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A community for Ex-Ahmadis, Questioning Ahmadis, and those who simply wish to Learn.

We are a group of Ex-Ahmadis who wish to create a space for anyone who has left Ahmadiyya, is questioning, or simply wishes to learn. This is a place to share and discuss your findings on the sect. Together we hope to unveil Ahmadiyya and share what is often unseen by many, hidden from the public.
[link]

Age of Empires: Definitive Edition

The official reddit community for Age of Empires: Definitive Edition developed by Forgotten Empires as well as the original version of Age of Empires and its expansion Rise of Rome developed by Ensemble Studios.
[link]

Hidden Object Games

A subreddit about hidden object type casual games.
[link]

In 10 years I've gone from waiting 5 minutes for a web page to load to downloading windows 10 on my pc while netflix plays on my ps3 in the background and I watch YouTube on my mobile

submitted by Mister_Johnson_ to Showerthoughts [link] [comments]

[Web, Beta] StashVid - Download Youtube videos and save them to your PC

Would love to get any feedback on this small web app I've made. In addition to downloading YouTube videos, the app works with many other sites, including some that other rippers I've used don't (Apple Trailers for example). Let me know what you think!
submitted by masaq to alphaandbetausers [link] [comments]

[Mobile Gaming] How the Nyan Cat led to the death knell for a popular mobile game- the downfall of RWBY Amity Arena.

Note: Many of the links are to the Amity Arena Library, a website devoted to the game which includes tracking the history of it through patchnotes and a running history of what cards entered and left the meta. Their website was a valuable resource for this post.
Mobile gaming has taken off like a wildfire since the advent of the smartphone boosted the average processing power a phone could carry. Initially it took the form of crossing over older, more easily runnable games onto the mobile market to... mixed success, but in recent years we've seen both the West and East use mobile gaming to replace the old fashioned movie tie in game. It's easily accessable, has a much wider reach than consoles or PC, you can take it on the go and standards are inherently lower for mobile games than they are a full 60 dollar game.
Since the 2010s, mobile gaming has shifted to what's called the "Freemium" module. The game itself is free to download and start playing, but is insideously designed with obnoxious paywalls or artificial limiters put in place to limit how much you can play each day. If the game is part of a pre-existing franchise, additional money can be made through a premium currency or a chance to obtain high-powered units by rolling a slot machine random chance mechanic. And thus, gacha gaming was born. This sub has had several threads in the past on high profile gacha games, such as the monolithic Fate Grand/Order, Pokemon Go or Genshin Impact. One of the more popular things to roll for in gachas as a consequence is wallpapers for your homescreen, especially for high-grade units as they're usually animated to move a little bit on the homescreen. Today we're looking a low to mid-tier gacha game that rose and fell with the advent of one catgirl. Let's talk RWBY.
RWBY is an online web anime made by Rooster Teeth focusing on four prospective monster hunters who get embroiled in a world-spanning shadow war. It's of debatable quality in matters of animation, combat, voice acting, story, worldbuilding, romance, and it's kind of a little racist if I'm being honest, but one of the major positives of RWBY is that the series tends to have good character design. Series creator Monty Oum set in the guidelines for the show while making it that most if not every design should be made to be cosplay friendly, hence why most of the outfits have things most costume designers haven't heard of like... pockets. And Rooster Teeth, above all else, likes making money. So they know people like RWBY's character designs, enough so that in 2017 plans were made to release a gacha game themed around RWBY called Amity Arena, which would be developed by Korean company NHN Entertainment.
Amity Arena is a PvP tower defense game. Each player controls two turrets and a tower and has three minutes to use units themed from the show to destroy the other player's structures. Whoever took out more wins, destroying a tower is an instant victory. When the game launched, it had three tiers for units- Common (generally held for mooks or low-tier characters in the show), Rare (roughly protagonist-level or elite mooks go here) and Epic (High tier characters usually with an active ability that did lots of damage or stopped enemies in their tracks). The game launched in October 2018 to generally positive reviews from both mobile game players and RWBY fans alike. Fans were happy to get a lot of new official art for the characters in the game and the base gameplay loop was fun. Criticism at the time was largely themed around the lack of content besides PVP matches and some issues with the meta but overall, the launch went well. Each month, the developers would add new units, including popular characters like Neopolitian, Cinder Fall, Zwei the dog, and more.
But everything changed with February 20th 2019, which introduced Neon Katt, the titular catgirl (RWBY characters are themed around fairytales, except for Neon, who is themed around Nyan Cat, and her partner Flynt Coal, who is themed off a potentially racist joke made by Rooster Teeth).
Neon is a character from RWBY Volume 3 who's part of a team that RWBY face during a tournament arc. Her partner, Flynt Coal, was part of the game at launch, and Neon would join him a few months later. Neon in the show is a cocky fighter who taunts the heroes and zips around on rollarskates, which in-game is represented by Neon skating towards the nearest enemy structure to her and hitting it, while all units within a radius of Neon are taunted and provoked into attacking her above all other targets unless they-selves are coded to hit structures. On its own, not a bad idea for a unit, but Neon came with four big caveats:
From the word go, Neon is an unpopular unit; she's clearly overbalanced and elements such as the Disco Bear glitch have players thinking she'll have to get knocked down in a nerf- she'll either be made slower, more expensive, or able to die pre-hitting a structure, right?
Neon doesn't show up in the next patch. Instead, before she's fixed, an entire new class of units called Legendaries are introduced, and this is where the game goes full gacha. Legendaries were meant to represent the highest tier characters in the game, the ones who were either the most popular characters or the highest-tier fighters in the show. Or in some cases, the popular ships such as combo cards for White Rose (Ruby/Weiss), Bumblebee (Blake/Yang) and Flower Power (Ren/Nora). Legendaries, representing their value, were impossibly rare and had an infinitely small chance of actually appearing (The most reliable method was to buy the premium chests and hope you'd roll a Legendary, which often cost tons of money), and if you did get one, there was no way to guess which Legendary you'd actually get. Some such as White Rose and Adam were high tier units, others like Hazel or Checkmate were... kinda broken at launch. The playerbase isn't happy at this, especially as free to play players are left out in the cold and reliant on the game giving them high tier units effectively out of pity.
Neon would get a small nerf in the April patch which lessened her taunt range and killed the Disco Bear meta, but her invincibility would be left untouched, even as players submitted feedback regarding how to make it more efficient. The official Amity Arena discord has a weekly feedback section on Tuesdays where players could submit up to four suggestions on how to nerf/buff units and general requests for quality of life such as "Can this character get a new skin from this part of the show," or "Can we have an option to lower music volume that's not just muting all music?" (they never did add that second request) Neon would then remain in this state until the November patch, despite constant weekly requests for a Neon rework, and all it would do is make Neon functionally mortal, in that she had a flat shield bar of 20 that would be lowered by one for each attack before the next hit would kill her. Neon could now die... but your chances of actually doing enough damage to stop her were slim, and regardless, you were now at a serious Aura defecit.
It took seven months for this one unit to get a substantial nerf, all while the game added new units every week and the number of units being affected by patches each month began to gradually sink. To round up some of the major issues people had with Amity that developed throughout 2019 alongside Neon's general existance making life hell:
Unfortunately, the Novemember patch did little to stop the problems with Neon, and a new problem would rear its head for Christmas: Jinn. This unit embodied many of the problems players had: She was a Legendary so it would be hard for free players to get her, and only added to the sheer number of Legendaries that were out there. She was another structure card, and she was horrifically broken. Stopping time for seven seconds in an area around any friendly units, Jinn broke the game overnight, with players horrified at how little playtesting she'd clearly had. Most chip units now couldn't damage structures as Jinn simply could stop time and freeze the turret for the duration of the attack. And to make matters worse? She cost two Aura, meaning it was very easy to cycle a deck and start Jinn spamming.
And yet at two aura she was still one of the only cost-efficient Neon counters... until they patched her to be worth three Aura instead. Talking of the feline menace, January saw Neon get a HP nerf that set her shield at 14. Finally, Neon could be realistically be taken out, still at an Aura defecit but at least it can be countered and now they just have to raise her Aura- why are you buffing her game?
Less than a month later, Neon got, of all things, a buff. Her HP shield was set at 20, and her attacks now did double damage. This is around the point where a lot of players begin to suspect the developers aren't listening to feedback and more long-term players dip out or drop the game. Neon got touched one more time in April, which slowed her down (which itself was a problem as Neon's lessened speed on spawn simply made her better at generating aggro), she dealt 10% less damage and made it somewhat easier to hit her enough to kill her, but a new problem was on the horizon. Because Neon was now no longer the game's White Whale for patches.
Meet the White Fang Gunner Barracks. Added in September 2019, the Barracks fell under many player's radar simply because they were horrifically undertuned. Their gimmick was that every few seconds, a White Fang Gunner would spawn, with three spawning on death. In April, as Neon got her last appearance in the patches, the Barracks got a huge buff and became the centerpiece of the meta; they now spawned two Gunners, which made them immensely valuable for just five Aura. You could overwhelm many anti-swarm units before they had a chance, and shred your way through turrets.
The Barracks would then go six months before this overtuning was rectified, barring one nerf in August that lowered their health to try and stem the tide of units. To sum up every other thing that went wrong during the year meta-wise:
As OctobeNovember comes in, the players are getting more and more furious. The weekly feedback includes a near constant demand for an acknowledgement from the developers given how often it feels like the feedback is being ignored. The social media team get caught several times hyping up how the coming patch would address player concerns, only for said patch to lack those units. The meta has been locked down to the Xiong Family, Flynt, Launcher Nora, Spider-Mines and the hell-cat herself in Neon. Everyone runs at least one of these, people run meta decks not because they want to, but because it's the only way to have a chance of victory.
And then in December, things implode. The patch for the month was set to launch on December 10th with the monthly event missions. But when the clock rolls around, the event missions (which usually take about two weeks to do if you're doing as many as you can a day)... has a six day timer. And the update doesn't come out. The art team doesn't release new unit art. The shop has no special timed bundles. There's no patch notes. And then the Twitter team who've been hard carrying the game through... actually talking to the players and acknowledging the grievances they have... admitted that they don't know what's going on either. The best guess is that the devs have come down with Covid, but no statements to confirm or deny this leave it as guesswork. The timer eventually got reset and people could do the event, but then on Christmas itself, another issue.
Ruby has appeared in the plaza on Halloween (her canonical birthday) and Christmas, and if you go talk to her you get free stuff. But on Christmas people, people discovered that Ruby was talking as if you'd already talked to her. Because they hadn't updated Ruby yet for 2020. She still thought it was 2019 so if you'd talked to her then for goodies, she had none now. They patched it eventually but a lot of people didn't see this fix before the timer ran out to get the free stuff.
Some have resorted to memes to cope with the fact that the game just seems to have died out of the blue. Others have been trying to desperately rally the players and find a way to save it. Some resorted to friendly mockery of the whales who'd spent thousands on a game that seems to be dying (seriously though gacha games need to curb this shit but they won't because whales are godsends for their bank balances).
If the game doesn't get an update in January then two months without new content will mark the end, and the already significant playercount drops will only increase. And it's hard to say if any one thing could have turned Amity Arena's fate around beyond just "Have a better balancing team who can respond better to feedback." Neon began the time of death, but by the time December rolled around the meta was in a horrifically toxic place where if you wanted to make any progession, you had to get down and dirty with the pigs. The team just constantly failed to balance problem units outside of their emergency hotfixes of Jinn, and more often then not they went after units and buffed or nerfed them at random going off playcounts to determine what needed fixing instead of the actual written feedback they were getting. It's clear from the references to the show and some of the attempts to reach out to the community that at least one person in the team genuinely wanted to make the good appealing to RWBY fans, but somewhere during the game's lifespan, they lost their way. Less focus needed to be put on how to milk the players, and instead focusing on making a game sustainable and enjoyable enough to warrant the cosmetics and emotes. The game's failure ultimately isn't on the playerbase. It's on the people who were actually making the game who chose to slack off because they thought it acceptable to do so.
Thanks for reading.
EDIT: HOT OFF THE PRESSES, I JUMPED THE GUN
Had I waited one more day, my story would have had a far more sudden ending, as the game just announced its shutdown for January.
RIP.
submitted by GoneRampant1 to HobbyDrama [link] [comments]

