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Unpopular opinion: Online should be advanced to 1911-1914

Unpopular opinion: Online should be advanced to 1911-1914
Okay, we are done with clickbait title and can start to talk now. Soo, why would I think that online needs to be advanced? Short answer Mexico, Buildings, Economy, and longer answer well, its more complicated.
First of all I think it would be really wise for Rockstar and TakeTwo to release Red Dead Redemption 1 Remake on RDR2 engine, most of the work with New Austin and Blackwater area are already done, its all just needs a bit refreshing( Well, in terms of tumbleweed more like a burial ), It could be done as standalone or as big DLC to RDR2 ( Specially since a lot of people asking for a remake, also PC never got first game ). This way we would get a RDR Online that's " up to date " with a Remake and will utilize complete RDR world map. Also as a bonus RDR map of 1911-1914 map has more buildings and most importantly ranches. Lets be honest, they would never add new ranches to 1898 map, just for them " magically " go out of existence in 1899 map and 1907 epilogue. ( Even GTA did not do that and advanced their timeline up to date with all new content updates ).
Few examples of added buildings in epilogue 1907 ( Credit to Noru122 yt channel )
https://preview.redd.it/vure1iqjgnb61.png?width=1267&format=png&auto=webp&s=0c0115259124eb137d4bb8f1090229dc4c35df76
https://preview.redd.it/haxpqbopgnb61.png?width=1262&format=png&auto=webp&s=de4d58b6447356c29a72821d8ac927be5ba2d69f
https://preview.redd.it/m33kg1zxgnb61.png?width=1265&format=png&auto=webp&s=68181b338e625a7900b15d3aa2960eef8ebfee4f
With bunch of small houses, changes within whole map. Doubt all of that should be " ignored " and not used by players.
Lets now speak of heists, bunch of people at least. Well, lets think from TakeTwo perspective, why would you add heists if your players are not spending their money/gold? Look, there nothing expensive to buy, a lot of players are sitting on hundreds of thousands of cash, hundreds of gold even now. How they gonna encourage people to buy gold bars if they have a stockpile now? ( Yes, all these nerfs to income for cash and gold are directly were aimed at new players ) And for old players, how we gonna be asked spend them? What they gonna add? A pair of jeans for 5000 dollars? An horse for 300 gold? Or its going to be like in GTA Online, where car performs same way as old car for 20-50k but now costs 1-2 million. They need bigger window for implementation of content, " cage " of being set 1 year before singleplayer is choking potential to add anything major, since it will be illogical to exist a year before and then vanish without a trace. Game needs money sinks before economy will get completely destroyed.
Like I already said, even epilogue adds new buildings in free roam, which means more variety to be utilized for content, also after main events so places are now vacant or unused, they can also be utilized. Second, why not use ideas of GTA Online that work? ( For incoming jokes of Mk2 Oppressors, yeah-yeah you are unique and completely fresh ). Example would be yacht, in GTA its mosty flex unit and has no practicality, but it serves a good money dump, so why not add, lets say
https://preview.redd.it/iuz2nuhllnb61.png?width=1800&format=png&auto=webp&s=6b010d2e7fef30e7a52701f28c5eed04b259ad9a
It would be basically copy-paste idea of GTA, but in future maybe we could be " expansion " for it, like done some inner area into planning room to stage a heist on Guarma, since there was basically a war, its a good opportunity to rob the place.
What else?
https://preview.redd.it/zvt53ra3mnb61.png?width=1920&format=png&auto=webp&s=994295152a07870084dd87d138b7fbbee60b33c3
Remember this guys? Why not utilize them in same way GTA had import/export warehouse? Basically we invest in them and buy a property where we could do a " requested " collection or separate number of horses, stagecoaches and etc to steal, store and sale. Maybe expansion for moonshiner where we could buy our own saloon with illegal poker, blackjack tables? Maybe counterfeit cash business? Tabaco production? Wagon upgrades as more/better horses, adding new wheels and etc? Even more customization for everything including ranches and houses, mansions. Maybe same approach as GTA casino penthouse, where you buy separate rooms and spend ton of cash for individual items to decorate. Copying GTA ideas is not bad, if done correctly and taken only good ones, while leaving crazy stuff aside.
There are so many things that could be added if the game did not have those shackles on " pre epilogue " map.
( And for love of everything that is holy, Blackwater NEEDs a gunsmith ) END ------------------- --------------------- --------------------- --------------------- ---------------------
submitted by SunArau to RedDeadOnline [link] [comments]

