouses around the map, and the amount of vehicles will be the same amount that are in GTA Online, and more. Every vehicle will be returning, and first person mode will be more enhanced, with more realistic vehicle interiors to immerse the player into every aspect of the game. South America will not be apart of the game, only Vice City and surrounding Areas.

Skills from GTA V is also being integrated back, along with exercising, to boost strength. Agility is a new added skill, and Strength will affect how hard you punch, kick, or melee in general.

Special Abilities so far, will not be coming back. This may be tweaked before release, but if they return, it will not be a major part of the game.

Car Customization is more advanced, different leather trims can be changed colors, along with wood trims and marble trims. You can add satellite radio, which lets you listen to radio stations in Los Santos, and Liberty City, but so far there is only two stations from each of those cities. You can also listen to all the radio stations across the counties. Neon is back, new spoilers and liveries as well, Along with different colors of tint. Subwoofers will be a standard upgrade as well.

Los Santos Customs is gone, and Pay and Spray is back, along with Viceland Kustomz, and Sentinel Bike Shop. You can also modify certain parts at the car dealerships.

The drug dealing system from GTA: China Town Wars is also returning, but a bit revamped. This is where the post office system comes in, from RDR2. Pounds of Marijuana sourced from Los Santos delivered by mail, to a post office near you. From weed to tabs of LSD, all the way to meth, heroin, and cocaine, you can reap major profits.

Casinos will be returning as well, one being a resort, others being small-time casinos. You will be able to rent a room in the casino and resort. The casino is named as the Malibu Casino and Resort.

Gunplay is improved with new realistic sounds. Interiors are just as detailed as GTA V or RDR2, if not more, I’d say. The insurance system from GTA Online will be integrated into GTA VI’s story mode, so losing a vehicle will not happen.

There is an abundance of new and old activities, that being over 50 strangers and freaks missions, drug supplying, or drug running, similar to GTA TBOGT’s drug missions. You can hunt, as stated before, but is more of a minigame than a money maker. You can fish as well, as fishing is a very popular sport, in modern day Florida.

There will be four strip clubs scattered around the map, one of them named Vanilla Unicorn South East, which is owned by Trevor Phillips, who is planned to make a cameo, only to be featured in a cutscene so far.
submitted by Onioeninfinity_8 to u/Onioeninfinity_8 [link] [comments]

Slot machine

The owners of the Slot Ocean Bar in Miami have decided to open a casino slot machine in the lobby of the bar. This is a very interesting decision as it opens up a door for other gambling opportunities in the area. You may have noticed that the Florida real estate market has taken a downturn and has dropped to all time lows, which means that there is an increased possibility for business owners to increase their business with gambling options. This opens up the door for online casinos and online slot machines. What is interesting about this new slot machine business opportunity is that the owners of the Slot Ocean are also responsible for all advertising, which will include an online website.

When you play at a slot machine you are playing for credits or payouts. These credits can either be made to enter into a real slot game or just for playing the slots themselves. There are some games that you can only play for credits, but these games are the ones where you do not get any cash from winning. This is the opposite of payouts. When you win a slot machine game you get cash from it and you pay out your winnings.

The slot machine business is not only restricted to casinos but is also used by restaurants and other venues. If you go to an airport or hotel in Miami and you see that the slot machine games have been installed, you may assume that it is a resort giving out prizes to its patrons. This is because slot machines are considered to be gambling and therefore the laws that pertain to gambling have been placed on the airways, so that if you are playing on the air you are breaking one of the laws and can be arrested for it.

If you decide to gamble with slot machines, then you need to realize that you could lose a lot of money. Even if you win a slot machine, you could lose more money if you do not know what you are doing. Many people are unaware of the fact that when you play slot machines you are dealing with chance and not skill. When you place your bet and pull the handle, the ball falls into the slot and then it is up to you to pull the handle again and the ball will fall in the slot once again. This is how slot machines work.

It is important to know that this means that you should never make a bet while you are at a slot machine because chances are that you will just lose more money. If you are playing with slot machines in an internet casino, then you need to do a little extra work and study the slots before placing your bets. As said earlier, slot machines are dealt by the same people over again, so slot machines tend to get a bad reputation. The truth is that you need to play slot machines in order to win money.

This means that you need to make sure that you have learned everything there is to know about the slot machine and you do not trust everyone who comes along to play with the slot machine. There are some things you can do to increase your odds of winning. For example, if you know that there is a high possibility that a particular slot machine will payout a lot of money, then you should play it whenever possible. These tips are only a few of the many tips you will find in a slot machine guide.
submitted by Tawdry_Bath_ to GuideSlotsOsg777 [link] [comments]

Plans for the future?

SimCasino is in early access. I was curious if the devs have any kind of a road map for features they plan to add in to the game.
But in the meantime, here are some ideas I'd love to see implemented one way or another...

submitted by nhgrif to SimCasino [link] [comments]

What life is like in Terrace bc

So I hope this makes it to the top of Google one day and can help another human being kind of understand what the vibe and feeling living in terrace is like. I know for myself I looked online and you can find only so much. So I'm going to try and get into some detail of what the lifestyle is like out here. I myself have only lived here for two years and I know what it's like to start fresh here.
I'll start with work, there is plenty to go around. If you don't mind picking up what you have to to get by. There is tons of service jobs available tons of shops in the general idea as Kal tires and parts shops for the trades. If you have and carpentry experience like myself you will find a job with in your first 2 weeks. ( Happened to me). I'm sure the other trades have plenty of work also. the LNG just opened, well approved a while ago and if your into the camp lifestyle they look for workers in Al aspects you can work in the camp as a cook house cleaner other services ( good for a woman). If your a guy the posibilitys are endless. Start wage for labour is like 27 bucks, you'd also be looking at a 2 week on 2 week off roatation. The LNG is located in kitimaatt which is 45 mins away. If you don't want to stay in camp you can bus back and forth to terrace. Also if anybody's from forestry we have a mill to work at too.The town is a growing town and will be for a long time. Lots of work here. Lots of oprutunity.
The outdoors/ scenery Terrace is a beautiful and jaw dropping place to live. There's mountains and lakes everywhere. When I first moved here I got a mountain resort vibe it was super cool. Lots to do in both summer and winter. The temperature in the summer is very nice if you like warm but not 30° warm. Many lakes and great beaches are just a drive away. Some you can get to by town on foot so no vehicle needed. Anywhere down by the skeena river is great. I'm not much of a offroader but from what I can tell alot of people do that. Lots of trails lots of mountains to climb with you side by side. The amount of hiking here is ridiculous. Easy trails to expert also rock climbing is huge here too. Also with beginner to expert levels to suit everyone's need. We have some world class biking trails too, once again from beginner to expert. If you commute on bike there's not many hills in terrace or south side. Defined by our over pass for the trains. Even if you live out in the surrounding are known as thorn hill. You only have a couple big hills and that's all. We have world class fishing available here too for part of the summer. Depending what you want to catch. If your an ocean Fisher price Rupert ( BC's North Port) is only 2 hours away and the drive there is top 10 most beautiful drives in Canada. (AMAZING) we have a holiday in the summer called river boat days and it's basically a whole week of events from drag racing hit to pass they drop a bunch of ducks down the river and if you $20 duck wins you usually get a boat as a prize. Pay 5 bucks to shoot a gun. And after all that. bands play in the park and venders set up. Feeling like a festival. Winter things to do is obviously shames. Many mountains to sled. The winters here are mild rarely going under 12 we do and don't get much snow depending on the day. We have late falls here and early springs. We actually have 4 seasons. We have apple trees and the town is litters with cherry trees. Lots of mushroom picking if you like that. So much that people make a living by doing just that. 20-40k in a season I've heard. ( I'm a northern boy and a brought my parka down here I actually had to sell it because I didn't need it. Was a 600 dollar jacket) it does rain alot here so get ready for that. Last year it was hot and no rain all summer long and this year it was nice for 8 days. You must remember that this is a temperate rain Forrest. The leaves! Omg! You see all the colors the mountain is a spectrum of oranges and reds to browns. Not much beatle kill around here too so in the summer it's just green it's beautiful.
Life style and general mood One thing that is different from other places. Is the town shuts down fairly early. Most restaurants are closed by 8. Not all but most. Some that stay open late are pizza hut Mr Mike's bosten pizza an dominos. Those are the main ones. For fast food we have Mc Donald's a&w taco bell KFC subway DQ Tim Hortons. And that's it. Ever major banking institution we have. We have a pool 3 different gyms. 2 are 24 hr. We have a Walmart a whole sale saveon Safeway for groceries. Lots of liquor stores where you can build points on every order and use those points once you have enough funds. We have vape shops and like 5 weed shops now lol. Marks warehouse. A board shop and an outdoorsmen shop. 4 thrift shops. Many gas stations. Lots of drop in sport to do as well ice skating base ball basket ball tennis badminton hockey. We have a community center that's where artists come to play music like snack mad child Merk. And others. There's a farmer's market at the park every Sunday. Lots of Nick backs and fresh produce. We have like 5 food trucks there usually scattered through out town we have a nice two screen movie theater with a couple arcade games. Everyone is super friendly in terrace.. more so that I've seen from living in different places all over BC. The schools are close elementary middle and high school. They have an amazing trades school here at the college( if your looking for funding and you live here and plan on going to LNG they will find everything for your 1st and second year. Which is amazing) we also have other college classes. A bus that goes everywhere for 2 dollars. You can even get to Kitimat on the bus for only 2 bucks. The night life! What every 20 something is woundering! So we have lots of pubs and a couple bars 1 casino and one club if you will. The pubs all have great food none that I didn't like. The casino is your regular slots sometimes poker games are held. Video poker and video black jack the food there is great! The northern ( what you would call the party spot or club ) is great they usually have a live band on the weekends along with a dj. It's greasy but it fun I'm sure I don't have to say much else. It's got 2pool tables there also. The best thing about all these bars in terrace is they all have their own shuttle service FOR FREE they even pick you up at home and drive you to your destination making bar hoping extremely easy and there really is no need to drink and drive!
The bad and ugly.
There is a homeless problem lots of people wandering the streets. People passed out on the side walk. People pushing carts full of their belongings. Some street people are annoying. Mostly keep you themselves tho. Drugs are rapid here there is no shortage. If you don't get into that life it won't ever find you tho. You have to look for it. We don't have major business like Cosco or anything like that. Buying furniture here is through the roof. Buying a home that's okay starts at 400k the town is going to get worse as the LNG keeps going through. Not much of a fancy dinner date town. Town closes early. Very hard to get a family doctor.
Annnnnddd that's a ramble. I missed a bunch of things I'm sure.
If anybody is looking to move here please ask all the questions you can and want I'd be happy to answer
submitted by Beautiful_First to britishcolumbia [link] [comments]

Things to Know for First Time Cruisers (Am I missing anything?)