TOP 5+ FREE Streaming Software and TOP OBS Plugins (also for podcasting)

Want to know some of the best and FREE plugins to upgrade your stream! I’m really just typing this because the title is self-explanatory. Take a look below to download all these free tools and learn about why they’ll improve your stream. I’ll link to a video below, so you can set these up watch and boom…
*Now some of you may have heard of and use these but I’m sharing this for those who may not already know!
MOVE Transition is a free transition and filter that is hugely useful. It give a professional effect when you transition from scenes by animating and scaling your sources from scenes. And all you need to is install it and click a few buttons, in 3 mins you’re good.
TDR NOVA is a free VST Plugin for your mic input. This thing is huge and pretty easy to set up. It is a dynamic EQ and I use this to make my voice sound more for broadcasting and reduce unattractive sounds on the listeners end like sharp “S” and popping “P” when speaking.
POLYVERSE Wider is a free VST Plugin for your mic input. It’s subtle but very useful especially to bring that professional audio quality to your stream. This is used to spread your mono mic output and spread it “wider” by spreading it by the percentage you set to left and right… which makes your voice sound a lot more full from the listening end.
Voicemeeter Banana is FREE software that in a nut shell lets you separate and adjust the volume of all your Audio sources like game, Spotify, discord, pc sounds. Then in this software you you can send to your speakers or headphones AND also to OBS for perfect control. All with a few clicks of a button. I’ll put a YouTube tutorial link below.
You should also download and install the VB-Audio Virtual Cables. I recommend to get all 5 Virtual Cable + Virtual Cable A+B + Virtual Cable C+D
StreamElements Sideways Chat Widget TWITCH or MIXER ONLY (by MrBoost) + THX Nutty … I learned this from Nutty and I’ll link to his tutorial below. It’s so easy. You basically go to stream element and link twitch, this creates a browser source you bring into OBS and that’s it.
Touch Portal is a free web-based stream deck essentially. You can link your phone but do not need to. I use this as an app on my pc that controls my OBS with Twitch channel points and chat commands. It’s super easy to set up! You can make viewers activate media or switch scenes or toggle sources. This thing has unlimited uses. So dope.
Lastly, DAVINCI RESOLVE is a free video editing software that is easy to use and a must have… easy export settings and great for podcasters as well.
I tried to keep this short and sweet and Prly could’ve done a full post for each but hope this helped and I’ll throw some links below! Thanks!
submitted by _conor_evan to obs [link] [comments]

''I was brainwashed'' - How and why the Right dominates YouTube

Most of us have been exposed to Right-wing YouTube by this point, be it by more neoconservatives like Dennis Prager to people more to the Right like Mark Dice and some of us have even fell into what is called the ''Alt-right pipeline'', a phenomenum that affects mostly young YouTube users and could play a role in the rise of radical right politics.

Does the Right even dominate YouTube?

That's a more complicated question, however, it's undeniable that there are more Right-wing channels than Liberal and Left-wing ones (See below for sources). However, even if the Right didn't dominate YouTube, it wouldn't matter because the ''Alt-right pipeline'' would still be there and the radicalization effect would continue. You could argue that because of late night shows and more mainstream YouTubers the Left and/or Liberals dominate in views while the Right has its force in numbers.

Which types of rightists are there on YouTube?

According to one study by a Brazilian university there are about three prominent YouTube right-wing communities and according to them:
According to Nagle, these communities flourished in the wave of “anti-PC” culture of the 2010s, where social-political movements (e.g. thetransgender rights movement, the anti-sexual assault movement) were portrayed as hysterical, and their claims, as absurd [30]
- Auditing radicalization pathways on YouTube, UFMG, 2019
Also according to this study one could divide these communities into:
[...] the Intellectual Dark Web, the Alt-lite and the Alt-right. We argue that all of them are contrarians, in the sense that they often oppose mainstream views or attitudes .
According to the Anti-Defamation League:
The alt right is an extremely loose movement, made up of different strands of people connected to white supremacy. One body of adherents is the ostensibly “intellectual” racists who create many of the doctrines and principles of the white supremacist movement. They seek to attract young educated whites to the movement by highlighting the achievements and alleged intellectual and cultural superiority of whites. They run a number of small white supremacist enterprises, including organizations, online publications and publishing houses. These include National Policy Institute, run by Richard Spencer; Counter Currents Publishing, run by Greg Johnson; American Renaissance, run by Jared Taylor; and The Right Stuff, a website that features numerous podcasts with a number of contributors.
- Alt Right: A Primer on the New White Supremacy, ADL
So we have the YouTube alt-right, a group of white supremacists, white nationalists and in the even more radical subset of them, Neo-Nazis. (The Right Stuff is an explicit Neo-Nazi website)
But what is the Alt-lite? Well, according to the same study:
The term Alt-lite was created to differentiate right-wing activists who deny embracing white supremacist ideology. Atkison argues that the Unite the Rally in Charlottesville was deeply related to this change, as participants of the rally revealed the movement’s white supremacist leanings and affiliations [8]. Alt-right writer and white supremacist Greg Johnson [3] describes the difference between Alt-right and Alt-lite by the origin of its nationalism:"The Alt-lite is defined by civic nationalism as opposed to racial nationalism, which is a defining characteristic of the Alt-right". [...] Yet it is important to point out that the line between the Alt-right and the Alt-lite is blurry [3], as many Alt-liters are accused of dog-whistling: attenuating their real beliefs to appeal to a more general public and to prevent getting banned [22,25].
So the Alt-lite is a supposedly more ''moderate'' form of the Alt-Right.
And finally we get to the Intellectual Dark Web (Best known ad the IDW), which is according to the study:
The “Intellectual Dark Web” (I.D.W.) is a term coined by Eric Weinstein to refer to a group of academics and podcast hosts [42]. The neologism was popularized in a New York Times opinion article [42], where it is used to describe “iconoclastic thinkers, academic renegades and media personalities who are having a rolling conversation about all sorts of subjects, [. . . ] touching on controversial issues such as abortion, biological differences between men and women, identity politics, religion, immigration, etc.
It continues:
The group described in the NYT piece includes, among others, Sam Harris, Jordan Peterson, Ben Shapiro, Dave Rubin, and Joe Rogan, and also mentions a website with an unofficial list of mem-bers [7]. Members of the so-called I.D.W. have been accused of espousing politically incorrect ideas [9,15,26]. Moreover, a recent report by the Data & Society Research Institute has claimed these channels are “pathways to radicalization” [24], acting as entry points to more radical channels, such as those in Alt-right. Broadly, members of this loosely defined movement see these criticisms as a consequence of discussing controversial subjects [42], and some have explicitly dismissed the report [40]. Similarly to what happens between Alt-right and Alt-lite, there are also blurry lines between the I.D.W. and the Alt-lite, especially for non-core members, suchas those listed on the aforementioned website [7]. To break ties, we label borderline cases as Alt-lite.
So we have the IDW, which is more politically incorrect but are not as extreme as the Alt-lite (Although lines between those become blurrier the farther right you are on the IDW).
To finish this section, I will give a brief summary of each group:

The QAnon rabbit hole

47% of Americans have heard about the QAnon conspiracy theory and according to a September 2020 poll, 56% of Republicans believe that it is mostly or partly true, which is a terrifying thing. 25% of Americans heard of the conspiracy through social media sites, which includes YouTube, so it can be assumed that YouTube did play a role on spreading the QAnon conspiracy theory.
This all said, social media makes the QAnon conspiracy even worse, as it is able to spread even more than it would in a world without it.