Grand Theft Auto VI (My Concept) (Part 1)

Hello people of gta6, this is something I've been working on for a while now, it's my ideal concept for Rockstar Games' future title, Grand Theft Auto VI.
This is a long post however, you have been forewarned.
So, with all that being said, hope you guys enjoy it!
Let's begin with an overview:
Grand Theft Auto VI is the biggest Rockstar title yet, approached with the most advanced systems ever. GTA VI will be released on Xbox Series X, PS5, and PC only, with the online mode (more on that in the next part) releasing a month after release. The game itself takes place in 3 key locations (technically 4):
  1. Vice City (Expanded and Enhanced), in the fictional state of Flores (based off Florida)
  2. Carcer City, in the fictional state of Garrison (based off Detroit, Philadelphia, and Chicago)
  3. The People's Republic of Del Castillo (Based off of Cuba and Brazil, respectively)
  4. Liberty City (VERY linear, certain portions of story playable)

Vice City:

Vice City has been greatly expanded, and now includes 2 other key locations based off of Orlando and Tampa: Mamba and Paxville. Paxville is based off of Orlando, and includes 2 different theme parks: Fun-World & AnimalDome (both based off Disney World/Universal Studios and SeaWorld).
Fun-World is a one-stop shop for having the most fun you can have. From fun-rides to the weird candy the man near the entrance sells, players can ride rollercoasters, take pictures with mascots, and do side-missions from the management and employees of Fun-World.
AnimalDome is a bit more based on SeaWorld and appeals to players that want animals in the game, whether in hunting, fishing, or even exploring. A new side-activity you can do is hunt for legendary animals (all across the map) and donate them to AnimalDome for rewards. It ranges from lost fish in lakes and oceans near untouched waterfalls, all the way to rare birds in forests alike.
The landscapes such as the marshlands are similar to Bayou N.W.A from RDR2, with alligators and crocodiles alike in wetlands, with many other secrets to uncover.
One key icon is the Gator Chain, which is based off the real life Florida Keys, 8 islands pulled together by a single highway.
Another key icon is the Green Pastures, which is based off of the real life Everglades, a subtropical wetland in the heart of south Florida, filled with all kinds of natural society.
A new air force base, Fort Kayak, is also included within the state as well.

Carcer City:

The newest addition to the series, Carcer City is supposed to be gloomy and dark, that of rivaling Vice City's vibrant feeling with the lights shining at night. The roads are narrow and sleek, and are very easy to get lost in because of the grid zig-zag layout. At day, you find old factories blowing out dark smoke, with lower class people getting ready to go work in their old crusty cars. The feeling heavily changes at night when you find the darker parts of the city emerged. Get yourself downtown and on rooftops of buildings, you'll find yourself feeling like Batman looking down at all of Gotham City.

The People's Republic of Del Castillo:

This is solely an island based on the likes of Guarma. On one side, you have favelas in a small, compact, linear city with a mini-airstrip for an airport, while it slowly moves onto tropical forests on the other side of the island. Free roaming is fine, but be careful as there are others who are watching you. Be aware at all times no matter what.
As for Liberty City, a small portion is only playable for certain missions only, incredibly linear.