EDIT: I have made updates based on feedback
I have found myself in the position of being the informal travel agent for six people (including myself). Half have never cruised before. I, having been a former Carnival Staff member, and also cruising on Norwegian Sky and MSC Musica, am the designated "cruise expert." No, I do not think of myself as an actual cruise expert but compared to the rest. . . Yeah.
Anyway, I am putting together an email to inform the first timers of things they need to know and expect. Could some experienced cruisers take a look over it and let me know if I'm leaving something out or something I say should be worded differently?
Thanks in advance. See below
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Things to Know about the Cruise
1. Embarkation
A cruise ship holds between 4,100 and 4,800 passengers per cruise and each one has to have their bags and passports checked before they are allowed on. It is generally recommended that you arrive the earliest possible time in hopes of being at the front of the line and getting through the quickest OR showing up about an hour before the required onboard time in hopes of being last and the rest of the line will be gone so you can get through quickly. No matter what, expect a long wait.
2. What You Can Not Bring On Board
There are a few things a cruise line will not allow a passenger to bring onboard. If you try to bring them, most likely they will be confiscated at embarkation, kept in a locked, secret area of the ship, and probably returned to you at the end of the cruise. Hopefully.
• Beverages ◦ The two greatest money makers for cruise lines are the casino and onboard beverages. That’s why you can get all inclusive resort experience that also moves you to tourist destinations for a relatively cheap cost. Each cruise line has it’s own policy regarding bringing beverages onboard. [Royal Caribbean](https://www.royalcaribbean.com/faq/questions/food-drink-onboard-policy) allows two 750ml bottles of wine or champagne per stateroom, as long as one person in that cabin is over the legal drinking age as well as 12 standard sized (17oz) cans or bottles of non-alcoholic beverages. 
Norwegian Cruise Lines allows ONLY bottles of wine and champagne. No non-alcoholic beverages are allowed brought onboard.
Carnival Cruise Lines allows one 750ml bottle of wine and 12 12oz cans (no bottles) of non-alcoholic beverages.
Check your cruise line’s policy for specifics.
• Power Strips ◦ On some ships, power outlets can be scarce. But surge protectors are also dangerous onboard a ship. The prohibition on power strips is due to the fact that many of them have surge protection installed in them. If there is a ground fault anywhere else on the ship, these surge protectors can cause a fire even if nothing is currently plugged into them. If you’re going to bring a power splitter ensure it does not have surge protection installed. 
  1. Muster Drill
Maritime Law requires every person onboard a cruise ship must participate in a Muster Drill.
First, “muster” means to gatheassemble. Each cabin is assigned a muster station where everybody in that cabin must meet, with crew and guests from other cabins, when called from the bridge.
A Muster Drill is like a fire drill at school or work. It takes about 15 – 20 minutes to complete. There will be several announcements over the ship’s intercom system instructing you on what to do. The basics are go to your stateroom, grab your provided life preserveflotation device and bring it to your designated muster station. However, each ship is different and many don’t require you to bring your life preserver. Pay attention to the instructions given. Directions to your muster station are usually posted in your stateroom. Crew will also be throughout the ship to help guide you.
YES it is required. As several newlyweds have discovered, the crew do open the door and check every cabin to make sure no passengers are trying to skip the muster drill. If you think it’s an annoying/boring interruption of your cruise, think about the crew that do this exact same scenario every few days, just so they can save you in case of emergency.
  1. Ship Time
Once you embark a ship you are officially operating on “Ship Time,” a magical realm where the only time that matters is what the Bridge clock is set to. From the beginning to the end of the cruise, even when you’re in port, no matter what the local time says you are on ship time. Because of this, and international data/roaming charges, I recommend an old school watch and not depending on your phone, which may update to local time. When the ship schedule says it departs the port at 5pm. That is 5pm ship time. PERIOD. You better be onboard or become a Pier Runner.
  1. Phone Data/Wifi
There are no cellphone towers in the ocean. Also your destinations are usually international. Phone companies, typically, do not play nice with international connections (Your mileage may vary. Check your phone companies policies and your individual plan). Onboard the ship you might accidentally get a data connection that will result in astronomical charges. Put your phone in Airplane Mode and turn on Wifi. A lot of companies are beginning to use an app that you can use onboard, without purchasing Wifi time, to book reservations at onboard restaurants, shore excursions, and various other things.
Also, you’re on vacation. Unplug from the rest of life and relax. Right?
  1. Dramamine
I do not have issues with sea sickness. Call me lucky but motion sickness does not affect me until the circumstances become extreme. However, my girlfriend does and she got some advice years ago that works for her.
A) Get Dramamine.
B) Begin taking it at least 24 hours before boarding the ship.
C) Take it at regular, prescribed intervals throughout the cruise.
D) Keep taking it for 24 hours after leaving the cruise.
Regular, full strength Dramamine has a tendency to make people sleepy, so If you want the non-drowsy formula, do that. However, I can’t vouch for the difference in how well one works over the other. Other people have said great things about sea sickness patches that absorb through your skin, but those seem less reliable (in my limited experience).
  1. Copies of Your Passport
International travelers know you should have at least one copy of your passport photo page stowed away in your luggage. Personally, I like to over prepare and make four copies. I keep my passport in an under-shirt pouch. Two copies in my backpack for carrying around and two copies in my luggage. It’s over-preparation, but as the old saying goes, “an ounce of prevention is worth a pound of cure.”
submitted by jeremyosborne81 to Cruise [link] [comments]

Cruise Ships: Scam?

Looking at youtube walkthroughs of various cruise ships from the major cruise lines, a common theme seems to be...being ripped off.
First of all, I used to wonder why prices would double if you traveled alone. Now it seems obvious that's because the cruise line wants to make up for the money that won't be blown on dining, drinks, entertainment, spas, etc. This ships just appear to be giant malls in which you are trapped for several days to several weeks, and they are full of shops, restaurants, bars, casinos, etc, to take your money. The "all-inclusive" part of your very high daily price is low-end buffet food and access to some common areas / pools. Everything else is just trying to get passengers to plug a vacuum cleaner into their wallets. The adversarial viewpoint is made clear by these cruise lines' policies against passengers bringing their own alcohol -- and even softdrinks! -- aboard.
The staterooms are MINUSCULE. Only suites begin to approach the size of a common hotel room except for wildly inflated prices. Even in the suites though the bathrooms are tiny, especially the sad little shower cubes -- those are what you'd find in an RV!
A Vegas resort would be cheaper and more luxurious, except the ship gives you access to viewing the ocean. But to enjoy that ocean I'd have to spend big on a tiny balcony and spend even bigger to get good food and drinks unless I wanted to survive on burgers/pizza and water.
So, am I missing something? I've never cruised. Is it not as bad as it seems?
submitted by redhotphones to Cruise [link] [comments]