Why does the Right dominate YouTube?

Rhetoric and algorithm, there is significant proof that the YouTube algorithm has played a role on radicalizing people. (One possible reason is because of the high number of Right-wing channels. The other reason is rhetoric: Conservatives and people on the Right in general, have a better rhetoric. This isn't only conjecture, this is confirmed on studies:
[...] speakers from culturally liberal parties use more complex language than speakers from culturally conservative parties. Economic left-right differences, on the other hand, are not systematically linked to linguistic complexity.
- Liberals lecture, onservatives communicate: Analyzying complexity and ideology in 381,609 political speeches, University of Amsterdam, 2019
So in a nutshell, Right-wing YouTube channels are more present because of simple rhetoric. (This isn't saying that Right-wingers are dumb, only that their rhetoric is more simple and persuasive)
You could also say, more broadly, that populist rhetoric is persuasive because it appeals to emotionality in a stronger way than most other rhetorics do.

How to deradicalize people that fell on the Far-Right rabbit hole

It's not that easy, I myself went through the Alt-Right pipeline and only left it through Breadtube who deradicalized me but then radicalized me to the far-Left and this sub deradicalized me to the centre. So yeah, it's not an easy thing, but exposure to other media can help. Emotional support can also help, as many people fall into this pipeline by loneliness and other emotional distresses.

What should be done about this?

Ban the Alt-Right, deplatforming does work and there's evidence to support it (Sources below).
Many of those people will criticize this solution as being ''anti-free speech'', but always remember (As Natalie Wynn once said) ''Fascists have a right to free speech, but they don't have a right to a megaphone''.

Conclusion

There is a big Right-wing presence in YouTube and a far-Right one, which is a cause for concern.

TLDR

The Right practically dominates YouTube, is spread throrough many different groups including Alt-Right ones, has a significant QAnon presence that was reduced in the October purges (Thankfully), dominates because of more simple and populist rhetoric, it is not easy to deradicalize people who fall prey to this rhetoric and the only sane solution is deplatforming those who are on the far-Right.

Sources

https://firstmonday.org/article/view/10108/7920
https://arxiv.org/pdf/2011.12843.pdf
https://www.nytimes.com/2017/08/03/magazine/for-the-new-far-right-youtube-has-become-the-new-talk-radio.html
https://www.vice.com/en/article/3dy7vb/why-the-right-is-dominating-youtube
https://www.hsdl.org/?view&did=847118
https://www.researchgate.net/publication/342113147_The_YouTube_Algorithm_and_the_Alt-Right_Filter_Bubble

Does the Right even dominates YouTube?:
https://intpolicydigest.org/2019/01/12/the-right-wing-vs-the-left-wing-on-youtube/
https://arxiv.org/pdf/1912.11211.pdf
https://gijn.org/2019/10/28/how-they-did-it-exposing-right-wing-radicalization-on-youtube/
https://www.isdglobal.org/isd-publications/canada-online/
https://dl.acm.org/doi/abs/10.1145/3351095.3372879?download=true
https://www.tubefilter.com/2019/08/26/youtube-radicalization-pipeline-alt-right-content-cornell-university/
https://www.technologyreview.com/2020/01/29/276000/a-study-of-youtube-comments-shows-how-its-turning-people-onto-the-alt-right/
https://firstmonday.org/ojs/index.php/fm/article/view/10419/9404 (Study criticized)
https://www.tubefilter.com/2019/12/30/youtube-radicalization-study-extremist-content-wormhole-rabbit-hole/
https://www.cnbc.com/2019/12/30/critics-slam-youtube-study-showing-no-ties-to-radicalization.html

Which types of rightists are there on YouTube?:
https://arxiv.org/pdf/1908.08313.pdf
https://www.adl.org/resources/backgrounders/alt-right-a-primer-on-the-new-white-supremacy
https://rationalwiki.org/wiki/The_Right_Stuff (I know, RationalWiki, they are a good source on the far-right though)
The QAnon rabbit hole:
https://www.pewresearch.org/fact-tank/2020/11/16/5-facts-about-the-qanon-conspiracy-theories/
https://www.forbes.com/sites/tommybee2020/09/02/majority-of-republicans-believe-the-qanon-conspiracy-theory-is-partly-or-mostly-true-survey-finds/?sh=691866df5231
https://www.pewresearch.org/fact-tank/2020/03/30/qanons-conspiracy-theories-have-seeped-into-u-s-politics-but-most-dont-know-what-it-is/
Why does the Right dominate YouTube?:
https://theconversation.com/youtubes-algorithms-might-radicalise-people-but-the-real-problem-is-weve-no-idea-how-they-work-129955
https://arxiv.org/abs/1912.11211
https://onlinelibrary.wiley.com/doi/pdf/10.1111/spsr.12261

What should be done about this?:
http://comp.social.gatech.edu/papers/cscw18-chand-hate.pdf
submitted by Unnaturalmilk02 to neoliberal [link] [comments]

I have a windows 10 mobile phone. Where do I get the youtube app?

It's not on the store. And also, can I install chrome on this?
submitted by eye_one_two_die to windowsphone [link] [comments]

Watch Dogs: Legion - Review Thread

Game Information

Game Title: Watch Dogs: Legion
Platforms:
Trailers:
Publisher: Ubisoft
Review Aggregator:
OpenCritic - 75 average - 62% recommended - 91 reviews

Critic Reviews

3DNews - Алексей Лихачев - Russian - 9 / 10
Watch Dogs: Legion doesn't have the main protagonist, instead we have a city full of oppressed and tired people with their own stories. Other than that this is the usual Watch Dogs game and fans of the first two should be pleased with what it can offer.
ACG - Jeremy Penter - Wait for Sale