Gameplay:

The gameplay is similar to that of a mix between IV/V (realism and arcadey-ness). The car feeling is similar to IV when crashing and whatnot, but also contains elements of V's driving. Interaction with NPCs is more realistic and grounded. Walk around in a suit and people ask if you have somewhere important to be, walk around in punk clothing and get trash thrown at you. Red Dead Redemption 2's interaction system with NPCs returns with a new change: multiple dialogue options. Say you choose to greet an NPC and ask if they need help with anything. They might say yes and you could be given with two choices: a) "Sure, I'll help out!" or b) "Alright, well, hope it gets done then!".
You can choose the way the characters are. Aside from antagonizing NPCs, you can pave a path for these characters depending on the way you want.
Wanted levels return, as well as the 6th star. Here is the new way the wanted system would react when given stars:
A new gameplay experience that is added is backpacks or duffel bags. This will not be realistic in the sense where it will weigh down your character and slow them down. You can store different things in either one now, whether it be snacks for refilling health, armor, or other materials you can find. You can find collectibles across the map and store them in there.
Another returning feature is the stats: energy, driving, and flying. Energy encompasses the other stats such as stamina, strength, etc. The more energy you can max out, the more stamina and more health you have. Driving and flying are the same as before.

Story:

In terms of story, I think Project Americas' narrative based off of the leaks seem very interesting, and also makes for interesting scenarios gameplay-wise during the smuggling missions. Another feature I 100% want back is heists. They were done amazingly in V with their setups and then finales where you had somewhat of a variety was fun for the replay ability. The same can also be said for the Diamond Casino And Resort Heist and its diverse offerings.
For characters, in terms of playable ones, I would enjoy seeing 2 protagonists this time around, maybe a male and female if possible.
The game could end with 3 endings, one where our characters become enemies, one where they remain neutral (friends), and one where they begin a relationship or something like that.
Other characters could be possibly a funny crooked lawyer (think Saul Goodman), maybe another Phil Cassidy-esque character as well if we're heading back to Vice (IF that is).

Last Topic, Time Period (?):

So, this is the big one. I'm having some trouble picking what time period might fit well for my ideal game.
Normally, I would say the 1980s, but even then some people wouldn't really enjoy it, so I decided to take a look at past games and see where this game might fit well in terms of time period:
  1. GTA lll (2001): 2000s (2001 specifically)
  2. Vice City (2002): 1980s (1986 specifically)
  3. San Andreas (2004): 1990s (1992 specifically)
  4. IV (2008): 2000s (2008 specifically)
  5. V (2013): 2010s (2013 specifically)
  6. Online (2013-2020): 2010s - 2020s (Specifically unknown, speculated 2020)
With this being said, I think one time period that could totally work is the 2000s, but instead of 2008 like IV or 2001, I say mid 2000s: somewhere around 2004 - 2006, with some flashback missions dating back to the 1980s (1984, 1987, or 1989).
Now, the internet as we know it wasn't fully developed like how it is today, but it was still actively rising. Funny internet videos and downloading was the norm during that time. Rockstar, with its satire can actively parody the internet as it did with IV and V.
Instead of using the internet to buy cars, players now actively have to go to dealerships, each with their own specific kind of cars (legendary motorsport with their fancy cars, warstock with heavy vehicles, etc).
Now, for the flashback missions. Thinking realistically, it's almost impossible for Rockstar to create different models and whatnot for two different eras.
Now, what I PERSONALLY can see Rockstar doing, if they do decide to go down the flashback route, I can definitely see them create a VERY linear mission-design for a small portion of the map where a mission takes place, and changing some of the buildings and billboards to fit the era (in this case, the 1980s).
For example, take Vice City for example. There could be a portion of the city where the buildings are abandoned, roads are cracked up, etc. There could be a story mission where it takes place in 1984, in that exact portion of the city, where the roads are freshly paved, and the buildings are lively and booming.
RDR2's jump from 1899 to 1907 is justified, in the sense that most of the map is just environments without as many buildings as GTA.
So yeah, that's about it. Hopefully you guys enjoyed it, I have some more stuff on the way!
If you like to add some new ideas to the existing ones or add on ideas in general, please do so.
submitted by Zestful_Synthesis1 to GTA6 [link] [comments]

Cayo Perico / End of 2020 De-Brief

Hello everyone, happy new year!
With recent release of Cayo Perico but not much else I wanted to touch base with the community holding out for GTA Online in Liberty City or Vice City, and debrief from the Cayo Perico DLC.
Even though Cayo Perico came out unexpectedly (to us), it is a small but welcome addition to the GTA Online world.
I believe that we still have reason to cling onto hope that that Liberty City will sooner rather than later, and Cayo Perico is a stepping stone to that demonstrating the map expansions are possible.
While I no longer think that we will see a remastered city come this generation of console, but we still have GTA V "Expanded and Enhanced" coming in 2021 which may have much more than just GTA V itself.