The Abridged Biography of Mr. House, Part 1

Before writing here, I’ve read many debates over the factions in New Vegas. Although I’ve seen many good points, I also feel that Mr. Robert Edwin House is often grossly misunderstood – both by his supporters AND by his detractors. To assist, I’ve endeavoured to read up on all dialogue, letters and terminal entries concerning House, and from that write out a summarized biography with occasional insights into the man’s character. What you’ll read is by no means exhaustive (and I always enjoy new perspectives from others), but it IS going to be a fair bit of reading. I mean, seriously, this is the abridged biography of a 200+ year old man, not some low-effort meme post.
Grab yourself some biscuits and make some nice hot tea. Sit back, relax and enjoy at your own pace.
DISCLAIMER: A flaw of my writing style, especially when using this many words, is that I can appear all over the place at times. I'm trying to improve that. Feedback is appreciated, and I love answering questions should you have any. Don't panic if I don't respond quickly though, IRL is kinda hectic right now.
Anyways, where shall we begin? Oh, right.
To understand House, we must examine the context he inhabited Pre-War.
1) Family Matters
“Born June 25th, 2020, House was orphaned at an early age when his parents died in a freak accident (auto gyro, lightning). Though cheated of his inheritance, House attended the prestigious Institute in Massachusetts and founded RobCo Industries on his 22nd birthday. Within five years, it was one of the most profitable corporations on Earth.”
I have tried to find other texts to support the story Robert House gives of his early life (since we all know his obituary has more than a little embellishment in it), but haven’t found much, other than the eerie terminal logs in the H&H Tools Factory. The logs in general paint an objective picture of his half-brother Anthony House as a deranged man, ending with this noteworthy passage:
“It's worse than I feared. Henderson sent a 10-point memo outlining the benefits of mechanization and automation. As if I wouldn't know he's been plotting with my half-brother the entire time! I knew he was a weasel-dick traitor from the moment I laid eyes on him. Only one thing to do. One thing, and the company - my father's LEGACY - is safe forever. Cindy-Lou will bring him to me, and then I'll make an example. The Bastard will learn why you don't cross the House.”
and
“Jenny, What the hell is up with these guys? They've been coming after our market share like they've got something to prove. No, strike that, this feels personal. Did Mr. H. run over RobCo's dog or something? Alan”
With the above in mind, it is believable that Anthony House had cheated Robert House out of his inheritance, with the former viewing the latter as “The Bastard” (due to Robert being the younger half-brother) and thus undeserving of any part of the House family legacy. We can thus take the QUOTED part of House’s obituary above more or less at face value.
2) The end is nigh!
Now, years after raising a famous company from almost nothing, Mr. House deduced the occurrence of the Great War. By his own account, he first deduced this in 2065 – at this point in time, according to the Fallout Bible and Van Buren, Vault-Tech’s “Project Safehouse” had been in motion for over 11 years with the apparent goal being to shelter humanity in the event of a large-scale nuclear or bio-weapon holocaust. Europe and the Middle East were mutually ruined due to extended conflict and lack of resources. Heritage sites like the Grand Canyon were open to be mined. And the UN may-or-may-not-have been disbanded. Going by the GNN report in Fallout 2 the UN still had at least another (fairly ineffectual) 9 years left counting down from 2065. According to the Fallout Bible, it was already long dead. Either way, the world was in bad shape.
It’d be easy for us, at this point, to turn to Mr. House’s prediction and say something along the lines of “No kidding”. It seems obvious, from where we stand now in the Pre-War Fallout world, that there would be a nuclear Holocaust. And indeed, it was obvious. Even the Mormons were buying spots in Project Safehouse, if we are to believe Van Buren in that particular instance. What made House unique in his deduction, however, was knowing not only that the Atomic Holocaust WOULD happen no matter what (Vault-Tech’s plans were based more around general contingencies for any large-scale apocalypse), but he also knew precisely WHEN it would happen – the War only starting a day or so sooner than he expected.
As an aside, in light of the shambles the Pre-War world was in, one must wonder just how much it actually meant to be “one of the most profitable corporations on Earth”. Earth, at that point, was almost a wasteland already and House still built and sustained a thriving business. But I digress; we’re not yet worrying about how House could rebuild a wasteland. What we need to look at now is this – what did House do with his uniquely precise knowledge of the impending Apocalypse?
“I knew I couldn't ‘save the world,’ nor did I care to. But I could save Vegas, and in the process, perhaps, save mankind.”
And really, it is no wonder House did not care to save the world – there was barely anything left to save. The UN – an international force for peace – had either died or was rapidly weakening. The U.S. began setting its sights on annexing Canada. Entire forests were felled, Once-ler style, just as countries were felled to acquire them. Sure, people could build power armour, but only because the US military could no longer afford to fuel their tanks for sufficient mobility, and their “Mechanized Cavalry” needed something to take into battle. Even electricity is rationed after the fusion reactor of New York City almost went supercritical under the strain of providing for a 17 million+ strong population (Fallout Bible). And, despite all their troubles, America was still one of the best off countries in the world at this point (which makes you wonder how much worse it was in the others).
But whilst America carried on, Lonesome Road and Old World Blues show us that its values had changed, almost as if in a twisted homage to Heath Ledger’s Joker - “You see, their morals, their code, it's a bad joke. Dropped at the first sign of trouble. They're only as good as the world allows them to be. I'll show you. When the chips are down, these... these civilized people, they'll eat each other. See, I'm not a monster. I'm just ahead of the curve." We see this theme echoed in the NCR and even the Followers of the Apocalypse, but we’ll get to that later.
The Pre-War world wasn’t some ideal Utopia that was only ruined by the tragedy of the bomb. It was already a desperate place, already a wasteland in many ways. There simply wasn’t enough left on Earth to provide for everyone (RIP Charlie Chaplin). And that’s why House could never hope to save everyone, let alone the planet they lived on. Anything he tried on that scale would be “too little, too late”.
3) Who Wants to Live Forever Anyways?
So…why did House choose to save Vegas?
Some say he did so in order to save himself. But if he truly wished to save himself, he could have been like Senator Todd Peterson, and built himself a private bunker within which to live out his days with whatever loved ones he may have had. Even if he wouldn’t be immortal, it’d still be a MUCH more comfortable way to spend his days. When it comes to the life he eventually chose, the Official Game Guide has this to say about House:
“He is emaciated to the point of being skeletal, bones visible under pale, translucent skin crisscrossed by faint blue blood vessels. House's command helmet is not detachable - we don't want to imply that the player could put it on and take his place. The helmet might be bolted right into his skull, like a "halo" used to stabilize severe neck injuries. Or it might not be a helmet at all, the top of Mr. House's skull having been removed and fitted with transistors and vacuum tubes.”
No, House did not endeavour to save himself. If anything, he condemned himself to a special kind of Hell. He was a man with the means to luxury, and yet sealed himself off from it, and almost all human experience the average man might take for granted (the smell of a flower, the touch of a woman, the feeling of a cool breeze on a Summer day)…forever. He mentions his longevity came with a cost. He was not kidding. If anything, he was understating.
Others instead compare House to Andrew Ryan, and say that he saved Vegas only so he could be the head amongst the wealthy and the elite. I must disagree here too – the tribals he later babysits were never elite in their own right by Pre-War standards before House’s intervention. Aside from being a superficial reference to Howard Hughes, House has very little in common with Ryan. Billions of US Dollars were at House’s disposal. If he really wished to be a leading figure amongst the elite, he would’ve built the Fallout equivalent of Rapture in the middle of the ocean ages ago. Or he would’ve built his own “Sierra Madre” to rival Sinclair. Or he would’ve ingratiated himself with the Enclave (who he did contract work for) or the Institute (where he studied), who could’ve used a man like him to lead their projects.
He did none of those things. He chose to save Vegas. Young, old, rich, poor, honest and crooked alike. And he chose to become immortal, despite the steep personal costs.
But why?
4) Long Term Investments
“Vegas is more than a city. It is the remedy to Mankind’s…derailment.”
And all of these resources would fall within range of his Securitron Network – at least once the Mk II upgrade arrives.
If we are to believe that Mr. House wished to establish colonies on new worlds as a solution to Earth’s resource problem regardless of whether the War happens first or not (and the Official Game Guide confirms House is interested in technological progress, at the very least), then it makes sense that House would choose Vegas – not because it is particularly important in itself (compared to other possible cities), but because it is the central location from which he could gain control of resources vital to the space program –renewable energy, REPCONN HQ, rocket test sites and seemingly limitless clean water for his employees. Still, as we find out later, House doesn’t let Vegas itself go to waste by any means…
The site chosen, House toiled over his defenses. He built a nuclear reactor under his casino with enough energy to power the Mojave. He built a life-support system to ensure his survival into the post-apocalypse, no matter the cost. He built Securitrons to protect his interests in the aftermath, and then built a factory/ storage facility for them under Fortification Hill – a mere stone’s throw from Hoover Dam - so that his army might never run out. Meanwhile, the brilliant Big MT scientist who would become Dr. 0 silently fumed in envy over House’s superior abilities in robotics.
Some may doubt that the Fort’s bunker was a factory. After all, House just calls it a “barracks”, which implies storage, right? Well, consider some barracks have recruitment offices – and in RTS style games, they’re often functionally the same building. Now what would the Securitron equivalent of a “recruitment office” be? Powering up the Fort Bunker causes distinct, repetitive hydraulic sounds, as if there were an assembly line moving. Does that sound like mere storage to you? No. You think he’d build an army with no way to replenish it?
“I'm surprised you can still underestimate me after everything you've seen.”
5) For Want of a Nail
But now, ironically after the above quote, we encounter House’s greatest failure. You see, House had everything set up, but it was still in BETA (insert Fallout76 Joke here). He commissioned the “Platinum Chip” to contain all the patches, software upgrades and override commands he could need for the foreseeable future. It was specially shaped so it could only be used on hardware he specified – no other company could hope to steal it or otherwise use it for their own purposes. The Chip was finished and scheduled to arrive a day before the predicted date of the war.
And then the War arrived a day early.
77 Warheads targeted Vegas. Mr. House, irrevocably entombed within his Life Chambers, readied Vegas’ defenses…
“I was in Mexico City when the bombs dropped. Even from there, we could see House's defensive rockets shooting down the incoming missiles.” -Raul Tejeda
And what House couldn’t shoot down, he hacked, deactivating warheads mid-air so they could never reach Vegas. But, because the Platinum Chip hadn’t arrived in time, the software remained a BETA - and would for another 204 years. Nine warheads managed to impact the Mojave.
*“When blaring civil defense sirens heralded mankind's doom on October 23rd, 2077, the citizens of Las Vegas bore witness to an astonishing spectacle. Huge laser cannons unfurled from secret housings in the roof of the Lucky 38 casino and Hoover Dam's intake towers and began spitting blasts of green fire into the sky, destroying warhead after warhead and sparing Las Vegas's urban center and the dam from direct hits. Citizens filled the streets and cheered. And then they died horribly from the lethal fallout that blew in from the dozens of warheads that detonated around Las Vegas.
Though Mr. House's missile defense grid performed admirably, the Great War was in actuality the day of his greatest setback.”*
House saved no-one that day. You were either in a Vault, or you were House, or you were dead.
Software bugs, compounded by the EMP from nuclear fallout, caused the defense action House put forward to result in multiple system crashes, forcing him to shut down his fully automated reactor before it melted down from faulty programming. Now without Hoover Dam (EMP) or his reactor, House’s life support relied on a very limited supply of emergency power. It was all he could do to restore his OS to an even less advanced -but more stable- build before passing out from shock.
6) Too Stubborn to Die
Now, the Courier is famous for rising from the grave to finish their quest - but House did it first. 61 years after the bombs dropped, House woke up. At this time, the Master (of Super Mutant army fame) was active and alive. Vault 15 – from which Shady Sands was built – hadn’t even opened yet. The majority of House’s Securitrons are offline, with only a handful of downgraded ones stationed in his casino. Raiders plagued the Wastes. And House’s own limited power supplies dwindled ever lower.
Now, he lived a full life. Raul notes how House was something of a superstar who dated all the beautiful women and made billions before the War, reaching the ripe age of 57 before the bombs fell. After losing almost everything in his gamble to try save Vegas, it’d be tempting for anyone in House’s position to give up, to shut down again and just…die. Instead…
“Immediately he began using his Securitron robots to search out human settlements…”
From this point onwards (until his determinant acquisition of the Dam) House is forced to make choices most of us don’t even have to consider. Everyone has to worry about their budget for the month. Some of us have to worry about their budget for the year…or a company’s or even country’s budget for a similar period - maybe 5 or 10 years, in some cases. House has chosen to worry about the World’s “budget” (fiscal or otherwise) over the course of…forever, because no one else alive is as acutely aware of the global resource shortage as House, who lived through multiple wars caused by it, culminating in that big famous one that almost ended the world.
“For years, I played a miser with my emergency power supply. I began to run out of reserves around the time I woke the first batch of Securitrons”.
Of course, House had his own budgets to worry about. It was not long after sending out his forces to find other humans that his power supply began to dip dangerously low. Realizing the costs of waking up his robots after the first batch forced House to play very carefully – after all, he couldn’t enact his plans to revitalize the global economy if he died now, could he? He sent his mechanical agents out, quietly hiring prospectors to find his beloved Chip – with no personnel or infrastructure to reproduce it, he had to find it…before he shut off forever.
Beyond that, he ran silently, keeping his “electrical bill” as low as possible, hoping the Chip would find him in time. As it turns out, the NCR got to him first.
If you ever wondered why House did not try to personally civilize Vegas, introduce sustainable agriculture and grant free schooling before NCR showed up, it’s because doing those things would require him to take a very active role in life outside the Lucky 38, and doing that, with his power reserves as they were, would have been fatal for him (to say nothing of the mutants, raiders, etc). This is the weakest he has ever been since his half-brother swindled him.
But I digress. The NCR is on the horizon…as was the Legion.
7) I Called Dibs 2 Centuries Ago
Suddenly, things moved very quickly. For years after the Wastes were repopulated, (what passed for) peace and order in Nevada was maintained by the vigilante Desert Rangers, who allowed themselves to be absorbed into the NCR in 2271, in exchange for help against Caesar. A year later, the Mojave Outpost as we see it –under NCR- came to be, the Mojave south of the Vegas area having been pacified earlier under the leadership of then-General Kimball. Then, Kimball achieving Presidency, Hoover Dam fell under their grip.
In the span of 2274 House engaged his final power reserves in a last-ditch effort to secure his future (and, by proxy and from his perspective, the future of Mankind). Beatrix Russel and the King describe Pre-House Vegas as a place where everyone got by, but the truth is less-than-spotless; according to the FNVOGG, tribes fought amongst the ruins – Slither Kin, Boot Riders, Great Khans, and many other smaller or more mysterious groups. Using Securitrons as his intermediaries, Mr. House enlisted the help of all who were both willing and capable of aiding him, playing on their self-interest and need to survive by promising (and delivering) them resources and power. But whilst you can teach tribals to fight your enemies and socialize with your allies, you can’t turn them into a competent team of technical specialists – not in the time available. And he’d need educated men and women to truly restore the glamour of his New Vegas.
And that’s where Vault 21 came in. After uncooperative tribes like the Great Khans were pushed off the areas around the Strip, House made an offer to this community, who had previously lived in peace as chaos raged above them. The offer was simple: help rebuild Vegas…or not. Most chose the second option, but a small group of Vault residents decided to gain support on House’s behalf, eventually achieving a consensus: they would work for House, and opened their doors to him. They soon found themselves aiding House’s tribals in building a massive wall sheltering both the Strip and Freeside from the rest of Vegas. Vault 21’s lower levels were salvaged of useful technology to aid in construction…and then (infamously) filled with concrete to ensure future, less innocent visitors to the Vault couldn’t use it to breach the Lucky 38’s sub-levels or Vegas’ defenses. At the request of its more agoraphobic residents, House spared Vault 21’s top levels, transforming it into a hotel for them to run. With the Vegas Strip being far larger – more casinos, more housing, more everything – in lore, art and cutscenes compared to in-game, it is plausible to believe the displaced Vault Dwellers were rehoused on the Strip itself; as relatively well educated individuals, they’d be invaluable in House’s endeavours – of the three we met, we know one became House’s top sign artist, one became a hotel manager and one voluntarily left Vegas to be a travelling doctor before retiring in Goodsprings (we know because he eventually returned to marry his sweetheart, who still lived not far from the Vault she came from).
Whilst not yet open for business by any means, House had managed to turn a ruin plagued with tribal conflicts into a citadel presided over by Three Families. The NCR arrived in force, expecting just another wasted city picked over by warring raiders…and instead found a fortress in the wastes…and surprisingly, one that not only wasn’t hostile to them, but outright welcomed them…providing certain concessions were made…
With the threat of the Legion just on the horizon, NCR were faced with an offer they could not refuse – they would be allowed to set up an embassy and police force on the Strip, as well as a military base in Outer Vegas so long as they provided 5% of the Dam’s power output to Vegas (which they would need to do to make use of their embassy and base anyways) and allow their citizens and soldiers on leave to enjoy House’s amenities at their own discretion. Sounds pretty reasonable, doesn’t it? NCR agreed to the terms, implicitly legitimizing the sovereignty of New Vegas under House. Power flowed to the Strip and House, who had to suffer multiple power outages, whose salves and meds almost curdled because of this, whose life was literally tied to that of his battery…could finally breathe easy, now having more (electrical) power than he knew what to do with.
8) But why didn’t House…?
You may be asking “Why didn’t House instead provide his resources to the NCR, allowing them to push the tribals out of Vegas and restore it that way, possibly becoming a prominent citizen in the process?”
House’s detractors often refer to his compulsive need for control, and control is precisely why House would rather recruit tribals to work for him than try to merge with something larger. But why does House want that control?
I’d argue it isn’t due to a compulsive need for it – his leadership is extremely hands-off. To understand why House wants to remain in control, rather than admit subservience to a larger civilization, we need to look back to Pre-War America and that Joker quote we put down earlier.
NCR is, in many ways, similar to Pre-War US. It was founded on lofty ideals. And when resources became scarce? They abandoned their ideals and annexed whatever and whoever they wanted to get more resources until the globe was almost depleted and -BOOM! So far, NCR is just at the “annexing” stage (not that they have nukes anyways), but the globe is about as depleted as it was 200 years ago.
Chief Hanlon speaks of the overconsumption and mismanagement of water in their territories, Doctor Hildern predicts a famine after a decade of population growth. Supporting this, the intro-cutscene for the game outright states NCR’s expansion is influenced by a lack of resources for their growing populace. NCR’s current population as a nation…around 700 000. Compare that to Johannesburg’s (which is just one city) population of 900 000+. Compare that to the 39 million+ strong population of real life California today. And NCR is the largest unified population on the continent. And they’re running out of resources already. By modern IRL standards, the population that Earth (or at least, America) can sustain in the Post-War Fallout universe is absolutely tiny. Even the possible savior we find within Big MT’s matter replicators is in question, with the substantially wealthy Sinclair being driven almost into debt just to fund the creation a few according to the terminal in the Y-0 Lab, and very few having been found outside the Sierra Madre despite Dean’s claims. Of course, perhaps that could change with time and resources directed towards further development, but until then… (As it stands, Pre-War US couldn’t/ didn’t make them economically viable to produce before the Great War started). If even the Followers of the Apocalypse are willing to commit murder over water at this juncture (White Wash), imagine how things would be later down the line. There aren’t infinite resources in the Fallout world – just too few people to deplete what is left…yet.
No one is as painfully aware of the resource shortage as House. Maybe others of his intellect will rise up in the NCR, but like him in Pre-War US, they won’t detect the issue until it’s too late to properly solve it. Not wanting to gamble on the multi-headed NCR following his advice forever, he instead puts on an appearance of having power, ensuring full control over his enterprises. This is why House doesn’t bid for NCR citizenship.
He’s seen what happens to Democracies when the going gets truly desperate – how they corrupt into oligarchies blinded by greed or desperation. Rather than watch that happen again, he chooses to become an autocrat in a long-term venture for the good of Mankind – after all (as we’ve stated before), he has little reason to continue living for himself.
9) The Nature of the Strip
“A fool and his money are soon parted.” – Proverbs, 21:20, King James Bible
Strip away the gambling amenities, and what is left? A luxury resort, a fine-dining restaurant, an art gallery, a theatre, bars, hotels, a brothel and a gentleman’s club.
For want of a nail, House cannot access the powerful amenities around Vegas, but he’s made the best of the city itself. Early on, access between the Strip and Freeside was unrestricted (according to the FNVOGG) – Securitrons thoroughly patrolled both areas and just about everybody there was living relatively well.
For those of you familiar with casinos, you know they pull every trick in the book – the smiling staff, the bright lights, the music, and the colours – in order to subtly entice you to make a wager. For those who’ve only visited casinos to partake in their collection of arcades, restaurants, cinemas or theatres, you know all those psychological prompts to “pay to watch people flip paper squares”, as Follows-Chalk likes to say, are entirely ignorable.
For a man like House, the Strip exists to collect money (a.k.a. the power to requisition resources) from those who do not know how to spend it and redistribute it into the hands of those working towards his ends (maintenance aside, recovering his Chip – which is still invaluable despite the power from Hoover Dam - is becoming a tad expensive, after all). It also exists as a place of culture and relaxation for more responsible visitors. For many others, however, the Strip has become a beacon of hope.
Enthusiastic entertainers finally had a place to permanently employ their gifts. Those who were unfortunate in life but otherwise hard-working made livings as Street Vendors on the Strip, earning far more than they could anywhere else even after taking House’s Franchisee taxes into account. And formerly inter-warring tribals were finally living in peace, operating lavish casinos semi-independently in return for making and enforcing certain agreements with House (notably, cannibalism carries the death penalty).
10) The Separation from Freeside
Around two years BEFORE the game started, or 2 years AFTER the First Battle of Hoover Dam, House began to wall Freeside off from the Strip. Whether it was due to being overwhelmed by too many people trying to spend money they didn’t actually have, or due to a security issue, House decided to pull his Securitron forces and loyal employees off of Freeside to concentrate on the Strip, with admittance becoming more exclusive. You either:
a) possessed a passport indicating you were trusted to visit the Strip
b) had enough money on you to prove you were a tourist who could afford to enjoy the Strip’s services (there is no entry tax or fee – just a credit check to ensure you aren’t going to just indebt yourself within 5 seconds of visiting)
c) have to stay in Freeside or go home
d) were an NCR soldier or VIP on leave
OR
e) tried to break past a cordon of armed robots whilst ignoring their instructions to stop and turn around, earning yourself a Darwin Award (of course, NCR troops will also kill you if you try to use “their” Monorail under similar circumstances, only they won’t wait for you to break past them).
But despite the new checkpoint, a woman from North Vegas – who previously could barely afford to eat – found good, steady work on the Strip as a salesperson. Street performers like the Lonesome Drifter or Billy Knight were admitted in without a peep. Although it’s true that the Strip’s services cater to the rich, the people it truly looks after are the hard working and enthusiastic (Billy Knight isn’t an exceptional comedian, but he clearly loves his work and that was clearly enough). Remember that no one local to Vegas was rich before House came back –since his resurrection he has been an employer of the willing and the able, and that hasn’t changed. Vegas puts on a big show for wealthy consumers, but it’s people like Billy Knight or the woman from North Vegas who come out ahead.
But, of course, not everyone liked the idea of working for House. Perhaps, more tragically, they decided too late to find employment as all staff slots were filled. Regardless, Freeside, with most of its more capable now residing on the Strip, and the Securitons no longer protecting it, degenerated back into lawlessness and became a hive of scum and villainy. It is from these conditions that a man calling himself the King rallied various dispossessed former tribals of all colours into a new tribe of his own. But we’ll return to him later…
We never find out for certain why House shut out Freeside. The Locals will blame the droves of NCR squatters around Vegas (for just about everything), but we’ll likely never know for certain beyond plausible speculations.
submitted by DarthAdjutor to fnv [link] [comments]