Video Review - Quote not available

Ars Technica - Kyle Orland - Unscored
In the end, the London of Watch Dogs: Legion feels a mile wide but only a few feet deep. What promises to be endless variety in character choice and hack-driven gameplay options quickly boils down to the repetition of the same old gameplay and plot tropes.
Attack of the Fanboy - Diego Perez - 3.5 / 5 stars
Watch Dogs: Legion is incredibly ambitious, but the play as anyone system needs a little more work. The story suffers from the lack of a central protagonist, and it's hard to get attached to any of your characters when the character models and animations are stiff and robotic. Still, there's a lot of fun to be had in futuristic London.
BaziCenter - Bahram Bigharaz - Persian - 6.5 / 10
After so much anticipation, Watch Dogs: Legion is finally here, failing to impress. Almost every single problem that prevented the 2 previous version to reach their full potential is still there, and the ability to play as all NPCs added even more issues to the game. Yes, the world is beautiful and you have all the freedom that you want, but as a game, Watch Dogs Legion is shallow and suffers from poor level and character design. A strong contender for the most disappointing game of the year.
Bazimag - Vahid Zohrabi Nejad - Persian - 5.6 / 10
Watch Dogs Legion is yet another open-world game like other Ubisoft's games, full of great ideas, but in action, they don't have enough depth and don't perform well in general. A soulless world with poor level designs and exhausting missions make a graveyard for the series's real potential.
COGconnected - Michael Chow - 75 / 100
Overall, Watch Dogs: Legion is a fun game with a nifty new mechanic that can be utilized in different ways in the future.
Cerealkillerz - Manuel Barthes - German - 8 / 10
Until now the story of Watch Dogs was an up and down, which doesn't change that much in Watch Dogs: Legion. The energy that went into the unique recruiting mechanic leaves a lot missing in the actual game world and the story, which makes the trip to london a bit cloudy, classic british.
Cheat Code Central - Jon Gronli - 5 / 5
Even though Watch Dogs Legion already gives you an impressive amount to do as well as a lot of options on how to do it, it’s still going to be growing. I can’t wait to see what’s coming next and how It is going to affect what’s already in place. I’m also looking forward to the multiplayer component, which I’m more than willing to write about when it comes out. So, come on. Join the resistance.
Console Creatures - Luke Williams - Recommended
Watch Dogs: Legion's Play as Anyone is an exciting mechanic and post-Brexit Britain is easily the best setting yet. However, Watch Dog: Legion's brilliance is hidden behind a fair amount of smog.
Critical Hit - Darryn Bonthuys - 7.5 / 10
Watch Dogs: Legion is a fascinating game, massively ambitious and crawling with technology that isn't just on the bleeding edge of what's possible, it's pure magic to see unfold. All of that may sound impressive but slick software and a bustling metropolis of people power can't hide the dull gameplay and shallow approach to the sandbox shenanigans of Watch Dogs: Legion. It's still a fascinating game to experience in short bursts, and it's going to be fascinating to see how Ubisoft evolves London to make it vox pop as a next-gen headliner.
Daily Star - 4 / 5 stars
One that is very English, packed full of wild and interesting characters, each with their own story to tell.
It’s a huge step forward in that regard and one that should be celebrated as it shows a way forward for video game development.
Digital Trends - Tom Caswell - 2.5 / 5 stars
While Ubisoft presents its best open world to date, the main gameplay hook falls flat.
Digitally Downloaded - Trent P - 4 / 5 stars
What players will find when picking up Watch Dogs: Legion is a game that is prepared for a long post-launch game-as-a-service experience. The additional DLC announced so far leans into the strengths of the game and established ideas that the series does well. The beekeepers, paintball guns and magician tricks all bring a sense of playful humour to the series, but it is worth noting that anyone who is (rightfully) tired of Ubisoft's content approach to games is going to find this one a very content-driven game.
DualShockers - Ben Bayliss - 7.5 / 10
Watch Dogs: Legion offers an incredibly vast recruitment system that wonderfully complements its hacking mechanics while boasting the darkest story in the series.
EGM - Michael Goroff - 8 / 10
Watch Dogs: Legion pushes through Ubisoft's generally noncommittal attitude towards storytelling and exploiting current events to create something that feels like a genuine shift, or at least the prototype of that shift. It might be a sloppy game in many regards, but Legion offers a novel way to experience an open world, with its interconnected NPCs and the introduction of permadeath to the genre.
Enternity.gr - Panagiotis Petropoulos - Greek - 8 / 10
Watch Dogs: Legion is much better in terms of depth and hacking and also comes with a huge living world. It's by far the best game of the series.
Everyeye.it - Alessandro Bruni - Italian - 7.6 / 10
Ultimately, while perfectly able to offer players a good number of hours of fun, Watch Dogs Legion fails to fully realize the potential of its basic concept, yielding to the flattery of an open world model that, at the end of the console generation, loudly requires more innovation.
GAMES.CH - Benjamin Braun - German - 89 / 100
Watch Dogs Legion mostly benefits from its rich game world in futuristic London. It's also fun to build a whole army of DedSec agents, using their special abilities within fight and stealth sequences or utilizing them on solving puzzles. It's not all roses concerning story or performance on current-gen consoles. Nonetheless it's the best part of Ubisoft's open-world hacker series so far.
GRYOnline.pl - Michał Grygorcewicz - Polish - 7.5 / 10
I had really low expectations and Watch Dogs: Legion turned out to be a pleasant surprise. It’s a decent action game with some cool ideas and mechanics that yield several dozens of hours of fun, prvided you like wandering around virtual cities doing the same thing over and over again.
Gadgets 360 - Akhil Arora - 8 / 10
Watch Dogs: Legion lacks a soul. It's also a passive game, since there's no active push-and-pull. Albion took over London, and now you push them out one borough at a time.
Game Informer - Marcus Stewart - 9 / 10
Legion offers a refreshing and fun change-up to the Watch Dogs formula that succeeds in letting players forge their own path like never before
Game Revolution - Paul Tamburro - 4 / 5 stars
Watch Dogs: Legion‘s beautiful London and its array of recruitable denizens make it one of the most enjoyable games of the year.
GameMAG - Александр Логинов - Russian - 7 / 10
On the one hand Watch Dogs: Legion is a revolutionary game with ambitious open world and thousands upon thousands of characters, probably created by some kind of neural network. The gameplay is fine, and if you love original Watch Dogs, you will feel right at home with this new title. But on the other hand Legion clearly lacks a strong narrative lead.
GameOnAUS - Royce Wilson - Recommended
There are some fantastic ideas in the game which mostly work, but also require an element of metaphorically ignoring the stagehands and the suspension of disbelief may simply be too much for many players.
GamePro - Hannes Rossow, Markus Schwerdtel - German - 79 / 100
Watch Dogs: Legion relies on a unique concept that offers many possibilities, but for which many compromises are also made.
GameSkinny - Mark Delaney - 8 / 10 stars
Watch Dogs: Legion throws out a decade of Ubisoft's cluttered-map open worlds in favor of exciting systems that deliver unique emergent moments consistently.
GameSpot - Alessandro Fillari - 8 / 10
Watch Dogs: Legion struggles with tone at times, but its empowering message about unity and justice still shines in a game that is as absurd as it is impactful.
GameZone - Cade Onder - 6 / 10
While it has its moments, Watch Dogs Legion doesn't have enough to feel like a fun place to escape to. The gameplay is too repetitive and too restrictive to allow for anything tremendously exciting over a long period of time. It's a game that shows all of its tricks within the first few hours and leaves you with nothing but jank for the remainder of your playthrough.
Gameblog - Rami Bououd - French - 7 / 10
Watch Dogs Legion is a fun title with interesting and clever gameplay.
Gamerheadquarters - Jason Stettner - 7.8 / 10
Watch Dogs: Legion is great, it features an intricately detailed open world London to explore where you can recruit basically anyone though the story could have been more intriguing and the performance while driving could have been better.
Gamersky - 不倒翁蜀黍 - Chinese - 8.5 / 10
Watch Dogs: Legion is the most ambitious and innovative one in the franchise. You can play as anyone and finish your job in any way. The open-world of future London is so beautiful and so well-crafted that I always can find something interesting to do.
GamesRadar+ - Alex Avard - 3.5 / 5 stars
Legion royally shakes up Watch Dogs' open-world template with a Play as Anyone mechanic that just about outweighs any headaches left by its rough edges.
GamingBolt - Shubhankar Parijat - 9 / 10
Watch Dogs: Legion is definitely the best game in the series so far- and dare I say, one of the most engaging and inventive open world games I have played in years.
GideonsGaming - Joseph Pugh - Unscored
Overall I'm having enough fun that I want to stop writing and go back to playing it, which is always a good sign. The recruit anyone system is working incredibly well, and it's super addictive. The simulation is impressive, even if I haven't determined how much of that simulation affects the gameplay yet. And the few design flaws haven't been enough to hinder my enjoyment after 16 hours. Here's hoping it remains that way as I continue working on my full review.
Glitched Africa - Marco Cocomello - 75 / 100
Watch Dogs Legion is not a bad game I just believe it was too ambitious for its time. The recruiting system could have been something great but instead its shallow and delivered cliche characters with no real purpose. Unfortunately, this does not help the gameplay and story much. There’s a lot of fun to be had here but if you start expecting more from it, you are going to be let down.
God is a Geek - Mick Fraser - 8.5 / 10
Watch Dogs: Legion suffers from a little jank in the tank, but the recruitment system is fantastic and there's just so much to see and do. The open world is full of detail, and the whole experience is full of heart.
GotGame - Dragos Dobre - 8 / 10
The post-Brexit dystopian London is exactly the right amount of craziness and fun I was expecting from a Watch Dogs game. Even though the original recipe hasn't changed a lot in the past few years, you can see the progress they made with Watch Dogs: Legion, polishing the game with every iteration.
IGN - Dan Stapleton - 8 / 10
Watch Dogs: Legion's bold use of roguelike mechanics in an open-world action game pay off in interesting ways, making this visit to near-future London feel more varied than the previous two games.
Impulsegamer - John Werner - 4.8 / 5
Without a doubt, “Watch Dogs: Legion” ticks all the boxes required to be a true Watch Dogs game, embracing elements from both previous games while brining its own flavour to the table.
Inverse - Tomas Franzese - 7 / 10