Reasons why I think that GTA V "Expanded and Enhanced" is more than just GTA V with updated graphics

  1. GTA V XB1 & PS4 versions already work fine in XBSX/XBSS/PS5. It looks and runs great, similar to a PC level of detail/performance. Why would a significant update be needed if it will be much the same if they didn't have big plans on top of that?
  2. Cayo Perico proves that Rockstar's idea of "Expanded" can mean land expansion
  3. Cayo Perico sounds like it was more a like a side project during COVID-19 WFH than something in the works for a long time. It is not unreasonable to think that Rockstar, with all their global studios now merged together, haven't been working on something big since the bulk of RDR2 was finished.
Source: https://www.gq-magazine.co.uk/culture/article/gta-online-cayo-perico-heist
  1. Why are they being so vague about the details, even to go as far as using a PS3 trailer for it... are they doing this because they are hiding something? Even being so far to be anticlimactic to take off the pressure from fans, and surprise us later.
What Cyberpunk 2077 has taught the overall gaming community lately is what happens when you overpromise and underdeliver. However Rockstar already learnt this lesson back in 2015 when they promised Heists in GTA Online, which kept being reworked and delayed until near the end of the PS3/360 generation and copped a lot of criticism for it.
Basically every social media comment was "Where are the Heists", fans were frustrated. From that time onwards they never released details until about 2 weeks out from launch for a DLC. RDR2 was a bit longer, but only because they had other partners to consider. For this they originally gave it 1 year from announcement to release date, but it was delayed to 2 years, with PC one more year after that (which also wasn't even announced until one month before that).
Here is a quote about what went wrong with Heists:
We aren’t ready to give an official release date yet, but we are confident they will be ready early in 2015. As you may have read on IGN, Heists were a much bigger challenge to create than we had originally anticipated. Early versions were simply not good enough and had to be scrapped more than once as we honed in on how we thought they should work. We’re happy to say that the pack we are now finalizing is something we are excited by and eager to release as soon as it is ready. We, as a company, have always been about trying to make something that is good rather than hitting a date. We apologize when this gets frustrating but firmly believe that rushing out second-rate content does not do anyone any favors. Hopefully you agree that yesterday’s new Trailer is a sign that Heists are shaping up nicely, but we still need some time to fine tune them. Because we need a little time to get Heists right, we are going to give you a small Christmas gift to keep you entertained until we are done with them.
Sources:
https://www.rockstargames.com/newswire/article/52366/asked-answered-gtav-first-person-experience-online
https://www.ign.com/articles/2014/12/16/grand-theft-auto-5-online-heists-finally-revealed

Reasons why I think something related to Liberty City is most likely to be the next major GTA Online expansion to come