Trip Report: The 10 Best Sightseeing Activities in Singapore

Singapore has a lot to offer visitors, from modern skyscrapers to charming colonial neighborhoods, those who have the chance to explore Singapore will have no trouble filling their time, and their stomachs, with the rich cultures that can be found here.
Singapore is small enough that you can travel from one end of the country to the other in around two hours by the state-of-the-art subway system (MRT), the official language is English, and you can drink the water straight out of the tap. In addition, Singapore enjoys one of the lowest crime-rates on Earth, so you can relax knowing you can explore the city safely. It is sometimes referred to as “Asia Light” because you can get a taste of Asian culture, while enjoying easy travel and all the comforts and conveniences of one of the wealthiest cities on the continent.
I have spent a good amount of time here exploring the tiny city-state and playing tour guide for visiting friends and family members. Here is my list of the best attractions for short-term visitors to check out while exploring this fascinating city.

Marina Bay

A scenic walk around Singapore’s Marina Bay is the perfect way to take in some of the best views of the city’s awe-inspiring skyline. Marina Bay is surrounded with some of Singapore’s most famous landmarks. To the south, there is the iconic Marina Bay Sands Hotel with its three skyward towers crowned by a world-famous infinity pool, the ArtScience Museum, with its high-tech salad bowl architecture, and Gardens by the Bay. To the north, the imposing skyline of Singapore’s Central Business District provides a backdrop for the Fullerton Hotel with its Merlion statue, the official mascot of Singapore, with the head of a lion and the body of a fish, and Theatres on the Bay performing arts center. The Theatres on the Bay building was intended to look like a microphone, but locals endearingly refer to it as “The Durian” because it also closely resembles the stinky fruit commonly eaten in Malaysia and Singapore.
Marina Bay is located at the southern end of the downtown core, where the Singapore River meets the South China Sea. You can reach the bay via the Bayfront MRT station which will drop you off underneath the upscale shopping mall that adjoins the Marina Bay Sands Hotel.
Be sure to stay for Spectra, a laser light, music and water show at Marina Bay that happens Sunday-Thursday 8:00 pm and 9:00 pm, and Friday and Saturday 8:00 pm, 9:00 pm, and 10:00 pm.

Gardens by the Bay

Singapore Gardens by the Bay was originally conceived in 2005 as part of an effort to transform Singapore into a “City in a Garden”. Consisting of 250 acres of manicured gardens, and admission is free. The main attractions are two large glass conservatories, the Flower Dome, and the Cloud forest, and the Supertree Grove.
The Flower Dome is the largest glass greenhouse in the world without internal supporting columns, and is filled with hundreds of species of carefully manicured flower and plant gardens.
The Cloud Forrest is a towering structure designed to simulate high-elevation tropical habitat, and features a huge indoor waterfall. Visitors can take an elevator to the top and walk down through the various levels of the structure which contain exhibits along the way. The Cloud Forrest features an excellent exhibit on the effects of global warming in the region and the world.
The Supertree Grove consists of towering structures designed to act as artificial trees. Each tree is covered in species of ferns orchids and other plants representing different regions. Be sure to catch Garden Rhapsody, nightly at 7:45 and 8:45, a light show synchronized to music at the Supertree Grove. The electricity to power the lights and music is sustainably generated at the Gardens by the Bay.
Gardens by the Bay is carefully engineered for conservation. The conservatory domes collect rain water for the park, while electricity is generated by photovoltaic cells to generate electricity, and biomass in the form of plant trimmings from the garden are burned to generate steam and power turbine generators.
Admission to Gardens by the Bay is totally Free, but there is a fee to enter the conservatory domes. You can visit the website for the latest events and details http://www.gardensbythebay.com.sg/en.html

Hawker Centers

It has been said that you can tell a lot about a culture by its food. While Singapore has a huge array of fine dining options for visitors, the hawker centers are what feed the locals. Singaporean food has influences stemming from China, Malaysia, India, and the rest of Southeast Asia, and should be on any visitor’s list of things to check out.
Hawker centers are basically food courts which first sprang up in Singapore in the 1950’s in an attempt to manage the street vendors who were setting up shop all over Singapore. An overabundance of street food was causing congestion, and made it nearly impossible to oversee sanitation. The solution was to move vendors into permanent stalls in large food centers, where health officials could ensure sanitary conditions.
In my opinion the best food in Singapore can be found in the hawker centers, and for reasonable prices too. If you are planning to sample of Singapore’s culinary delights, you might consider skipping the indoor restaurants, and head straight to the local hawkers.

East Coast Park Lagoon Food Center

This is my personal favorite choice to experience Singaporean food. Located on East Coast Park, this hawker has some of the best food in Singapore, with an amazing view of the ocean. Get there early to ensure that you can get a good table, buy a bucket of beer, and sample the rich food culture of Singapore on the beach. This is a great place to try seafood, including the infamous chili crab, one of the unofficial national dishes of Singapore. Chili crab is a whole crab cooked in a rich spicy curry. Soft fried buns are usually eaten alongside chili crab so soak up the delicious sauce. The chicken, mutton, and beef satay are also a must-try. After your dinner you can work off some of your meal by walking along the ocean, watching the large ships mooring offshore while they wait to access the Singapore Harbor.
The best way to get to East Coast Park Lagoon is by taxi, as MRT does not go there. Be sure to tell the driver that you want to go to “East Coast Park Hawker”, not “East Coast Park Seafood."

Maxwell Food Centre

Located nearby Singapore’s vibrant Chinatown, the Maxwell Food Center offers visitors the chance to try a selection of Singapore’s most famous dishes, at a convenient downtown location. Probably Maxwell’s most famous stall is Tian Tian Hainanese Chicken Rice. Made famous by an endorsement from celebrity chef Anthony Bourdain, long lines are usually present to sample the poached or roasted chicken and fragrant garlic rice. Personally I would skip the line, as the other chicken rice vendors at Maxwell are also excellent, but you certainly can’t go wrong with Tian Tian. Keep an out for roti prata at Maxwell. Roti prata is a Malaysian Muslim dish which is similar to a crepe, filled with egg, onion, and/or cheese, and served with a rich curry for dipping. Roti prata is my favorite breakfast in Singapore.

Lau Pa Sat Festival Market

Lau Pa Sat is located in the center of Singapore’s financial district. Located in the historic Telok Ayer Market building, which was originally built on what was at the time Singapore’s waterfront in 1824, Lau Pa Sat is a great place to get your grub on. The best time to go is after 7:00 pm, when they close one of the adjacent streets for “Satay Street”, where vendors compete to see who grills the best satay, or delicious skewers of marinated meat that are served with a peanut dipping sauce.

Cable Car to Sentosa

The small Island of Sentosa was built just off the southern coast of Singapore as a resort and entertainment destination. Sentosa is covered in theme parks, water parks, golf courses, and beach-front bars. Universal Studios is one of Sentosa’s main attractions, but visitors can race down a zip-line, take a bungee jump, navigate a street luge course, see one of the world’s largest aquariums, or try their luck at the casino.
You can get to Sentosa by taxi, on foot, or by monorail. My favorite way to reach the island is by the incredibly scenic Cable Car. The Cable Car consists of small gondolas on a sky-high cable that runs from Mt. Faber on the mainland, through the Harbourfront Center building, all the way across a long waterway to Sentosa. The Cable Car provides some of the best views of Singapore, and is definitely the way to get to Sentosa in style.
You can ride the cable car to Sentosa by taking a taxi to Mt. Faber, or hopping on MRT to the Harbourfront Station (Vivo City). Round trip tickets are USD $20, but even budget travelers might find the experience worth a splurge.

Chinatown

Singapore is more than 75% ethnic Chinese, so it should come as no surprise that it is home to a lively and thriving Chinatown. Visiting Chinatown offers visitors to Singapore an opportunity to experience the sights, smells, and flavors of China right in the heart of Singapore. Chinatown is made up of several blocks of colorful colonial style shop-houses just outside of the Central Business District.
The Buddha Tooth Relic Temple is one of the main attractions in Singapore’s Chinatown. The temple offers visitors the chance to visit an active working Buddhist temple. The structure itself is not old, built in 2007 in the style of Chinese Tang architecture at a cost of $75 million dollars. The temple gets its name because it houses a tooth that is said to have belonged to the Buddha. The tooth was discovered in a collapsed golden stupa in Myanmar in 1998, and the Buddha Tooth Relic Temple was built to offer a suitable place to house the holy relic. The temple is four stories high, with a large prayer wheel and serene garden on the roof. Admission is free of charge, including the excellent museum showcasing the history of Buddhism. The temple is located on South Bridge Road and Sago Lane, which was once referred to as the street of the dead as it was once lined with “death houses”. In Chinese superstition, it is unlucky if anyone dies in the family home, so early Chinese immigrants to Singapore sent their elderly to places like Sago Lane to await their end.
Chinatown food street is located on Smith Street, right in the heart of Chinatown. Closed to car traffic, the street is lined with hawker stalls and outdoor seating, offering a great place to try some of Singapore’s local favorites. The stalls tend to be a little more expensive on food street, than in Singapore’s plentiful hawker centers, but the lively atmosphere makes up for it. Smith Street is also home to Liao Fan Hawker Chan Restaurant (78 Smith Street). Hawker Chan has received the coveted Michelin Star award for its chicken rice in 2016, and is widely acclaimed as the cheapest place to try a Michelin Star meal in the world at well under five bucks a plate.
Singapore’s Chinatown is also one of the best places to pick up inexpensive souvenirs for your friends and family back home. Many of the streets of Chinatown are lined with shops featuring the best of Singapore’s touristy nick-knacks, and at some of the lowest prices on the island due to the amount of competition.