Watch Dogs: Legion pushes current-gen hardware to the limit, and suffers for it.
Life is Xbox - Dae Jim - 89 / 100
Watch Dogs Legion ‘play as everyone’ mechanic works brilliantly, this is a genre-defying feature and something that sets the game apart from its competition.
Marooners' Rock - Andrew Peggs - 8.4 / 10
Overall, I feel as if Ubisoft has dug back into what made Watch Dogs enjoyable to play. With some improvements to the overall gameplay and tweaks as time goes by, I can see others enjoying the game.
Metro GameCentral - 6 / 10
A disappointingly tame vision of a near future dystopia, that represents a perfectly competent use of the Ubisoft formula but falters in its attempts to add anything new to it.
MondoXbox - Andrea Giuliani - Italian - 8 / 10
Watch Dogs Legion keeps the series' base mechanics while enhancing the whole formula thanks to the higher gameplay and tactical variety provided by the huge choice of agents available. This has the downside of making every character pretty forgettable though, keeping us from establishing an emotional bond with any of them.
New Game Network - Alex Varankou - 65 / 100
Being able to Play As Anyone in Watch Dogs: Legion is impressive at first, but it becomes a detriment to the core experience that's in need of revitalization. The hacking and stealth infiltrations haven't changed a bit, and with repetitive mission design and numerous technical issues, this latest chapter finds DedSec in an identity crisis.
Nexus Hub - Sahil Lala - 8 / 10
Watch Dogs: Legion is more of the same Watch Dogs formula fans of the franchise have come to expect. There are additional gimmicks and features that round off the product and it’s a great game to spend time in. The mystery plot and the intrigue around finding out just who exactly Zero Day is and putting a stop to him is great and will easily keep you entertained for 50 hours or more as you explore London.
PC Gamer - Christopher Livingston - 80 / 100
Playing as anyone works great in Legion—once you've finally found the right group of anyones.
PC Invasion - Tim McDonald - 7.5 / 10
The connected, living world here is a genuine revelation, and it's well worth exploring if you're willing to mess around and make your own fun. It's just a shame that some of the vibrancy and depth of Watch Dogs 2 has been lost in the process.
PCGamesN - Dustin Bailey - 7 / 10
Richly realised systems and empowering abilities create a tremendously fun sandbox to dig into, but another toothless story ensures these flashes of brilliance never cohere, leaving Legion feeling less than the sum of its parts.
Pixel Arts - Arman Akbari - Persian - 7.5 / 10
Watch Dogs: Legion is a game that has been able to maintain diversity and difference among thousands of playable characters. However, along with the dynamic and detailed world, the game suffers from weakness in the design of the stages and unfortunately becomes repetitive and boring over time.
PlayStation Universe - Neil Bolt - 6 / 10
While Watch Dogs: Legion does the basics well and has a refreshing change of scenery, it moves backwards from Watch Dogs 2 in terms of characters and storytelling. It's still quite enjoyable to get up to tech-based naughtiness in London despite that, but the underlying open-world template Ubisoft keeps using ends up feeling overexposed here.
Polygon - Owen Good - Unscored
Watch Dogs: Legion’s cast of randos makes a surprisingly winning team
PowerUp! - Paul Verhoeven - 6.3 / 10
And that’s the real issue here: the previous game was a story and a damned good one. Watch Dogs Legion is a playground and a damned good one. All it took was a shift in priorities to make the open-world feel less like a world, and more like… well, a game.
Press Start - James Mitchell - 8 / 10
Watch Dogs Legion builds upon the solid foundation established by Watch Dogs 2 while adding its own ambitious twist with mixed results. Having literally every character playable is a gargantuan task, and from a gameplay perspective it works to cement Legion as the best Watch Dogs game thus far. Narratively speaking, however, it collapses under its own aspiration to offer an intriguing concept with spotty execution. Regardless, Legion is a triumph for making good on most of its lofty promise and a triumph for the series.
Rock, Paper, Shotgun - Nate Crowley - Unscored
While I may not identify with any of my guerrillas and their grab-bag backstories, nor feel any sense of real investment in the fate of DedSec as a whole, I’m still attached to this strange band of possessed berserkers. We’ve had a good time together, in this nonsense dystopian playground.
Rocket Chainsaw - David Latham - 4 / 5 stars
Watch Dogs: Legion brings new ideas to the franchise while keeping within the world of Blume Corp’s ctOS.
Screen Rant - Leo Faierman - 3 / 5 stars
The takeaway is this: Watch Dogs: Legion is an ambitious simulation which reliably fails whenever players push against its boundaries. Like the cargo drones which grant them the ability to freely fly, it hits an invisible ceiling that prevents players from soaring above London’s skyscrapers.
Shacknews - Donovan Erskine - 8 / 10
Watch Dogs: Legion is a hacking good time and a great addition to Ubisoft’s technology-based saga.
Sirus Gaming - Lexuzze Tablante - 7 / 10
Watch Dogs Legion tries so hard to innovate the franchise, but in doing so, it feels like a product that was either rushed or there was no love for it. Ubisoft Toronto did their best to give us a whole new Watch Dogs experience, but when the second installment of the franchise is the benchmark, it’s hard for me not to nitpick on these issues I find in the game. I love the franchise, but this isn’t the kind of innovation I’ve expected Watch Dogs to have.
Skill Up - Ralph Panebianco - Unscored
Watch Dogs: Legion is an ambitious title. Perhaps a little too ambitious. As much as certain parts of the game shine, you can't help but feel that the game is too clever by half.
Slant Magazine - Steven Scaife - 2.5 / 5 stars
It's difficult to escape a sense that the game's ambition far outstrips the number of unique people it can plausibly render.
Star News - Rod Oracheski - 4 / 5 stars
Watch Dogs: Legion sticks you in the shoes of characters you’d never have chosen otherwise, and it works more often than it doesn’t.
Stevivor - Luke Lawrie - 6 / 10
There’s some fun to be had in Watch Dogs Legion, but it becomes so repetitive that by the end of the game everything feels like a chore — one I was desperately wanting to be over hours before its credits rolled.
The Digital Fix - Andrew Shaw - 8 / 10
The best Watch Dogs game yet. While it's dragged down by long load times and some repetition, Legion is a hugely enjoyable game that offers players a level of freedom that is rarely seen in this genre.
The Game Fanatics - Trevor Paul - 8.5 / 10
Overall, Watch Dogs Legion is a ton of fun. There is so much to do and experience in this game and so many different ways to do it. The hacking puzzles are familiar but still fun and sometimes challenging. The real star of this game is the variety of characters you can recruit and the backstories that come with them.
The Games Machine - Simone Rampazzi - Italian - 8 / 10
Watch Dogs: Legion starts with some really intriguing background ideas, ideas that try to dig deep and to leave us with many more questions about the near future. The overwhelming control of a state willing to know everything about its citizens, however, does not prevent a few uncertainties about the gameplay, a sore note that prevents the game from shining as hoped. However, it remains an enjoyable offer, ready to satisfy the taste of lovers of the genre.
TheSixthAxis - Miguel Moran - 8 / 10
Watch Dogs Legion is a different type of sequel to Watch Dogs 2, contrasting in its approach to creating a hackable open world playground, but with no less impressive results. Playing as any citizen in London leads to some less-than-engaging story moments, but the web of relationships and activities that crop up as a result of the systemic design is mind-blowing. I rarely did the same thing twice in Watch Dogs Legion, and if I did, I wasn't doing it the same way twice. Watch Dogs Legion truly feels like a living, breathing world, and it's a world that I plan to revisit often, even though I've seen the credits on the main story roll.
ThisGenGaming - Robby Bisschop - 90 / 100
Watch Dogs: Legion is a massive game with perhaps the biggest recruitable main cast of characters we’ve ever seen. With its varied gameplay and its tried-and-true Ubisoft open-world experience, it offers dozens of hours of entertainment and isn’t to be missed.
TrueGaming - محمد جابر الصهيبي - Arabic - 8.5 / 10
Watch dogs legion gives you freedom and it's accentuated in the new recruiting system which makes this title worth playing even before the release of next gen version.
USgamer - Mike Williams - 3.5 / 5 stars
The new "Play As Anyone" system is as impressive as it sounds on paper, creating a host of intriguing characters if you choose to dive into their backgrounds. Crafting your own version of DedSec is a ton of fun, especially early on. The problem is the gameplay of Watch Dogs Legion is mostly the same as its predecessors and the missions are quite repetitive overall. It's not a step back for the series, but the hacking and stealth core of the series does need an overhaul.
VG247 - Lauren Aitken - 3 / 5 stars
Watch Dogs fans and more die-hard anarchists among you might enjoy it more, but between the short storylines, underwhelming tech and mission types and the general “everything is on fire” vibe, it just doesn’t rate highly for me.
[VICE] - Austin Walker - UNSCORED
'Watch Dogs: Legion' Promises Revolution, But Mostly Delivers Distraction You can play as anyone you want, but the game remains the same.
Video Game Sophistry - Andy Borkowski - 6 / 10
The ‘Play as Anyone’ feature is the game's biggest fault. There’s no way to really work as a team. Instead each individual is one part of a fully fleshed out protagonist that has now been cut into 20 different pieces and called upon to work without the other. A severed hand doesn’t make a hero.
VideoGamer - Josh Wise - 5 / 10
Where the action comes alive is in the leaving behind of bodies altogether. Most missions involve breaking and entering, and the thrill lies in the absence of any breaking.
Wccftech - Rosh Kelly - 7.9 / 10
Watch Dogs Legion is a great step forward for the series, with enough experimental new gameplay features to complement the familiar mechanics. London is incredible, and exploring it is an almost visceral experience. It's just a shame that the story doesn't hold the same familiarity that the map does.
We Got This Covered - Todd Rigney - 3 / 5 stars
Although the recruitment system provides a few hours of entertainment, Watch Dogs: Legion feels like a series of systems masquerading as an open-world adventure game. Compared to the first two entries, Legion is a massive step backward, both in terms of story and execution. This is paint-by-numbers Ubisoft on autopilot.
WellPlayed - Zach Jackson - 8 / 10
With a surprisingly good narrative that excels thanks to the unique ability to turn anyone into a DedSec hacker, Watch Dogs: Legion is a damn good time
Windows Central - Carli Velocci - 4.5 / 5 stars
Watch Dogs: Legion is a departure from the typical Ubisoft brand, and it's better for it. The play as anybody system just works, there's a lot to do, and it's unabashedly political in a way that feels important in 2020.
submitted by wekapipol to Games [link] [comments]