  1. GTA IV & EFLC is highly regarded as a masterpiece, it's fanbase is still strong - many still prefer it to GTA V for a variety reasons, so it is a good candidate for a remaster. They can always make the GTA IV car physics, ragdoll, etc. come back again, perhaps as a user configurable option. Having the map there is the gateway to bringing these highly valued games back to a new generation.
Their games always start with the map, source: https://www.mcvuk.com/development-news/inside-rockstar-north-part-1-the-vision/
  1. The availability of GTA IV is terrible. It is only a Backwards Compatibility title on Xbox One (non Enhanced), runs like rubbish on PC - performance wise (and multiplayer is now removed), and the PS4 & PS5 doesn't have it at all. Most other GTAs are available for purchase, at least on Mobile.
  2. GTA V is now 7 years old and the GTA fanbase is now bigger than ever thanks to GTA V & Online. A lot of new fans haven't had the opportunity to experience GTA IV because of the above availability issue. The new fans are desperate for a new (to them) GTA game, especially since it doesn't look like GTA6 is coming any time soon. Or maybe I'm wrong and 6 is coming soon as well?
  3. GTA Online is progressively getting new content referencing to Liberty City or content ported from Liberty City (i.e The Tugboat, QUB3D), so they are not above re-using GTA IV assets or dropping hints.
  4. It is clear that they have been taking the "lazy" route as far as making new content for GTA Online DLCs by re-using existing assets. Don't get me wrong there is still a lot of work involved, but still it is less work than starting from scratch.
But it would make sense that they will continue their more recent M.O. to re-use existing assets rather than start from scratch to save time, effort and cost.
  1. With high profile departures of the writers such as Leslie Benzies, Dan Houser & Lazlow there is no doubt going to be a brain drain. I'm sure they were working on stuff before their departures, and I'm sure that RockstaTake-Two with all their billions of dollars will be able to find other top talent to bring GTA into a new era, but this will take time, and they can get things out in the meantime. The story of GTA IV, Map & other assets are already made, so this gives them a head start to put out games while they rediscover their Mojo to make GTA6 using new talent.
  2. GTA Online is a Big Money Maker, it will make the GTA IV & ELFC remaster worth it because the remastered map will be used for both GTA IV & Online: LC (maybe slight map differences according to time period).
  3. Why did they put so much effort into issuing cease and desists to OpenIV team for OpenIV's LCinV project (even though it used original game files, no piracy) if they weren't planning on doing something in this space themselves.
  4. Cayo Perico aside (which is still quite small), Los Santos as the primary setting of GTA Online is still a bit stale after 7 years. They can't use 2013 Los Santos forever, surely. Not to mention that a new GTA release is already well overdue.

GTA IV Music Licensing speculation/hints

A little while back, a lot of music track licenses expired and they were pulled from the PC version, most notably Vladivostok FM was most affected with most songs removed.
They put in some new tracks to replace it, which wasn't quite as good but it seemed like that was as good as it's going to get.
But then they went ahead and relicensed the original tracks anyway so all the music is now restored again (about 16 months after being originally cut).
Why go though all that expense of relicensing all that music if they aren't planning to capitalise on it in a big way?

Cayo Perico speculation/hints

Not much here directly, but I have played with it a little bit.
The way that it's programmed is interesting. As far as I can tell, travel to the island is sharing a session with Free Mode rather than being a different game mode, which you can tell by seeing the player list stay the same as whoever is in the Freemode session you were in. There is no loading of a different game mode, it is just a cut scene. On PC you can even chat to people who are still in Los Santos.
When you look at the map, you are located South-East of LS (just past USS Luxington), and if you move the mouse you can get locations of LS show up, it's just the map itself which is hidden.
There is a glitch you can do to "free roam" the whole Island, or just go to the Beach Party standalone, it is clear that you are in Free Mode of an existing Los Santos based lobby.
When I was glitched, I was able to take a Dinghy back to LS, LS was visible. about halfway there, the whole Cayo Perico just de-spawned similar to how the USS Luxington does, and also the weathenight cycle changed instantly too.
When I was glitched but still on the Island, a whole bunch of functions were disabled like spawning cars, calling contacts, etc.
What this shows me is that perhaps they are experimenting with how integration with Future GTA Maps will look like.
Instead of loading a whole different game, or loading a different game mode, it could be one big Free Mode made up of all locations, the locations can not be directly accessed without triggering a cut scene, and the properties of how a Free Mode works can change depending on what location on the broader map you are in.
One challenge I anticipate is that they wouldn't want GTA$ earned in LS to be transferred to a totally new GTA Online area. It is well known that a lot of it glitched and they'd want us to start getting rich again. They have also been experimented with holding separate currencies such as Arena Points or Casino Chips. I could imagine that they come up with a storyline where all your GTA$ Cash gets deposited into Maze Bank but then can't be withdrawn to cash or moved to another bank, and in LC you are forced to use a competing bank like the Bank of Liberty. Basically LS = only get Maze Bank, LC = only get Bank of Liberty.
Cars/Planes etc. Can be not widely transferable (i.e. You MKII or Babushka holding a car has engine failure mid flight and crashes, or maybe you need to go to the Airport marker on food), and maybe some planes (i.e. Luxor) can enter on a visiting basis via. Cutscene of that vehicle but can't be saved at the destination into a personal hangar.