Little India

The bright colors and bustling streets of Little India, offer visitors a taste of the Indian sub-continent right in central Singapore. Little India holds a large share of Singapore’s hostels and budget accommodation options, so if you are traveling on the cheap, odds are you will get to know Little India pretty well. The main things to do in Little India, are shop and eat.
Little India Arcade is a small collection of shop-houses that were built in 1913. The narrow streets are closed off to traffic, and are lined with shops selling curiosities from India. This is a great place to do some souvenir shopping while exploring the fascinating wares that the vendors are offering.
The Sri Veeramakaliamman Temple is a colorful Hindu Temple in the heart of Little India, the temple was built in 1881 and is dedicated to the Hindu goddess Kali. Inside, a statue of Kali can be seen adorned with a garland of human skulls.
Mustafa Centre is Singapore’s answer to a Walmart. This huge shopping complex is open 24 hours, and consists of sprawling labyrinth-like corridors spanning several floors of multiple buildings. If Mustafa Centre doesn’t have it somewhere, it probably doesn’t exist.
For great cheap food, stop by Sakunthalas Restaurant at 151 Dunlop Street. They serve up a variety of Indian dishes at bargain prices. Be sure to order a “teh tarik” or pulled tea to go with your meal.

Singapore Zoo

A visit to the Singapore is a great way to spend an afternoon or an evening while visiting Singapore. I am a little bit hesitant to recommend zoos to travelers, as they sometimes get a bad rap for their treatment of the animals. The Singapore Zoo is truly an exceptional zoo, and I am pleased to report that enclosures and care for the animals are first-rate. Most of the animals have plenty of space to roam. Some, like the monkeys don’t even really have cages, and can wander around in the primate area as they please. I have actually seen wild local monkeys interacting with the monkeys at the zoo on more than one occasion. The elephants have acres of land that they can walk, and all of the enclosures are clean and well cared for. Visiting the Singapore Zoo will offer you a chance to see wildlife from around the globe and you can learn about the threats to endangered animals in Southeast Asia. For a particular treat, you can even arrange to have breakfast with the orangutans.
Have you ever gone to a zoo, and half of the animals are just lying there asleep? That’s because many of the animals are nocturnal, and are mainly active at night. The Singapore Zoo Night Safari is the perfect way to see how all of the animals that are normally sleeping during the day behave once the sun goes down. On the night safari, guests are driven around the zoo on a tram, offering a glimpse into the alter ego of the wild kingdom.
The Singapore Zoo River Safari showcases the fish and animals that live in the world’s largest river systems. The River Safari is unique, as most aquariums highlight saltwater and ocean fish. It is really amazing to see just how diverse life in freshwater systems can be. The river safari also offers two optional boat tours at an additional cost.
The Night Safari, and River Safari, are available as an add-on to zoo admission, or as a separate ticket. Personally I prefer the River Safari to the zoo, as it is not that often that you have a chance to explore the Earth’s freshwater habitats in an aquarium.

Nature Reserves

Most visitors to Singapore would never guess that the ultra-modern city was once nothing more than mangrove swamps and thick jungles. While most of the tiny island has been paved, and is now home to towering skyscrapers, there are still a few wilderness areas where you can get a taste of the dense forests that once dominated the landscape in Singapore.

MacRitchie Reservoir

The MacRitchie Reservoir is Singapore’s oldest reservoir, built in 1838. There is still more than 1 square kilometer of virgin jungle next to the reservoir, that hikers can explore via wooden boardwalks and trails. Water monitor lizards and monkeys are commonly seen along the trail, and the latter can even be a nuisance if you do not keep your food hidden from sight. Trails range in length from 3-11 km. It can be unbearably hot and humid in the jungle in Singapore, so be sure to bring plenty of water, and visit in the morning to avoid the afternoon heat. MacRitchie Reservoir can be easily accessed by the Marymount MRT station. Where else, can you take the subway to get to the jungle to hike with wild monkeys and giant lizards?

Sungei Buloh Wetlands

Sungei Buloh Wetlands Reserve is located to the extreme north of Singapore, next to the causeway that separates Singapore from West Malaysia. The park is home to swampy mangrove forests and estuaries that attract all sorts of wildlife. On a typical walk at Sungei Buloh, you can expect to see water monitor lizards, monkeys, countless bird species, mudskippers, dragonflies, and even saltwater crocodiles. The trails are impeccably maintained, and flat. There are birdwatching blinds, and benches along the trail, making this more of a casual nature walk than a hike, but Sungei Buloh is still one of the best places to spot what is left of the wild animal species that once dominated the island of Singapore.

Haw Par Villa

Haw Par Villa is without a doubt one of the strangest attractions in Singapore. Originally built in 1934 by the Haw brothers, who were the creators of Tiger Balm ointment, the sprawling complex was originally the grounds for one of the family’s lavish mansions, and an amusement park. The amusement park/grounds were intended to teach school children about Chinese culture by depicting scenes from Chinese folklore in the hundreds of statues that cover the grounds. Despite seemingly constant maintenance, the statues seem to be in a constant state of disrepair, giving the park the vibe of a long-abandoned, dilapidated amusement park, straight out of a horror movie. The main attraction at Haw Par Villa, is “The Ten Courts of Chinese Hell”, an indoor depiction describing the ten hells, and the sins that will land you in each one. Admission is totally free, and you can reach the park from the Haw Par Villa MRT Station.

Tiger Brewery

The largest brewery in Singapore, Tiger Brewery offers regular tours of their extensive operation located on the west side of Singapore. Tiger brews beer for several different brands, including ABC and Guinness. The tour costs about USD $15, and includes a generous sampling of Tiger’s brews in the tasting room. Getting to the brewery is a bit of a trek, as MRT does not go directly to Tiger. The best way is by taxi, or tour can hop on one of Singapore’s excellent public busses to save some cash. Tickets should be purchased in advance. You can reserve a spot on a tour here https://tigerbrewerytour.com.sg/
The original posting of this trip report (with pictures) can be found here https://www.mymola.com/the-10-best-sightseeing-activities-in-singapore/
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Reposting GTA VI Leaks that got deleted

You’ve been asking for it, Credible Leak for GTA VI.
spoiler
Everyone has been waiting, a credible leak for Grand Theft Auto 6. I will not be stating my name or anything, this is a personal throwaway account, But I do work at Rockstar North. This next addition to the title will be keeping the tradition of roman numerals, ( GTA VI ) but I will often refer to it as GTA 6, to make things easier.
be sure to read everything, as I have taken the risk and time to leak a lot of vital information.
—WARNING— *