6th Fate/Grand Order User Survey Translation

Here's a translation. Kind of late, but I figured I'd post it anyway in hopes that it may still be useful to someone. If I made any mistakes, please let me know and I'll fix them up, thanks!
Survey here
Please enter your game ID (friend code) (お客様のIDを教えてください)
Please enter your age (年齢を教えてください)
First option is under 10 Last option is 70 or over
Please enter your gender (性別を教えてください)
Please select the prefecture you live in. Choose whichever one you want. (お住まいの都道府県を教えてください)
Please state your profession (ご職業を教えてください)
How long do you use a smartphone or tablet on a given day, for weekdays and holidays? (平日および休日で、1日にスマートフォン・タブレットを利用する時間を教えてください)
Weekdays (平日)
Holiday (休日)
How much do you spend on your hobbies each month? Also, within that amount, how much do you spend on smart phone games each month? (月に趣味に使う金額はいくらですか。また、そのうちスマートフォンゲームに使う金額はいくらですか)
Money you spend on hobbies (趣味に使う金額)
Within that amount, money you spend on smart phone games (そのうちゲームに使う金額)
(1 yen is about 1 cent these days, so take off two zeroes to covert roughly to dollars.)
What media or services do you normally use? Please choose all that apply. (あなたが普段利用しているメディアやサービスをすべて選んでください)
From the following magazines, please choose the ones you subscribe to. Please limit to the magazines you yourself read. (以下の雑誌のうち、あなたが今購読しているものをすべて選んでください。※ここでの購読は自分が読むために購入したものに限ります)
Please state which home game consoles you currently possess (現在所持している、家庭用ゲーム機を教えてください)
Currently, aside from Fate/Grand Order, please state which apps you've played in the last week. (現在、Fate/Grand Order以外で、1週間以内に遊んだアプリを教えてください)
Please state what genres of content you like (好きなコンテンツのジャンルを教えてください)
Please state what genres of game you like (好きなゲームのジャンルを教えてください)
From the following, please select all that apply for what you look for in a smart phone game. (あなたが、スマートフォン向けゲーム(iPhoneやiPad、Androidで遊べるゲームアプリ)に求めるものとして、あてはまるものをすべて選んでください)
How do you normally get information about Smart phone games? Please choose all that apply. (あなたが、普段スマートフォン向けゲーム(iPhoneやiPad、Androidで遊べるゲームアプリ)の情報を入手する場合、どのような方法で入手していますか。あてはまるものをすべて選んでください)
From following, please select all that apply for what caused you to download a smart phone game. (あなたが、スマートフォン向けゲーム(iPhoneやiPad、Androidで遊べるゲームアプリ)をダウンロードするきっかけとして、あてはまるものをすべて選んでください)
Please state when you play smart phone games. (スマートフォン向けゲームを遊ぶタイミングについて教えてください。あてはまるものをすべて選んでください)
Please state the reason why you started Fate/Grand Order (Fate/Grand Orderを始めた理由を教えてください)
When did you start playing Fate/Grand Order? (Fate/Grand Orderを始めたのはいつからですか)
How do you normally get information about Fate/Grand Order? Please choose all that apply. (Fate/Grand Orderの情報を普段どのようなメディアで入手しますか。あてはまるものをすべて選んでください)
Within the Fate series, please state your favorite works (up to 3) (Fateシリーズの中で好きな作品を教えてください(3個まで))
Game (ゲーム)
Anime (アニメ)
Book (書籍)
Comic (コミック)
Board Game (ボードゲーム)
Other (50 character limit) (その他(50字以内))
Please state how satisfied you were with Theatrical Release Fate/Grand Order -Camelot- Wandering; Agateram (「劇場版Fate/Grand Order -神聖円卓領域キャメロット- Wandering; Agateram」の満足度を教えてください)
Please explain your answer to the above question (optional) (上記でお答えいただいた回答の理由を教えてください(任意))
How often do you play Fate/Grand Order? (Fate/Grand Orderをどのくらいの頻度でプレイしますか)
Please state how long you play Fate/Grand Order in a day (Fate/Grand Orderの1日のプレイ時間を教えてください)
Within the main story of Fate/Grand Order, please state which story chapter is your favorite. (Fate/Grand Orderのメインクエストの中で一番好きな章を教えてください)
Among the Fate/Grand Order in-game events held in 2020, please state which event was the most fun. (Fate/Grand Orderが2020年中に開催したゲーム内イベントの中で一番楽しかったイベントを教えてください。)
What do you think about the story of Fate/Grand Order? Please select all that apply. (Fate/Grand Orderのシナリオについて、どのように感じますか。以下からあてはまるものをすべて選んでください。)
What do you think about the battles of Fate/Grand Order? Please select all that apply. (Fate/Grand Orderのバトルについて、どのように感じますか。以下からあてはまるものをすべて選んでください。)
What do you think about the number of servants in the game? Please select the answer that fits best. (Fate/Grand Orderで実装されるサーヴァントの数についてどのように感じますか。もっともあてはまるものを選んでください。)
What do you look for most in a servant? Please select all that apply. (Fate/Grand Orderで実装されるサーヴァントに求めるものは何でしょうか。以下からあてはまるものをすべて選んでください。)
What do you think about the frequency of in-game events held in Fate/Grand Order? Please choose the answer that fits bests. (Fate/Grand Orderで開催されるゲーム内イベントの開催頻度について、どのように感じますか。もっともあてはまるものを選んでください)
What do you think about the participation requirements of in-game events held in Fate/Grand Order? Please choose the answer that fits bests. (Fate/Grand Orderで開催されるゲーム内イベントの参加条件について、どのように感じますか。もっともあてはまるものを選んでください)
What do you think about the duration of in-game events held in Fate/Grand Order? Please choose the answer that fits bests. (Fate/Grand Orderで開催されるゲーム内イベントの開催期間について、どのように感じますか。もっともあてはまるものを選んでください)
What do you think about the amount of story for in-game events held in Fate/Grand Order? Please choose the answer that fits bests. (Fate/Grand Orderで開催されるゲーム内イベントのシナリオの量について、どのように感じますか。もっともあてはまるものを選んでください)
From the following, please select all that apply for what you look for in Fate/Grand Order in-game events. (Fate/Grand Orderで開催されるゲーム内イベントに求めるものとして、あてはまるものをすべて選んでください)
If any out of game Fate/Grand Order events are held in 2021, would you want to attend in person? Please select all that apply. (2021年にFate/Grand Orderのゲーム外イベントが開催される場合、会場で参加したいと考えますか 。以下からあてはまるものをすべて選んでください。)
What developments do you want in Fate/Grand Order? Please pick 3. (今後、Fate/Grand Orderにどんな展開をしてほしいですか。3つお答えください)
The questions within the blue box are for those who have not played Fate/Grand Order in over a month. For everyone else, please choose the last option. (Fate/Grand Orderを1ヵ月以上遊ばなくなったことがある方へ質問です。)
Please state why you stopped playing. *For those who have not stopped playing for over a month, please select "I have not stopped playing for over a month" (遊ばなくなった理由で、あてはまるものをすべて選んでください ※1ヵ月以上遊ばなくなったことがない方は「1ヵ月以上遊ばなくなったことはない」を選んでください。)
Please state why you started playing again. *For those who have not stopped playing for over a month, please select "I have not stopped playing for over a month" (再び遊ぶようになった理由で、あてはまるものをすべて選んでください。 ※1ヵ月以上遊ばなくなったことがない方は「1ヵ月以上遊ばなくなったことはない」を選んでください。)
Please state what aspects of Fate/Grand Order you like and what you are looking forward to (Fate/Grand Orderの好きな部分、期待していることを教えてください)
Please state what aspects of Fate/Grand Order you want to be improved (Fate/Grand Orderの改善してほしいところを教えてください)
Are there any works you want a collab with? (Optional) (50 character limit) (今後コラボしてほしい作品はありますか(任意) (50字以内))
Regarding Fate/Grand Order, if there is anything else you're looking forward to, or opinions, or requests, please state below. (Optional) (400 character limit) (その他、Fate/Grand Orderに期待することや、ご意見・ご要望がございましたらご記入ください(任意) (400字以内))
submitted by lig0schndr to grandorder [link] [comments]

Stupidly long and detailed XPS 17 9700 post (lemon checklist, 1h/1d/1w/1m reviews, full teardown w/thoughts, benchmarks, battery life tests, clean W10 install driver ‘kit’, AMA).

Stupidly long and detailed XPS 17 9700 post (lemon checklist, 1h/1d/1w/1m reviews, full teardown w/thoughts, benchmarks, battery life tests, clean W10 install driver ‘kit’, AMA).

Part 1 of 6

Hi everyone,
This is my first post so bear with me. I’ve been stalking this sub since the release of the 9x00 series and it has helped me so I figured I’d return the favour. As the title says, this will be a pretty in-depth post of my experience with my XPS 17 9700 (hopefully it doesn’t get detected as spam or something). I’ll try to condense my findings as best I can. If anyone wants the full-fat version, check out the thread I have on my site. I’m happy to try and answer any questions.
https://robert-m-personal-projects.shivtr.com/forum_threads/3269521?post=14450772#forum_post_14450772
I came from an XPS 15 9560 (i5 7300HQ / 1050 / 32GB RAM / 2x 960GB SSDs / Intel AC 9260/ FHD / 56Wh), so I will be drawing comparisons to it throughout the post.
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Post contents:

  • Specs
  • Lemon Checklist
  • 1 hour, 1 day, 1 week and 1 month reviews
  • Benchmarking, gaming, battery testing and repate results [In parts 2, 3 and 4]
  • Teardown with thoughts and trackpad rant [In part 5]
  • Driver ‘kit’ for doing a clean W10 install [In part 5]
  • Final thoughts [In part 6]
  • TL;DR [In part 6]
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Specs:

  • i9 10885H
  • RTX 2060 Max Q
  • Kingston HyperX Impact, 2933MHz, CL17, 64GB [Originally SKHynix 16GB CL22]
  • Samsung 970 Evo Plus 2TB (x2) [Originally Kioxia KXG60ZNV1T02 1TB]
  • Sharp SHP14D6 3840 x 2400, 60Hz, 35ms, UHD+ touchscreen
  • Killer AX500 DBS
  • 97Wh battery
  • 130W charger
  • Windows 10 Pro
I went for the cheapest config I could with an i9 and 2060. Got in touch with Dell to see if they can sell me one without SSDs, RAM or an OS, they said no. Ordered it from their enterprise site when they had it on discount. The stock setup with 3 years of premium support (they had it on discount and it was only about £50 more than 1 year) cost me about £2954. A stupid amount, I know, but compared to other machines close to this (of which there are maybe 3), this looks like a bargain.
I’d also like to say that I don’t know why reviewers keep saying that the WiFi card is Intel-based. The AX500 is a Qualcomm heap of junk, device manager detects it as Qualcomm, command prompt detects it as Qualcomm, all the drivers are Qualcomm and it even has Qualcomm LASER ETCHED into the physical component! Yes, the Precision 5750 (which is nearly identical to the XPS 17 9700) uses an Intel AX201 and is branded as such, but the XPS doesn’t. Unfortunately, I didn’t think to take a pic of it without the antenna bracket, so you’ll have to take my word for it.
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Lemon checklist:

I’ve compiled this from my stalking of the internet and reading about the blood bath of XPS issues. The bits in the square brackets are how mine fared with each issue.