Final words

I hope this gives some good for thought.
Keep speculating! At least until we get some solid info
Here's to 2021.
submitted by SparkySpider to GTAOnlineLC [link] [comments]

Liberty City is coming... Maybe?!

Thinking about what could be the big December update and with hopes of Liberty City arriving at the game, I decided to do a little research and identified some points and facts that may, perhaps, confirm the possible expansion of maps:
1-October / 2013 Rockstar announces new DLC for GTA Online. At the end of the article, mention is made of content for the story mode, which has not happened until today.
2- June / 2016 R * developer put in his portfolio an image of Central Park rendered on the graphics engine of GTA V (apparently from the PS3 / X360 generation). Could this be a possible update to the story mode that had been abandoned / postponed?
3- January / 2017 OpenIV team announces Liberty City mod for GTA V with a launch date for July 2017.
4- June / 2017 Rockstar takes action to ban GTA V mods.
5- July / 2017 Rockstar agrees to release the mods, however, creates a series of clauses for permission; among them is a ban on the use or import of another IP (including another Rockstar IP) in the project (something that would be done to bring Liberty City to GTA V.
6- November / 2019 Banda City Morgue announces in its instgram news with Rockstar Games for the summer of 2020 (A Hip Hop band from New York ** ok, that may not say anything but, I found it interesting to mention).
7- July / 2020 Rockstar announces the biggest update for GTA Online taking the blows to a completely new location. (All scams were in new places, regardless of whether it is just an interior or a new building - like the casino - all scams are in unprecedented places but, not to the point of considering completely new)
8- August / 2020 Summer update comes to GTA Online. QUB3D arcade is added to the game, where Rockstar shows in the bulletin that the game came directly from Liberty City.
9- August / 2020 Free "Tw@" T-shirt for all players, evidenced by Rockstar that it is a reminder of the heyday of dirty internet cafes in Liberty City.
In my analysis, Liberty City has been in the Rockstar project for a long time, but perhaps because of other demands (like Red Dead Redemption 2) or, simply, due to the lack of processing power of the old generation of consoles (PS3 and X360), the project has been delayed, postponed or possibly temporarily discarded.
With the launch of RDR 2 next, the team may have gone back to reviewing the project in 2017, but it was threatened to realize that a group of modders could launch the same idea before them, and their attitude was to ban and prosecute those groups. With the great repercussion and protest in the face of this attitude, Rockstar saw the need to yield its decision however, it still needed to ensure that the modders project would not be launched, so the clauses for the use of mods were created, among them, one that prevented the import of IP in the game.
Now, with the project completed, Rockstar, in its greatest style ever known, has been giving clues from Liberty City, from newsletters with vague phrases, gifts and souvenirs from the city, among others. Knowing that this, according to the developer, is the biggest update of the game and it is also obvious the need for a major update to keep the game alive and on the rise for another time to calm the spirits and buy more time for your next game, GTA V can indeed receive its first and largest map expansion, making GTA Online a virtually new game, with new streets, missions and places to conquer.
I emphasize again that this is just my opinion based on the interpretation of some facts that occurred since the launch of the game, leaving aside any information coming from leakers (with or without credibility) only real facts. And, of course, the interpretation in this way we can reach that conclusion, just as if interpreted differently we will reach different conclusions.
In addition, this is just a testimonial from a big fan of the game who is hopeful about an update of this size.
Greetings to all and sorry for my English :)
submitted by lukkasrstz to rockstar [link] [comments]