IF YOU DO NOT WANT A SPOILER ON THE MAIN PLOT OR FEATURES OF GTA VI, DO NOT READ THIS POST *
First off I’d like to state that all previous leaks about GTA 6 is a hoax. All of the leaks regarding GTA 6 taking place in any other area than Vice City, is a hoax.
I will be breaking down the characters, storyline, and more.
Grand Theft Auto VI is designed to be the most developed video game in history, and redefine open sand box games, letting the player fully immerse in the world and storyline.
In Grand Theft Auto 6 the game will take place in Vice City, but the previous storyline leaks etc, is all fake. The plot is completely different,. The game will host 3 protagonists, one being a middle aged white man named John Brooks. John is going thru a mid-life crisis, and lives on the returning area called Starfish Island. John essentially is a life long career criminal, and exposes the player to a new crime element, fraud. John was born in Carcer City, and moved to Vice City at age 17, after running away from his foster parents, not much is known about his previous life before then, except he was in a very poor family.
John got into the fraud game in the early 2000’s, and he is 38 in game. he earned his money thru many fraudulent activities like credit card fraud, bank fraud, and did a few small bank jobs, and laundered his money with his own car wash business. He lives in a $1.8m mansion that he bought with his illicit gains, and the FIB are on to him. He borrows money from the local gang in Little Haiti, where fraud is very prevalent, and he starts getting back into his older habits to pay off the gang. The FIB notices this, and he ends up doing dirty work for the FIB, in order to keep his freedom.
The second character is Samuel “Shotta” Stevens, who is a member of the Haitian gang. He is a black, Haitian based character with more character development, than Franklin from GTA 5. He is 26 in game. The game also focuses more on crime, and the gang element. The player will experience the brutal reality of the gang life in Vice City, in the slums of Little Haiti, from loan sharking and repossessing the unreliable clients, to brokering the sales, that being kilos of cocaine, for the South American Cartel. Samuel lives in a Section 8 apartment, in the Little Haiti Neighborhood with his grandmother, Amy.
Samuel just wants to move out of the hood, but loves the gang lifestyle, and this gets him caughtup in the FIB drama with John. The FIB cuts him a deal also, if he can snitch out his gang, which the player can choose to cooperate, or refuse. This will change the storyline of Samuel dramatically.
If you choose Option A: Snitch on the gang, You will snitch on the gang and work with John, who will show you the ropes of Fraud, and you both will defraud the bank of Schlongberg Sachs, commit multiple heists, and become a protege of John. Or of course you can choose, Option B: Refuse. Refusing will make Samuel a target of the FIB, and this causes him to gain more respect from his gang. The respect system from San Andreas is back, but new and improved. Samuel will expand his gang operations from Little Haiti, all the way to the Vice Keys, and beyond.
The Third Character is a man named Xavier Gonzalez. Xavier is a latino man born in Vice City, he is 40 years old, and a cocaine kingpin. He lives in Downtown Vice City in his lavish $1.5m penthouse. Xavier is friends with John from the beginning of the story. Xavier is apart of the story no matter what option you choose, providing cocaine to John to sell, OR, Providing cocaine to both John AND Samuel, to sell together, and to strengthen the gangs funds. The gang system is similar to Red Dead Redemption 2’s system, and also has elements of GTA San Andreas. Xavier is also tied in directly to the nightclub business as well, having stakes in the returning Malibu Club, now run by the Jimenez Family, a latino Mafia, who has ties directly to the South American Cartel.
Each Character has a different personality and lifestyle, and will be a exceptional experience for the player. Former characters from past GTA’s will be making appearances. Luis WILL be returning, being a manager of the Malibu Club, Stranger and Freaks missions are returning with a more in depth story for every one of them, and Michael De Santa and his wife, Amanda, will be returning also, living in a beach house, although their children will not make any appearances. The both do not play a VITAL part in the storyline, but will have stranger and freaks missions for any character, with all different outcomes. For example, passing by the state penitentiary, you may just recognize Lamar Davis, in a bluish grey jumpsuit, embellished with a pair of handcuffs wrapped around his wrists, demanding for a ride.
The map of GTA VI, will be bigger than GTA V and RDR2 combined, having several counties, having Vice City, based on Miami, the Vice Keys, based on the Florida Keys, The Everglades, based on the swampy Everglades in Florida. The game will also feature Orlando, which is named Corlado, and Tampa, named as Gulf Shore City, but downsized a bit. The game will feature sprawling countryside outside of Vice City and Corlado, with countryside towns, named Canisville, Centura, and Sentinel Point, along with towns along the Vice Keys. There is an Air Force Base, based of off Eglin Air Force Base, named Fort Sentinel. The Ocean is the Atlantic Ocean, with more shipwrecks to discover, plants and animals, and more. The game itself has as many animals as RDR2, and the player can hunt if they choose, although this is just a more of a minigame. Vigilante Missions will be back, along with Taxi Missions.
Character Customization will be better, from the belt on your waist, to the socks on your feet. Choose to your liking of luxury watches, rings, chains, earrings, featuring plain jane, to diamonds and rubies, emeralds, and more. Belts can be worn along with hightops, to lowtops and boots, and dress shoes. Pantlegs can be tucked into the footwear you choose, if the option is available. Tattoos will be back, along with hair customization. John is white so he can tan, or be sunburned, and the core system from RDR 2 is back aswell.
Since the core system is back, you will have to also bathe, to stay clean, otherwise you may notice changes in your cores.
You will have to eat to replenish cores, so you can cook in your safehouse, or go eat out in a restaurant, whether it be fast food or upscale. All characters can have relationships with women, similar to GTA 4 and GTA San Andreas. You will be able to buy extra safehouses around the map, and the amount of vehicles will be the same amount that are in GTA Online, and more. Every vehicle will be returning, and first person mode will be more enhanced, with more realistic vehicle interiors to immerse the player into every aspect of the game. South America will not be apart of the game, only Vice City and surrounding Areas.
Skills from GTA V is also being integrated back, along with exercising, to boost strength. Agility is a new added skill, and Strength will affect how hard you punch, kick, or melee in general.
Special Abilities so far, will not be coming back. This may be tweaked before release, but if they return, it will not be a major part of the game.
Car Customization is more advanced, different leather trims can be changed colors, along with wood trims and marble trims. You can add satellite radio, which lets you listen to radio stations in Los Santos, and Liberty City, but so far there is only two stations from each of those cities. You can also listen to all the radio stations across the counties. Neon is back, new spoilers and liveries as well, Along with different colors of tint. Subwoofers will be a standard upgrade as well.
The drug dealing system from GTA: China Town Wars is also returning, but a bit revamped. This is where the post office system comes in, from RDR2. Pounds of Marijuana sourced from Los Santos delivered by mail, to a post office near you. From weed to tabs of LSD, all the way to meth, heroin, and cocaine, you can reap major profits.
Casinos will be returning as well, one being a resort, others being small-time casinos. You will be able to rent a room in the casino and resort. The casino is named as the Malibu Casino and Resort.
Gunplay is improved with new realistic sounds. Interiors are just as detailed as GTA V or RDR2, if not more, I’d say. The insurance system from GTA Online will be integrated into GTA VI’s story mode, so losing a vehicle will not happen.
There is an abundance of new and old activities, that being over 50 strangers and freaks missions, drug supplying, or drug running, similar to GTA TBOGT’s drug missions. You can hunt, as stated before, but is more of a minigame than a money maker. You can fish as well, as fishing is a very popular sport, in modern day Florida.
There will be four strip clubs scattered around the map, one of them named Vanilla Unicorn South East, which is owned by Trevor Phillips, who is planned to make a cameo, only to be featured in a cutscene so far.
Nightclubs as I stated before, will be a thing. There will be 3 nightclubs, where you can take part in a few activities, like dancing, where you can meet your date in game, or drinking and smoking.
Bounty hunting will not be a thing, but dirty work for the FIB throughout the story will be similar. Pool and bowling is returning, along with player skills, exercise and working out also is a thing, as stated above earlier.
Convenience stores and gas stations will feature many products you can purchase. Snacks, that being Phat chips, (different flavors yield more health and core restoration) candy bars, ( EgoChaser, Meteorite, Zebra Bar, and more) drinks, (E Cola, Sprunk,) Alcohol, (Pisswasser, Champagne, Logger) Redwood cigarettes, and cigars. The stores will be setup similar to RDR2’s store system. You can rob the stores, and also start a protection racket, and extort them.
Pharmacys will be in the game, to purchase portable med kits, or you can rob the pharmacy for drugs and money.
The way you eat can also affect your character’s health, and weight. Similar to GTA San Andreas’s system.
Merryweather will return, but won’t have the same presence as it did in GTA V. Merryweather ends up not being able to operate on U.S. soil, and goes out of business as a hit is put on Don Percival, by one of the returning characters from GTA V.
An advanced parkour system is integrated as well, similar to GTA IV’s.
Gun stores will be prevalent as this is based off of Florida. The homeless man who found the diamonds, from GTA TBOGT will also make an appearance as a gun store owner, as he has proceeded to purchase and start a gun shop in the area of South Vice Beach.
The black market for weapons is featured in this game as well, similar to fences in RDR2. You can also craft bombs/projectiles if you have learned to.
Realism is a goal of this game, without being too overwhelming. Guns and weapons will need to be cleaned. If you shoot a gun, you will smell of gun powder, this may be noticed by civilians or police officers, and they will make comments about it. If you have not bathed, you may just get absurd insults slurred at you. If you have blood stained on you, and you smell of blood, people may give you weird looks, or may just make a call to the local Law Enforcement.
As for those who DM me or ask about Strangers and Freaks, or mysteries and riddles, the paranormal world will be featured in GTA VI. You may encounter serial killers, or creepy sightings in dreary areas. Strangers and freaks will all have its own unique storyline.
The weather system is IMPROVED SIGNIFICANTLY aswell. Hurricanes do take place, but only during certain parts of the storyline, and floods may occur in marshland areas and anywhere away from mainland.
Melee Combat system is based off of strength, and Agility, which is a new skill, as stated above, and is improved heavily. Hand combat is influenced by strength and agility. Based on how hard you hit the opponent, you may bruise them, and bruise yourself. The chainsaw is returning as well. The limbs and gore is back from RDR2
Dialogue System from GTA San Andreas and RDR2 is back, and improved, with different responses every time.
GPS and Navigation System will be improved, showing the quickest routes, from alleyways to the freeway. Every street will have a name, and the GPS voice from GTA IV is returning as well, get ready to hear “Turn Left in 500 yards, Bing Bong.” Planes will have autopilot, and you can fly to each city with plane tickets, or on your own.
Driving mechanics will be similar to GTA IV’s, but combined with the smoothness of GTA V’s mechanics. Damage to the vehicle will be more detailed then ever, featuring airbag damage as well.
Six star wanted level is back, with FIB being the 6th star. There is multiple law enforcement agencies. VCPD, GSCPD, CPD, SPPD, Highway Patrol, FIB, IAA, Viceland State Patrol, as well as the NOOSE.
Being arrested results in you serving time, similar to RDR 1’s Jail time mechanic, showing you all of your charges while you sit in a cell. The first time you get arrested it will show your character being booked, and you will have to take a mugshot and be fingerprinted. Depending on the county or city you’ve been arrested in, you will be known to local law enforcement and even law abiding citizens, depending on how severe your charges are.
Random events are more realistic than ever. depending on the wanted level you’ve attained, there is a system similar to the bounty system of RDR2. The more crimes you’ve commited that have gained attention of law enforcement, you have a chance of getting your hotel room getting kicked in by noose, your safe house getting staked out by undercover FIB, even being pulled over if you have commited a number of crimes in the same vehicle. You may witness muggings, or even be mugged yourself. You will encounter situations with homeless people to the rich and famous, with all different outcomes.
Real Estate as stated before, will be available to all three characters. Businesses will be available, illicit and legal, from businesses to launder cash for the gang, to illicit businesses like credit fraud rings, to counterfeit cash.
Safe houses will be available as well. A penthouse in Corlado, a modern mansion on Starfish Island, a beach house on Ocean Beach, a small quaint house in Canisville, a traditional house in Gulf Shore City, a vacation-style home in the Vice Keys, to small apartments in small towns like Centura or Sentinel Point. Each character will be able to purchase any of these properties, but it will be tied to just the one character that purchased it.
Hotels and Motels will also be available to rent rooms and bathe in, one being the Gulf Shore motel, a dingy motel room for cheap, perfect for someone wanting a cheap stay. The Malibu Casino and Resort near Vice Beach, a 5 star luxury stay, with a two-story penthouse with a jacuzzi the player can bathe in, with views of Vice Beach, and the nearby Ocean Beach. There is 4 hotels and 2 motels scattered across the map, each with unique interiors and different amenities.
Purchasing vehicles you can enter a dealership, or purchase online and have it delivered to a garage. Pegasus Concierge is returning. Certain stolen vehicles will have trackers, and will not be able to be modified, same as GTA V.
The stock market is also returning, BAWSAQ and VLSM ( Vice Land Stock Market ) and can reap heavy profits as well.
Character customization is not just clothing, tattoos, jewelry and hair customization. You can also purchase 3 different phone models. an iFruit phone, based on the iPhone Xr, a Badger phone, or a Whiz Wireless. You will also be able to purchase ringtones, as you were able to do in GTA IV. You can also purchase an iFruit watch, based on the apple watch, which you can take calls on, if you change your settings.
As stated above, NPC’s will notice the clothing you wear, the way you look or smell, the car you drive, and the jewelry you wear, and will make comments on it.
The game is set in the summer of 2018 to 2019 as the storyline proceeds. This game WILL BE PS5 Exclusive, for the first month. It is projected to not release until mid 2020, BUT MAY BE DELAYED. I have broken down the storyline, key elements of the game, and if anyone has anymore questions I will be happy to answer. I know so much about this game as I’ve been working on it since the start, and I’m not afraid to get in trouble, as this is a throwaway.
I will not be responding to negative comments, claiming this is fake, because I will not waste my time with non-believers, only true questions.
all content is confirmed unless it has been mentioned by me to not be officially confirmed already, and anything may be scrapped before release as cut content, but is unlikely
submitted by TypicalPoetry22 to Random_Texts [link] [comments]

Campaign: Azania - South Africa

Below is what I have created for my upcoming campaign. They will be mainly playing in Cape Town in Azania.
- Most of this information has been created by me, as there was not a lot of "cannon" game information in the books. where there was info, I tried to use it as much as possible. (but I also had to make it mine, so...some liberties have been taken).

My questions are what do you think about it, should I change or add anything...or is it a nice starting point for what players would know about the nation and city they live in.

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Azania (South Africa):
The Azanian Confederation was formed in 2040 when the Cape Republic, Oranje-Vrystaat, Trans-Swazi Federation, and Zulu Nation decided to combine into one nation.
It fully participates in the Global SIN Registry

Geography:
The whole central and northern area is on a great plateau
· Northern Azania is almost all rain forest
· Easterly and center Azania is all arid desert
· Center Azania is mostly savannah and scrublands
· Westerly and center Azania is all plainlands
· Southern coast of Azania is varied and mountainous
There are gold mines and diamond mines that give Azania it’s wealth
· It is not uncommon to see slaves and indentured servants
Weather:
· Generally, the climate is temperate (remember that the seasons are opposite of North America)
· It doesn’t rain often, but when it does, it rains for a long stretch of time.
o This doesn’t include the far northern and the eastern region around Pretoria and Zulu
o This also doesn’t include Cape Town that has a dragon that makes it rain
Travel:
There are several highways that crisscross the nation (The below are the ones that are still mostly intact and maintained)
· The N1 is the fastest route to and from Cape Town to Pretoria
o The “No-Oners” is a gang that is found between Cape Town and Pretoria and frequently travel the N1 looking for those targets that are easy pickings. They are responsible for smuggling and trafficking the majority of contraband between the cities.
· The N2 is along the south coast from Cape Town
· The N7 will take you north up towards farmlands where it abruptly ends in a crater
· The N12 breaks from the N1 and takes you north through farmlands to the “Central Kalahari Reserve”
o The “Grey Coats” are a gang that operates from where the N12 breaks north, and highway road travel is safe if you pay the tolls that they enforce throughout the stretch. They are not that large though and will stay away from protected targets.
· The N3 will take you to and from Pretoria to New Hlobane
A super railway system runs the entirety on the country, and the main line runs from Cape Town to Pretoria
· It runs semi close to highway N1 (running next to it at a few stretches and runs a couple miles away at others)
· This rail system is protected and well maintained
· It is also instrumental for getting workers, tourists, and cargo between the cities
Languages:
· English and Afrikaans are tied for the most known/used languages
o English is more prevalent in the large cities and Afrikaans is more prevalent everywhere else
· The second most used language is Portuguese, and the third language is German
· The largest language spoken with in the Wakyambi Elves is Zulu
· After that; it is crime languages (Russian, Italian, Cantonese) and dialects (Swazi, Tsonga, etc.)
Flora and Fauna:
· The biodiversity here is too numerous to list, but all the standard African critters are present
o Awakened creatures are in excess, take a guide or ranger with you
§ Those that stray far from the highways and roads end up missing
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Cape Town:

If someone could describe Cape Town in a single sentence it would probably be…
· A land where riches such as diamonds, gold, and uranium spring from the soil like savannah grass, life is still the cheapest of commodities and people are still desperate enough to indenture their offspring to corporate strip mines.
It is not the biggest city in Azania, but it is the most diverse and the capital of the country, as well as being the home to the most elite and powerful creatures in the nation.
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Leadership (movers and shakers):
Mujaji (f (dragon) The Rain Queen – Great Feathered Serpent)
Richard Wong (m (dwarf) Mayor)
Jan Vermeer (m (human) CEO of DeBeers-Omnitech ()Diamonds)
Erich Sladek (m (ork) Lone Star Police Chief)
Jabu Goduka (m (human) District Attorney)
Tanya Solari (f (Elf) Ares District Director)
Quinton Lavigne (m (human) Neo-Net District Director)
Steven Mbulo (m (troll) Military General)
Rondo Gibbon (m (dwarf) Shiawase District Director)
Tricia Mika (f (human) Evo District Director)
Newton Buccan (m(ork) Elite – Wealthy Investor)
Cayla Maille (f (human) Elite – Wealthy Philanthropist)
Watha Yol (m (Elf) Elite – Wealthy Investor)
Mabuki Njombo (m (elf) Former “Rain Queen” Shaman)
Luis Barreto (m (human) Pirate/Philanthropist/Humanitarian)
Malcolm Slayton (m (human) Silver Skull Transportation CEO)