  • Trackpad wobble / pre-click - [Semi-Pass]
  • Can't click trackpad while holding laptop in the air by its corner / Trackpad clicks itself when held in the same way - [Pass]
  • Weird dead zone on edges of trackpad (not palm rejection), that Dell claim is normal - [Pass]
  • Early units would not draw the full 130W from their chargers under full load - [Pass]
  • Backlight bleed - [Pass]
  • Dead pixels - [Pass]
  • Lid not closing properly and opening slightly when laptop is being carried sideways - [Pass]
  • Bent screen / not flush with the body when closed (along the short side) - [Pass]
  • Inductor / coil whine - [Semi-Pass]
  • Missing or stripped external screws - [Pass]
  • Missing or stripped internal screws - [Pass]
  • Scratches and dents on the panels, especially the bottom - [Pass]
  • Speaker / TRRS crackle - [Pass]
  • Dead ports - [Pass]
  • Overheating - [Pass]
  • DPC latency - [Pass]
  • Hot while sleeping / draining battery while sleeping - [Fail]
The trackpad came fine but it developed the issue after some time. See my teardown and subsequent rant further down. The trackpad design is utterly abysmal, and it is only a matter of time before it develops a wobble. The laptop came with a little bit of coil whine that would be drowned out in a room with normal ambient noise, but weirdly, swapping the RAM seemed to eliminate it completely. I don’t know if the sleep heat is a Dell or Windows issue, but it is unacceptable. My 9560 suffered from battery drain during sleep, but not heat. I use hibernate on the 17 to get around this.
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Reviews:

This section might read a little weirdly compared to the rest of the post because I’ve lifted most of it straight from my site.

1-hour review:

The moment I took it out of the box I was surprised at the size of it, it's not much bigger than my XPS 15 9560. All the reviewers keep saying it's super heavy and it puts them off from using it. It's only about 500g heavier than any of the XPS 15s since the 9550 from 2015, that's a small bottle of water. Picking it up for the first time, it was definitely heavier than I thought it'd be, but it's also nowhere near as bad as the reviewers made it out to be. You feel the weight difference in your hand, but when it's in your bag, you really won't feel the difference, especially if you have a good bag or are used to having a reasonably heavy one any way. On the topic of bags, my Wenger easily swallowed this thing.
While I was looking it over for any defects, I couldn't help but notice just how well it's built. This thing is like a brick, you could probably kill someone with it. I mean, I'm used to the top notch build of my 9560, but this seems even more sturdy. Opening the lid of my 9560 required the jaws of life, which I loved, because it meant that the screen would not wobble about when it's open. The 17 is really perplexing in that respect. You still need to be the Hulk to open it, but you can now open it with 1 hand as well. I think that's some pretty clever hinge design. The screen is still very sturdy when open. Not quite as good as my 9560, but that's because that has a much smaller and lighter screen. A quick word on the I/O: it's atrocious, completely unacceptable. Dell have followed Apple's nonsense and turned this into another dongle-book. Considering this laptop is a couple of mm thicker than the 9560 (not counting the rubber feet on both), Dell have no excuse to not put in a couple of USB-As and an HDMI. At least the SD reader is still there. You do get given a small USB-C to A and HDMI adapter, but it shouldn't be necessary. RIP I/O, you will be dearly missed.
Now, upon powering up my old 9560, the first thing to greet me was a BSOD, not even a POST screen, just a straight blue screen error. Luckily this wasn't the case this time. As an XPS owner of 3 years, I wasn't really as blown away by the crazy bezels on the display as others (I was still impressed), but I am very happy to see that they ditched the chin and moved the camera up top. What did blow me away was the tiny (regardless of how mediocre it actually is) web cam they managed to cram in the top bezel. I also didn't realise just how bright 500 Nits is on a display like this, it's eye searing. I'm used to the supposedly-400 nits of my 9560 and the 250 nits of my external displays (they seem a lot brighter). In terms of colour accuracy, I'm yet to test it with real photos from my dad's DSLR, but I did change the profile from Dell's 'full vivid' one to Adobe RGB. Also, the W10 HDR feature appears to be partially bricked and drops the panel brightness significantly while also enabling adaptive brightness which I can't find a way to turn off, so I'm running it in non-HDR mode, which isn't really a problem for me.
While I was doing the initial Windows setup, I noticed the fans spiking to quite a high RPM for a couple of mins and then they died down and turned off altogether. While they were blasting, they weren't that annoying. The fans didn't scrape anything, the bearings sounded fine (no whining or squeaking) and the overall rush of air was very low frequency so it wasn't as disturbing as a high pitch fan system. Compared to the 9560 (which wasn't that disturbing either), the overall frequency is lower and slightly less disturbing. The amplitude is actually lower from what I can make out unless the fans really spin up.
The last things I want to touch on in this section are the trackpad and keyboard. The trackpad is massive, and on my unit, all good. No wobble or pre-click or air click. Compared to my 9560, the click is more subtle and muted. It's not as harsh or loud a click noise. I think they've done something to damp the sound or used a better-quality button, but I like it a lot. The keyboard is excellent. I really liked the 9560, this is even better. The keys are slightly bigger, so that's something to get used to, but I got used to it very quickly. The caps also have a satin or matte finish to them which makes them feel better to the skin in my opinion, but I don't see that having a performance impact. As for the switches, they still have 1.3mm travel. Compared to the 9560, they have a lower actuation force (which I really like) and appear to be snappier in their response. Like the 9560, this is also a very quiet keyboard. The only thing I don't like is that Dell removed the Next and Previous media keys, there's only a Play button now. Not too big an issue for me as I have those functions mapped to mouse macros.

1-day review:

About a day later and everything is still good, apart from the wretched audio drivers that Dell keeps using. Realtek audio drivers and Waves audio are a steaming heap of garbage. I spent a large majority of my day trying to get around Waves with EqualiserAPO like I did on the 9560, but I had no luck, the current audio quality is awful. I'm hoping things will be better when I do a clean install of W10 after the SSD swap in the next couple of days.
Another thing I noticed was with my multi-display setup. The BIOS on this has the option to bypass the integrated graphics and run all the displays straight off the 2060 which is great. The problem is, that although my 2060 clearly shows the ability to support 4 displays in the Nvidia control panel (and Nvidia told me as much when I contracted them a few months ago), it will only detect 2 of my 3 external displays. The spec sheet of my thunderbolt dock clearly states that it can support 3 displays (top of P22 https://downloads.dell.com/manuals/all-products/esuprt_electronics/esuprt_docking_stations/dell-thunderbolt-dock-tb16_concept_guide_en-us.pdf ). I suspect that my HDMI to mini DP cable is dead though. I tried plugging one of the displays in over Thunderbolt instead, but it doesn't get detected unless I unplug one of the other ones. Though with that being said the TB16 spec sheet says nothing about running a display off the TB3 port.
[Retroactive insert for Reddit: It ended up being a dead cable, all is good.]
Other than the above, the laptop has been great so far. I'm really loving the keyboard, I've typed this entire post on it. Temps have really been behaving themselves, idle and light use temps are sitting in the 39-42 range for both the CPU and GPU on max power settings both in in Dell's software and in W10. I've also told it to only use the 2060 as opposed to switching between the iGPU and dGPU. The fans barely run at these temps. I'm also really not used to seeing 2% CPU utilisation. I'm used to seeing my old i5 7300HQ constantly sweating at 20% and over for even the most menial tasks. Opening a single new Chrome tab would spike it to 100% for a few seconds, now it reaches 20% for less than a second on the i9. The only odd thing I'm noticing is that in task manager, the boost clock is all over the place, the i5 would hold a steady 3.2 GHz, this is going anywhere from 2.8 to 4.5 GHz in a matter of a few readout refreshes, despite temps being fine and no load being applied. I'll keep an eye on this, but it doesn't seem to be impacting performance...for now.

Developments between 1d and 1w reviews:

I noticed some odd banding of colours in a couple of youtube videos. Did some digging and found that you have to uninstall Dell's colour software and restore the original colours in Intel's software. I did that and my screen turned black. My external screens were working and showed that the content was still there on the laptop screen, but it was stuck on black. So I updated the graphics drivers and nothing happened. Tried disabling and then enabling the screen in device manager, nothing. Uninstalling and reinstalling it in device manager, nothing. The screen itself is perfectly fine because I can see the POST screen just fine and fiddle around in the BIOS all on the native screen, so it's not a dead panel. I ended up having to reinstall W10 and then nuke all the Dell and Intel display nonsense until I was running the stock W10 profile. It was just fine after that.
I also ran DPC latency tests and they all came back good, it was in the low end of the green on LatencyMon apart from one very short and high spike I saw (but didn’t hear as a distortion). I ran the test twice for about 3 mins (one song) both on the Thunderbolt channel and on the native speakers. There was also no speaker crackling or TRRS crackling. I managed to get the audio to work, but I could not circumvent the Waves Maxxaudio spam. I managed to get a flat response, but EqualiserAPO does not work. In my case, a flat response is what I was looking for, because I have a real external EQ as part of my Hi-Fi, but for normal people, they have no choice but to stick to the Waves nonsense. I’ll keep trying to chip away at the issue when I move to the Samsung SSDs, but for now I’ve got it useable on the Thunderbolt channel which is what I need.
While upgrading the SSDs I managed to somehow bring out the trackpad wobble. See the teardown lower down for an explanation. At this point I botched it with 4 layers of Kapton tape beneath the ‘hooks’ at the front of the trackpad. I ended up losing the war with Waves. I turned it off as much as I could, but it is leeched into everything.
I noticed is that the battery drained with the sustained load despite drawing the full 130W from the charger (one of the big issues with some 17s was that they didn't draw full power from the charger). This is a deliberate design choice. I blame Apple for it.
I blame Apple, because they went all TB3 / USB-C and everyone started to follow. That means that the 17 can only have a USB-C charger. The official USB-C spec says that the max power delivery it supports is 100W. Dell have managed to push it to 130W. 130 is still not enough to feed all the components when they are on full blast, so it has to tap into the battery to make up for it. If they had a traditional barrel jack charger, they could have spec'd any wattage they wanted. They could have gone for 180 or even 240.
An observation my friends made was that the mics are trash. It was to be expected, but they said they were much worse than the 9560. I don't use a dedicated mic, because I don't really need one, nor do I own one. The mics on the 9560 are on the leading edge of the laptop, under the trackpad. On the 9700 they are on the top of the screen pointing up (so the same leading edge, but when the laptop is closed). The added distance between the mics and my head apparently makes a huge difference.
Windows adaptive brightness is a plague. My old HP suffered from it, my 9560 suffered from it and now so does the 9700. I never managed to solve it on the HP, I solved it on the 9560, but can’t remember how. I think I solved it on the 9700, but I’ll see if it stays that way over the next couple of days.
I used the below Github page and files to work around it. Apparently all the fixes online are for older version of W10 that don’t apply to the new one on the 9700...oh, joy. I suspect it was one of those that allowed me to fix it on the 9560.
https://github.com/orev/dpst-control
Other than that, the only thing I wanted to mention was the for some reason when Geekbench finishes a test run and auto-opens Chrome, 3 and 4 finger touchpad gestures get disabled for some reason. Closing and opening Chrome fixes it. I thought it might be a trackpad driver issue, but the 9560 does the same. I don’t know if it’s a Windows, Chrome or Geekbench issue (or a bit of all), but I can’t seem to replicate it with anything else.