Diamond Casino Heist Guide + TIPS - Written by /u/DatCamaroGuy

Diamond Casino Guide:
So you decided that you wanna rob a casino, great! The Diamond Casino Heist is one of the best ways to earn money, but you're wondering, how do I get started? Well, you're in luck! This guide is going to teach you the ways to get the best out of the Diamond Casino Heist!
Step 1: Arcade
Alright to get started, you’re going to have to own an arcade. Now, it may seem better to go for the arcades on the top of the map to save yourself some cash, however, this will make all the preps much harder, as most of them take place in LS or Sandy Shores.
The best arcade locations are 8-bit ($2,530,000, located in Vinewood) and Videogeddon ($1,875,000, La Mesa). When buying your arcade, none of the upgrades are necessary, as most of them are cosmetic. You’ll have to complete a quick arcade setup mission to access the basement where the diamond casino heist planning board is located.
Step 1.5: Arcade Income
While this isn’t related to the diamond casino heist, I thought I would put this in there. The arcade generates income based on how many games you have, going up to 5k per in-game day (48 min). The game doesn't matter, so you can just buy the cheapest one (Monkey’s Paradise, $90,000) and fill up your arcade with it.
Step 2: Scope out casino
After you’ve finished watching Lester scribble a big mess over the whiteboard, you’ll be able to start the casino heist. Normally, you’ll have to pay a setup cost of 25k, but since it’s your first time doing it, it’ll be free. After you’ve confirmed that you want to start the casino heist, you’ll need to finish the scope out mission. For the scope out mission, you’ll need to take a variety of pictures for Lester in order to unlock entrances for the heist. A full guide is linked here but I’ll sum up the most important ones.
You’ll only need to do this mission once, and it will be completed for all future casino heists.
Step 3: Vault Contents
The vault contents mission is pretty easy. You’ll be given the rough location of a Duggan security guard, once you find him, you can either hack him, which can take some time but you won’t get the cops on you if you do it right, or you can kill him and grab the phone, which will save you some time but you’ll need to lose the cops before you can enter the casino.
After you’ve entered the casino, you’ll need to bring out the sightseer app on your phone to find a wifi signal. After you’ve located the wifi signal, you’ll need to figure out the vault contents. Beware that you only have a limited time to do this (2 min).
Since it’s probably your first time, I would recommend that you go through every camera to scope out each POI. The target will be cash since it’s your first time, which has a payout of 2.1 mil on normal. The first time will always be cash (payout of $2,115,000 on normal), but if it’s not your first time, the targets can be either cash, artwork (payout of $2,350,000 on normal) or gold (payout of $2,585,000 on normal).
There is a 4th target, which is diamonds (payout of $3,257,100 on normal) however this vault content is only available for special occasions and has been removed from the vault contents.
If you do the heist on hard by doing the same approach after you’ve done another one, the payout will be 10% larger. If you’ve completed all 3 approaches to the heist, you can cancel the heist which can be helpful if you’ve got a bad target. Link to this is here.
Step 4: Selecting your approach
Once you’ve finished the vault contents mission, you’ll be able to select your approach.
There are 3 approaches to the diamond casino heist. Silent and Sneaky, The Big Con and Aggressive.
For beginners, I would recommend alternating between Big Con and Aggressive, because those are the easiest ones. For Big Con, choose the Gruppe Sechs disguise for the easiest entry. Aggressive is good for newer players however it does end up in a lot of money loss. After you’ve got the gist of it, alternate to doing Silent and Sneaky in place of aggressive for a bigger payout.
Step 5: Selecting your support crew
After you’ve selected your approach, you’ll need to select your support crew before you can do any of the prep missions.
Selecting your support crew is very simple. You’ll need a gunman to source guns, a driver to source cars, and a hacker to delay the nerve agent inside the vault.