Parliament council members:
These are a few of the persons that handle all the nation’s major decisions and also reside in Cape Town.
(where-as not an official member, Mujaji is always welcome when she wants)
Nancy Finch (f (human))
Sarah Tempra (f (dwarf))
Fando Vuyo (m (Elf))
Demetri Olof (m (human))
Elizabeth West (f (human))
Sean Killdeer (m (troll))
Peter Williams (m (human))
Hank Ford (m (ork))

Robben Island:
· Robben Island is an island located on the table shelf and is approximately four miles northwest away at its closest.
o By boat it takes approximately three and a half hours to ferry there, as there are many maritime hazards.
o It is most notably known for the military base and the prison it houses
§ It also has a small airport and community of military family members
Neighborhoods (the bowl):
Those that live in the bowl are not necessarily any better off then those that live in the fringe, they just get away with more.
Some well-known locales:
Waterfront:
· Visible from almost anywhere in Capetown, the blue harbor swarms with ships of all flags.
· This is the city’s seaport and despite Mujaji’s attempts, this remains in the hands of pirates and gangs.
· However, with the presence of corporate district offices, there is a common set of unspoken rules that keep trouble to a minimum.
· Victoria Wharf Mega-mall
· Cape Town Customs Office
· Two Oceans Aquarium
Mouilli Point:
· This neighborhood lies west of the waterfront, but still on the coast and lies within the harbor, and it also houses the large stadium (Green Point Stadium) where several sports are played.
· Several elite condominiums and resorts have also been built here.
· Home to upscale fortified gated estates of the super wealthy.
· This is also the home of the largest park in the city.
· Metropolitan Golf Club
· Green Point Stadium
· The Granger Hotel
Downtown:
· This area has seen the most renovation and revitalization in the past decade with an uncountable amount of nuyen poured into it.
· It rivals other large city downtowns like Seattle, Detroit, and Berlin in way of scope and verticality.
· Several large corporations have headquarters or district offices here, as well as housing large mega-mall/apartment complexes.
· Kirstenbosch Botanical Garden (Biotech greenhouse dome)
· Castle of Good Hope
· Cape Town City Municipal Buildings
· Arcade Café (BaClub)
· The Gin Bar (BaClub)
· Publik (Dance Club)
· Quiksotic Train Terminal
· Ares Macrotechnology Capital Building
The Gardens:
· This neighborhood is located south of Mouilli Point and is home to middle/upper-class families and tourists.
· The closer you live to the mountain, the nicer houses you will find, and the closer to the coast you will find apartment complexes.
· This district is also named after its many gardens, botanical works of art, and luxurious fountains.
· Newmark Hotel and Garden
· Protea Zoo
· Stella Varis Garden and Fountain
Castlen:
· South of the Garden along the coast and tucked away from the drek of city life you can find Castlen.
· There are few ways to get to this uber-rich neighborhood and all are closely monitored. There is a stretch for commercial…
· To even work as a servant in this neighborhood, you have to go through a vigorous background check.
· The Crystal Fairway (Golfcourse)
· The Roundhouse (5-star restaurant)
· Bungalow 52 (Dance Club)
Buisenkant:
· This neighborhood is located south of the downtown district, and has some of the best nightly views, too bad it is overpopulated.
· This area would be the slums of the bowl, with houses practically built adjoining and on top of each other.
· Those with the most money can afford the houses closer to the mountainside and thus upper manses with views.
· De Waal Park (and accompanying Molteno Reservoir)
· Marko’s Killa’ Party (Outdoor Club, Amphitheater)
· The Lions Hotel
Neighborhoods (the fringe and sprawl):
For all the money spending going into the neighborhoods of the “Bowl”, the rest of the sprawl has been left to filth and decay
Some well-known locales:
Lower Addeley:
· East of Waterfront and northeast of Longmarket, the “Low-ady” is mostly industrial shipping and industrial manufacturing
· This is also where the airport is located.
· It has been rebuilt to accommodate leisurely activities.
Far north, is where the dismantling of old ships happens, they are run-a-shore and those that want, get to work on them.
· Cape Town Airport
· Brooklyn Tower “the Brook” (Mega-mall)
· Buffelsfontein Hotel
Crossroads:
· This area is actually four neighborhoods that all border each other where the N1 and N7 highways intersect.
· These areas are mostly lower-class poor and industrial neighborhoods, that most choose to forget or look the other way.
· Summer Green: Spearhead Business Park
· Summer Green: Chemira Tek HQ
· Edgemead: De Akker Pub (Bar)
· Edgemead: Cape Town Community College
· Acacia Park: St. John’s Church
· Acacia Park: Maitland Cemetery
· Glenwood: Planet Bar (BaClub)
· Glenwood: N1 City Mega-Mall
Vesperdene:
· This neighborhood lies east of downtown and is one of the more affluent (but still middle-class) and commercial areas of the fringe.
· It also could be because it is pretty much just a huge bazaar and one can find pretty much anything here for a price.
Tourist and criminals travel these streets and visit these locales.
· Indra (Dance Club)
· Dunn’s Dungeon (BaClub)
· Magica Roma (Bawell known magic shop)
Pinelands:
· The largest neighborhood in the fringe, it is located east of Vesperdene and is like a small city in its own right.
· West of the N7 is mostly made up of lower-class apartment complexes and east of the N7 is middle-class suburbanite homes.
There is a downtown that spans the whole distance of the N7 within the boundaries of this area.
· West of N7: Star Holiday Mega-Apartments
· West of N7: Neo-Net Grid Housing
· West of N7: Morningside Mega-Apartments
· East of N7: GrandWest Casino and Resort
· East of N7: Renegades Pub (Bar)
Gugulethu (the Gut):
· This area is located south of Vesperdene and is a slumland.
· Whereas not as bad as Longmarket, it is still the bottom of society and slummy
· Belmont Square (series of Mega-Apartments)
· Cambridge Quart (series of Mega-Apartments)
· Rondebosch Commons (Park)
Longmarket:
· This neighborhood is located south of the Pinelands and east of Gugulethu.
· This is also where a lot of gang activity takes place, as does smuggling and black-market importing.
This is a neighborhood where even Lone Star will refuse to go to answer calls of criminal activity.
· Mostly slums and nobody ever goes there to visit
· These are mostly just metal shacks huddled together.

Organized Crime:

Mujaji recently decimated the powerful crime families, in an order to stem their illicit activities, this has left a large power vacuum in the city, that criminals and shadowrunners alike are weighing the options to take. There are three factions that have seemingly survived the “purging” and are vying for control of the cape.
· With the deaths of the boss Anthony Ferraro and underboss Killian O’Neill, the Mafia has been in an inter-political war where the “capos” are struggling to decide on a leader.
o Joseph Ferraro claims he has the greater entitlement to the spot, as his Uncle was the boss.
§ Joe is also rumored to be the richest and rumored to live in the “Castlen” neighborhood.
o Sean O’Neill is demanding he is the rightful heir to command, as he is the son of the underboss.
§ Sean is rumored to control the largest force of mobsters.
o Nicolas Panchini is claiming that it is time for new blood and ideas, as the last regime brought death.
§ Nick makes sure to get any rumors squashed but ask around everyone has ideas.
· The Vory were also decimated and lost a lot of their command; however, they were quick to hash out new leadership quickly; and in doing so have also been able to take territory from the Mafia.
o It is rumored that the new “Prakhan” (leadeboss) is “Vetka Artov”, she used to be the “Obshchak” (security overseer)
§ This is a tall muscular female troll, no one messed with her before, and now even more so…
· The “Blue Lotus” Triad survived and has quickly claimed with force the old Yakuza territories of Vesperdene
o It is rumored that have a powerful backer assisting them.

Gangs:
There are eight main gangs that reside within and battle for neighborhoods; then there are several minor subsidiary gangs that control smaller “blocks” within those larger main gang territories. Below are the gang names and within that will be listed a few minor gangs they control.
· The “Drek-Heads” reside in and claim the northern part of the “Lower Addeley” as their own. It is rumored that the Drak-Heads are being led by Luis Barreto, a rumor that he vehemently denies. And no one has been able to expose this rumor to be the truth.
o The “Scrappers” control the criminal enterprises of “Dismantlers Corner” north of “Lower Addy”.
o The “Picaroons” reside in the “Racine Block” of the “Lower Addy” and are known for carjacking and piracy.
· The “Clowns” used to be part of the largest gang in the entire nation, the “Hard Time Kids”, but a recent schism has wrenched them apart. They are now known as the Clowns and despite the name are just as bad, if not worse than they were. They reside mostly in the “Longmarket” but are found in the “Pinelands” too.
o The “Jesters” reside in the “54th Block” of the western “Pinelands” and are more small-time criminals than anything else.
§ The 54th Block is also the location of the “Morningside Mega-Apartment Complex”
o The “Ha-ha Boys” reside in “Beggar’s Point” in “Longmarket” and are more violent than the clowns.
· The “Harvesters” are mostly found in the Matrix where they steal and extort the common wageworkeslave. Outside of the Matrix they reside in southern “Buisenkant” and deal in counterfeiting, Loansharking, and gambling.
o DotEXE” works for them outside of the bowl and resides in the “Frankfort Block” of Vesperdene.
· The “Tusks” are primarily an ork and troll gang that will sometimes allow those that are not orks and trolls entrance if they prove their worth and dedication to the gang. They reside in within the “Acacia Park” region of the crossroads.
o There are no smaller gangs that work directly for the Tusks.
o The Tusks associate with many gangs and on any given day they could be an ally or an enemy.
· The “Reapers” are the only major gang that requires you to be awakened to join. They mostly deal with the occult and some even call them a cult with their rituals and practices. They reside in “the Gut”, but their influence is felt through-out the entire city by way of the astral realm.
o The “Spirit Guides” are an organization that claims no affiliation with the Reapers, however, most of the known members of the Reapers were once Spirit Guides. The guides are a pseudo religious group that worships astral creatures. They have “lodges” located all over the city. However, unlike the Reapers they will recruit non-awakened.
· The “Draak Elwe” are a group of gang bangers that consider themselves trophy hunters more then a street gang. They call Vesperdene their home, but travel throughout the city and nation hunting the Zulu Wakyambi and other; quote, “over-abundant species’.
o There are no smaller gangs that work directly for the Draak Elwe.
· The “Red Demons” are the city’s resident go-gang. They reside and strike bystanders along the northern part of the N7. This leads to clashes with the Drek-Heads and the scrappers. Lone Star has also upped its manpower in this region, but with an already tight shift of officers working night and day, it has been hardly an improvement.
o The “Speed-Freaks” are a gang that deals with primarily moving cargo safely for a cost. They can be found in any blackmarket where one would need to get things into or out of city limits.
o The “Road-Master” is a gang in his own right, although there are many who take up the mantle of road-master within it this gangs ranks, it is believed that there is an original person, an old shadow-runner, that controls the far northern stretch of N7, by the boarder through military like force. No one has ever seen him or has there been a recent accounting of an attack.
· The “Sisters” were recently run out of Acacia Park and their church, the famous St. John’s Church, by city municipalities and have moved to the “Summer Green” region of the crossroads. They are a religious gang that is all female and is militant and brutal.
o The “Crusaders” are the militant arm of the Sisters and are just as violent and vicious as their historic counterparts.
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Pretoria-Witwatersrand-Vaal (Johannesburg):

Northeast of the center of the country you will find the remains of Johannesburg, a once great city is now just a huge slum encircling the inner city reserved for the elites and administrators that run the labor camps.
· This is the largest city in Azania, but that size comes from two cities merging and the vast sprawl that extends from the center
<>
Leadership (movers and shakers):
Marielle Castilione (f (human) Mayor)
Trenton Jobs (m (human) Metro Police Force Chief)
Tandi Izula (m (ork) District Attorney)
Galen Kader (m (human) Saeder-Krup District Director)
Vala Ifu (f (Elf) Neo-Net District Director)
Ganya Ulwazi (m (elf) “King of the Garden” ()lord of the slums)
Malik Basset (m (shapechanger) Prime Minister of Azania)
Nandi Mogayna (m (human) Council of city affairs – Transportation)
Darron Frack (m (Elf) Council of city affairs – Logistics)
Lori Hadel (f (human) Council of city affairs – Human Services)
Zonke Opopa (m (dwarf) Council of city affairs – Safety)
Ingwe Layga (f (human) Council of city affairs – Operations)