1-week review:

I know I’ve had the laptop for way more than a week, but I’ve been able to properly use it for a week at this point. This review won’t be a traditional review as I got through most of that sort of content in the first-look and in subsequent update posts. This will instead be looking at how the laptop is in general, if any of the initial issues I had are still there or have gotten worse and if anything else has come up.
I’m still very happy with it. I don’t think I gave a full update on the multi-screen setup. I said that the new cable worked but didn’t say if all was well past that. All is indeed well, all three external displays are now comfortably running off the 2060. On the topic of the display, the native one has broken me. The quality is miles beyond that of the external ones and the one on the 9560, every time I look away from it and at the external ones, I feel like they’re either broken or something has gone wrong with their settings. Going from the 9560 to the 9700 doesn’t seem like that big a change. But after having spent a week on the 9700 and then having to go back to the 9560 last night, the difference is definitely noticeable.
I’m now used to seeing the taskbar looking like it’s sitting on the keyboard deck. On the 9560 I look down and where I expect to see the taskbar, I see the chin bezel. I know it’s a first world problem, but I’m just bringing it up to make a point. Swapping between the machines in one direction is definitely more apparent than in the other.
Quickly going back to the GPU, now that the 2060 is being used at all times, the laptop does idle a little warmer than it did initially. Temps have gone from the low to mid 40s to the mid 40s to low 50s. I suspect the undoubtedly terrible thermal paste Dell use is also partly to blame. I’ve also started to notice the fans spooling up more often, especially during YouTube videos. Temps don’t actually rise that much, but the fans come on. That might be a side effect of me running it on the maximum power profile that Dell have in the BIOS. I’m yet to experiment with other profiles like the optimised and quiet ones.
I mentioned that during gaming, surface temps got warm, but not uncomfortable. I found that during really long sessions (3h+) with intensive games like Shadow of the Tomb Raider, the area around the exhaust reached the high 50s at points. The very centre of the keyboard got into the high 40s which is where it starts to get uncomfortable. The area around WASD where your hand usually stays was mostly fine though. To be honest, I expected it to get much hotter and much sooner too. So I’m not disappointed in it, it’s just a point I felt needed bringing up. And of course, the laptop still taps into the battery despite drawing full power from the charger. Again, this is a stupid design choice by Dell and not a defect.
One thing that kept bothering me consistently that I didn’t think would was the lack of next and previous media keys. I have macros bound to my mouse, but I found myself going for the keyboard buttons more often. I eventually got fed up and remapped F8 and F9 as the next and prev keys. F8 comes natively mapped as Windows + P (Project screen), so I just remapped Win + P to be previous. F9 was a blank key and didn’t have anything assigned to it. It also meant that when I went to remap it as a shortcut, it remapped F9 both with and without Fn Lock. I did a bit of digging and couldn’t find F9 serving any major purpose in W10 or commonly used software, so I don’t think it’ll impact my usage.
The latest build of W10 seems to have copied MacOS in that now Alt + Space brings up a search bar (no idea what was wrong with Win + S, which still works). This can be very annoying in games where I have to use Alt + Space only to have it kick me and bring up the search. So I remapped that shortcut such that left Alt + Space = right Alt + Space. Directly disabling left Alt + Space disables all functionality of the press combination, not just the search shortcut, but right Alt doesn’t seem to trigger the shortcut.
I used Microsoft PowerToys to remap the keys. It has a bunch of other features as well and is free. For some reason the 0.27.0 release kept crashing when I tried to remap shortcuts, so I installed the 0.25.0 release and it worked. It ended up asking to be updated to 0.27.0 a couple of days after, but it still works just fine.
https://github.com/microsoft/PowerToys/releases/tag/v0.25.0
I managed to get some very basic video editing done, I can’t fully speak to the laptop’s performance in editing as I want to give it a real load, but from what I’ve seen so far, it’s much better than the 9560. What I will say though, is that I’m currently limited by RAM. Adobe Premiere Pro was easily eating through 13-16GB RAM on the 9560. I’ve still only got 16GB on this and I saw it limiting itself to no more than 9GB. So I want to see how it’ll perform when it has more RAM. I wanted to pick up some RAM, but for some reason, the kit I wanted went from about £230 to £490 overnight and it’s suddenly out of stock everywhere. My hope is that the price drops as more stock eventually comes in. I’ll wait as long as it takes, because I’m not paying that stupid amount for it. It’s the only CL17 kit I could find, all the other kits are CL22 hence why I don’t just buy something else.
I haven’t done any CAD work on it yet, but I have high hopes for it. I did however run some MATLAB simulations earlier today. I won’t get into the details of the sim because they’re long and boring, but it’s a model of a fibre-optic transmitter and receiver system. It was part of an assignment I did for comms in my MSc. I distinctly remember the PC in uni taking 10-15 mins to complete the stock sim before any parameter changes. If I remember off the top of my head, the PCs had 4th gen i7s, 16GB DDR3 RAM if you were lucky (8GB if you weren’t), some old dinky AMD GPU and HDDs. I remember my 9560 getting through the same simulations in a fraction of the time.
Of course, anecdotal evidence is useless, so I re-ran the sim on the 9560, unfortunately I didn’t time the uni PCs at the time because I was busy doing my assignment and I’m not about to travel back to campus to run an experiment, so you’ll have take my word on the uni PCs. Anyway, I’m going off on a tangent. Below are the results for the 9560 and 9700. The 9700 was significantly faster than the 9560, especially in the latter tests.
Something to note in the results is the ‘run time’ value and the ‘run’ value. The run time is how long the test would last for if there was a physical system to be tested. The times for runs 1, 2 and 3 are how long the laptop took to complete the simulation. The 50μs run is stock.

https://preview.redd.it/9es710xaxoe61.png?width=517&format=png&auto=webp&s=cf76a81972da405a7303121397a7fff9144a6ac2


https://preview.redd.it/dgs6dkjfxoe61.png?width=443&format=png&auto=webp&s=ae592a46c0cc3094c8c30a0f5d4fef5c55d511fc

1-month review:

Here it is, the 1-month review, I don’t expect this one to be that long as not much has changed. In the 1 week-review, I said that I hadn’t given it a proper video editing load. Well, if you’ve followed the thread, you’d know that I gave it one the other day. In case you missed it, it’s good news. The 9700 shreds the 9560. The 9560 was heavily CPU bottlenecked. The RAM upgrade also made a difference during editing. During rendering, the larger amount of RAM made a difference at higher render resolution (and more complicated projects I’m guessing). I’m still yet to give it a CAD load, but given that it was fine with video editing, I’m expecting it to go through CAD like it’s nothing. The RAM swap also somehow managed to eliminate the coil whine, so that’s also a plus.
I’m still loving typing on this keyboard. I’ve been setting up the 9560 as the new family computer and I’ve had to use the keyboard, going between the 9700 and the 9560 is very noticeable. I loved the 9560 keyboard but compared to the 9700 it feels totally mushy. The keyboard deck also doesn’t pick up skin oil and other junk as easily as it did on the 9560. Otherwise, in general, nothing has really changed, and no significant problems have arisen.
Now, the bad stuff. Over the past couple of weeks I’ve been getting weird Bluetooth freezes. I’d be using my mouse and then the cursor would freeze for 3-5 secs. This happens randomly and I can’t predict it. It’s kind of annoying, but it’s not frequent enough (maybe a couple of times a day every other day or so) to make me want to smash the laptop to pieces. I suspect it’s the infamously terrible Killer WiFi card. I’ve tried fiddling with the settings and drivers, but nothing has changed. It’s not the mouse because it works just fine on the 9560.
The other thing I can’t get over is the apocalyptically abysmal trackpad design. I’ve botched it on mine, but I can’t help but feel that over time it’ll start again as the pads start to get compressed. I’m seriously considering locking the cantilever completely with a pair of thermal pads and eliminating the physical button click.
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submitted by the_termin8r to Dell [link] [comments]

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