Parliament council members:
The Parliament Building can be seen in the very center of the picture above
These are a few of the persons that handle all the nation’s major decisions and also reside in Pretoria.
(where-as not an official member, Mujaji is always welcome when she wants)
Yuko Locke (f (Elf))
Kwanele Nana (f (human))
Lunga Catz (m (human))
Cole Hayland (m (Elf))
Mercy Bennett (f (human))
Jama Mange (m (human))
Kennith Stoyer (m (dwarf))
Maddie Sharp (f (ork))
Ndonsa Endika (f (troll))
Gentry Foster (m (ork))
Eli Wood (m (human))
Nolan Richards (m (human))
Kayla Steward (f (Elf))
Abelo Nowlz (m (human))
Ufasimba Dulaka (m (Elf))
Isabelle Mitchel (f (human))

Neighborhoods:
The neighborhoods are broken into zones, these zones have names associated with them, but can be commonly identified by numbeletter
Zone “A” and “B” are both inside the massive walls, the other six zones are numbers and represent 1/6th of the outer portion of the city, alphabetically.
Zone A – (Randburg – dual inner circles ):
· This is where the elite and rich live, and it is protected as such.
· Most of this part of the city is clean and white
· Travel to and from and even through in some places is closely monitored and check pointed.
There are no ground passageways outside of this zone that lead outside of the walls, that are not heavily monitored.
Zone B – (Johannesburg – outer circle)):
· This where the uppemiddle class and also the servants live.
· Travel through-out this area is as free as any other city, however, there are check points to move outside of the walls.
· Lone Star has a national large headquarters here.
· The largest “Urban Brawl” stadium is located here and spans several city blocks

Starting clock-ways (north) and going around...
Zone One – (Tembisa):
· This is mostly commercial and lower-class to middle-class residents that live in this zone.
· This section is built up and is mostly made up of multi-story buildings and well-kept streets.
Those that visit Pretoria for work or pleasure will often stay here if they cannot afford the inner circles.
Zone Two – (Kempton Park):
· Mostly lower-class residential, and unmaintained parks dot this zone with habitation.
· This glorified slum is not as densely populate as zone 04 or 05, and as such, the shacks are a little more well build and most are built on a stone/brick foundation and have a second or third story.
· The further you get away from the city This zone is farmland.
Zone Three – (Alberton):
· One can find mostly slums and industrial parks here, it is not uncommon for large caliber weaponry to be brandished here with no repercussions.
· For a price though, you can rent personal security while there.
· The “king” controls this zone as well and has his own personal security force that he employs to keep the peace.
Zone Four – (Soweto):
· This cesspit and slum, is also the largest zone, and extends out to the Driefontein Mine
· This zone is controlled by slums Ganya Ulwazi, the self-proclaimed “King of the Slums”. As such no work gets done without his approval and assistance.
· This zone is mostly comprised of tightly condensed shacks.
Zone Five – (Roodepoort):
· This is all lower-class with a few strips of slumlands near the south
· This zone is mostly farmland and that land acts as a barrier from the slum of zone 04 and the nicer zone 06.
· Parts of the southern region and the farmlands of this zone are controlled by the “King” and his “Pretorian Guard”
· It is crucial that the food crops are maintained and defended.
Zone Six – (Steyn City):
· One of the smaller zone, it is sandwiched between Pretoria and “The Cradle Game Reserve”
· It has some of the best gardens in any of the outer zones and a lower-class population that works diligently to keep and maintain the look. However, they do not take kindly to visitors or tourist.
· Everyone here feels a duty to pitch in and help out.

Organized Crime:
· Most of the criminal activities are handled by the gangs of Pretoria
o They constantly work together to make sure not one gang gets too big to take control, and this is all rumored to be orchestrated by one man. The “King of the Slums”
o There is a rumor that this is enhanced by the vast wealth exchanging hands and no one wanting to rock the boat
· The Metropolitan Police Force is also a well-paid elite subsidiary of Lone Star and does its best to keep crime to a minimum throughout the city and the subsequent zones.

Gangs:
There are three main gangs within the city of Pretoria and one that plies in criminal activities but rumored for the good of the people…sort of like the old stories of Robinhood.
· The “Hard Time Kids” reside in Alberton (Zone 03) and are the original gang before the schism that broke the most powerful into the two most powerful and largest in their respected cities.
o The “Bucket Brothers
· The “Tusks” that reside within Pretoria are a colony gang that broke away when those from Cape Town started allowing non-ork and non-trolls into their ranks. They reside in Styen City (zone 06)
o Like their counterparts, they are too violent to work with any minor gangs for too long.
· The “Stutzer” are a white only branch of the Humanist Poli-club that works exclusively in South Africa. They reside mostly in Kempton Park (zone 02). They attack everyone that isn’t human and white.
o The “5th Reich” is a German only branch of the Stutzer and a lot of members are in both gangs, you must speak German as a natural language and be able to trace your lineage. It is rumored that they are the ones that are actually in command.
· The “Pretorian Guard” are as much a gang as any other group of misfit criminals. They reside primarily in Soweto (zone 04), but their reach extends all the way into the capital and inner circle. They act as defenders of the people more than violent hoodlums.
o The king is a Wakyambi (elf) and is believed to have been in the city before everything went down 60+ years ago. Thus, he has a lot of pull and influence within the city and its residence.
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Zulu Nation:

Far to the east along the coast is the home of the Zulu tribal Nation of Elves. Visitors need to get special permits to travel past their boarders into their capital of New Hlobane; and even if you are an elf your chances are not good. There are even Wakyambi that are not even allowed to enter. Being banished is a fate worse than death to most nationals.
The N3 is the highway that cuts through the capital of New Hlobane
<>
Leadership (movers and shakers):
Celogal Xanth (m (elf) Prince)
Eragor Kant (m (elf) National Military General)
Larry Walker (m (elf) Chief City Relation Advisor)
Arien Lace (f (elf) Chief Royal Attendant)
Grant Evans (m (human) Pretoria Diplomat and Ambassador)
Yalaris Moot (f (elf) Cape Town Diplomat and Ambassador)
Camanchi (f (shapechanger) Willowton District Alderman)
Wami Chundo (m Lincoln Meade District Alderwoman)
Olas Munga (m (elf) Loop District Alderman)
Reidrey Hado (m (ork) Downtown District Alderman)
Eris Jalamba (f (elf) Clarendon District Alderwoman)
Popau Lolula (m (elf) Scottsville District Alderman)

Neighborhoods:
These areas are broken into districts that each have a representative on the “High Seats” these members along with the price oversee the affairs and direction that the city will take.
· Willowton
o This district is northeast of the loop and is comprised mostly of industrial factories and the slums that surround them. When one pictures slums, they picture Cape Town’s Longmarket or Pretoria’s Soweto neighborhoods, but this would be more like lower-class in those cities. The nation of Zulu prides itself on maintaining their empire.
· Lincoln Meade
o This district is located east of the loop and is comprised of middle-class families and large parkland, that of which rivals the loop. It is one of the newer districts and is still in development, thus the lush natural aesthetics that still remain.
· Loop
o The Loop is the district that binds all the other districts together, it is at the center of the city and all the major roadways converge in this area. It also has the most parks and gardens of any other district.
· Downtown
o This district is northwest of the loop and is all larger buildings and vertical gardens. The city is surrounded by an unrelenting jungles with many unpleasant creatures and this makes it hard for farmers to keep land safe. So downtown has become the largest food depository in all of the nation. At least 2/3rds of all the high rises have some sort of agriculture built into them.
· Clarendon
o This district is located north-northeast of downtown and is mostly middle-class single-family homes broken into suburbs. Most of the working class live in this zone and the houses are the oldest in the city.
· Signal Hill
o This district is west of downtown and the loop and is a gated community and a small town in unto itself. It is also where the royal family lives in their castle and surrounding them are the uber-elite mansions.
· Scottsville
o This district is located south of the loop and is includes mostly tightly packed lower-class suburbs and a few middle-class houses sprinkled throughout the area of those that haven’t moved out yet. This district also has the most apartment complexed save for downtown.

Organized Crime:
· It is alleged that technically there is no organized crime within the Zulu nation. This is speculated with rumors and whispers that the Zulu nation is in fact a criminal organization that actually controls the nation.
· This conspiracy theory is backed by stories of Zulu nationals in other parts of the country intertwined within other criminal networks.

Gangs:
· The “Pack” is the only one main gang within the city boundaries and it likes to keep it that way. They are rumored to be unofficial defenders and protectors of the city and the nation. They can be found throughout the whole nation.
o It is mostly comprised of shapeshifters and unbound spirits
submitted by cgibboney to Shadowrun [link] [comments]

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A New Wave of Unparalleled Dining. Dive into Ocean’s fine selection of delicious restaurants in AC, that make any special occasion memorable. Featuring delectable menu options from Amada, American Cut, Dolce Mare and Harper’s. Whatever you’re craving, we have you covered. Ocean Resort Casino main section: This casino is located in Atlantic City, New Jersey. Ocean Resort Casino has a total of 1945 slots and 99 table games for your enjoyment. World Casino Directory also books hotel rooms in the major casino resorts in Atlantic City. Browse our gallery of pictures of Ocean Resort Casino or read recent headlines about Ocean Resort Casino on our site. 636 reviews of Ocean Casino Resort "A stunning resort! An honor to be back in such a beautiful building that really didn't need much changing, as far as the resort operation goes that HAS been changed and definitely for the better! Cafe 500 is a great place for a quick bite to eat, bar tenders Joe and Mark were very friendly and helpful and enthusiastic to greet customers on the first day. Quinault Beach Resort Ocean Shores Hotel & Casino. Call us 1-888-461-2214. Emily's Dining - Closed TFN. Emily's has the atmosphere and breathtaking views with panoramic vistas of the ocean from any table. Award winning chowder; Quinault Pride Seafood; Voted ’Best Fine Dining’ restaurant; The rooms at Ocean Casino Resort feature a flat-screen TV, a glass enclosed shower and floor to ceiling windows with Ocean and City views. There are various bars, cafés and restaurants options, such as American Cut and Dolce Mare, Harper's, Café 500 and Zhen Bang Noodles. Enjoy a variety of take out options at Ocean Casino Resort in Atlantic City! Dine on delectable dishes from Harper’s, Rocco’s, Zhen Bang, Pit Boss and more. EXPLORE. Restaurants near Ocean Resort Casino, Atlantic City on Tripadvisor: Find traveler reviews and candid photos of dining near Ocean Resort Casino in Atlantic City, New Jersey. Dolce Mare is a modern Italian restaurant that captures the effortless elegance of seaside dining by delivering a fresh take on Italian classics such as handcrafted pastas, seafood risotto, and meatballs over creamy polenta. Whether lingering over a Negroni or a decadent meal with the best ocean views in Atlantic City, Dolce Mare is the perfect Restaurants near Ocean Casino Resort, Atlantic City on Tripadvisor: Find traveler reviews and candid photos of dining near Ocean Casino Resort in Atlantic City, New Jersey. Ocean Resort Casino boasts 138,000 square feet of gaming excitement featuring 1,945 slots and video poker, 99 table games including an 8-table poker room, an Ocean Premier players lounge overlooking the ocean and at the center of it all - a 7,500 square foot William Hill Sports Book complete with a 24/7 center bar which is surrounded by a state-of-the-art video wall.

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Ocean Casino Resort Atlantic City re-open to the public ...

Take a tour with me in Ocean Resort Casino 1 bedroom suite Come along for the ride as we experience the massive Ocean Resort Casino Floor! From the first floor to ceiling windows on a gaming floor, to the High Limit ... Tour and Review of Ocean Casino Resort Atlantic City - HQ2 Nightclub, Villains and Saints Restaurant, Hyatt Hotel Atlantic City - A complete review of the Oc... Best CasinoBest RoomsBest Hotel LobbyBest CompsHotel Where You Feel Luckiest.Book your getaway at www.theoceanac.com Ocean Resort Casino-Virtual Tour-Atlantic City’s Brand New Ocean Resort Casino -Atlantic City Vlog # 21st Music-By Ikson-outside2nd Music By ehrling-dance wi... Experience the ocean as it was meant to be! As the tallest building in Atlantic City, the landmark Ocean Casino Resort offers unparalleled ocean views in its... Terry Glebocki, CEO of Ocean Casino Resort Atlantic City re-open to the public After only six months of operation, Atlantic City's Ocean Resort Casino is changing hands. It's the latest indication that the New Jersey seaside resort may ... Hi Everyone, First thanks for watching, I was excited to be invited to check out the Brand new Ocean Resort and Casino, this was the Former Revel Hotel in At... www.theoceanac.com

what restaurants are in ocean resort casino

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