Selecting your support crew depends on the approach and target in the vault. For Big Con, SnS, any target EXCEPT for art, you’ll want the worst gunman (Karl Abolaji, take his Micro SMG on big con, heavy revolver on aggressive and on SnS the choice is up to you), the worst driver (Karim Denz, take his sentinel classic) and the best hacker available to you, for most people, this will be Paige Harris (unlocked when the Terrorbyte is purchased, gives 3:25 in the vault when undetected and 2:23 detected).
For aggressive, you’ll still want to have the worst driver and best hacker, however, the gunman is up to you since you’ll be using guns a lot. I normally go with Charlie Reed (unlocked when purchasing a hangar), he takes a 7% cut (2% more than Karl) and gives you an assault SMG, however, you can get by with Karl, as every gunman gives you an SMG to go along with another weapon, which is still a perfectly fine weapon.
For Big Con, SnS and the target is Art, if you and your heist partner can both hack very well, you can get by with Yohan Blair (takes a 5% cut and gives you 2:51 in the vault if you are undetected and 2:01 if you are).
Step 5.5: Secret heist crew members
There are 2 hidden heist crew members that can’t be unlocked by purchasing a business like most heist crew members. There 2 are Patrick McReary and Avi Schwartzman. Patrick McReary is a gunman who takes an 8% cut and gives the choice a Combat MG or an Assault Shotgun in aggressive. Avi Schwartzman is a hacker that takes a 10% cut and gives 3:30 undetected in the vault and gives 2:22 if you are detected. To unlock Patrick, he spawns as a random event around the map. He spawns in a police car that you will need to hijack. A guide is linked here. To unlock Avi, you’ll need to destroy 50 signal jammers that are located around the map. A guide is linked here.
Step 6: Prep Missions
Now that you’ve selected your support crew, you’ll be presented with a plethora of prep missions. Some mandatory and some optional. To complete these missions, I suggest that you use a Kuruma, Buzzard, or Oppressor Mk2 to make your life easier. In some prep missions, you will not be able to call Lester, so be prepared. All of the missions can be done solo but it makes it easier if you have a friend with you to help you out.
Now onto the optional prep missions. Optional prep missions, are, as the name suggests, optional. The optional prep you should do depends on the approach. If you own a penthouse and have completed all of the missions, you will gain access to the security intel mission. It’s very easy to complete and you will only need to do it once. A nice trick is that the gauntlet actually spawns when you start the mission, not when the cutscene is triggered, so you can just shoot the driver and take the gauntlet. A guide will be linked below.
Let’s start with Silent and Sneaky. For Silent and Sneaky, the optional prep missions depend on your skill level. If you’re an experienced player, you don’t need to do much, only level 2 security passes. Power drills you can do if you think you have enough time. However, if you are a very new player, I’d recommend that you do patrol routes, Duggan shipments (you only need to destroy 3 to get rid of their bulletproof helmets), level 2 security passes, emp device and infiltration suits and power drills if you think you have enough time. If you do all these, the heist should be a breeze.
Going onto the Big Con, if you’re doing Gruppe Sechs, you don't need to do much. You only need to go through one door if you exit out the staff door, so you can decide if you want to do level 2 security passes or not. Patrol routes do make things easier, however are not necessary. Again, only do power drills if you think you have enough time. Make sure you do exit disguises. Noose and firefighter are exactly the same, so do firefighters since it has an easier mission.
For aggressive, again, patrol routes make it easier but are never necessary. Make sure to do Duggan shipments. You can solo it, but it will be much easier with another person. If you don’t get them all you can just close the game and you’ll be able to do the mission again. Reinforced armor allows you to take more damage, so I would recommend it even if it makes you slower. Be sure to also do boring machine as it allows you to enter through the sewers. Make sure to also do level 2 security passes unless you really like hacking doors.
Step 7: Finding people to play with
Now that you’ve completed all your required prep missions, you need some people to play with. If you don’t have any friends to play with, I recommend checking out HeistTeams or the GTAO Discord LFG Channels to find people to play with. Make sure to have good communication between your teammates otherwise the heist will be in chaos.
Step 8: Completing the heist
Now that you’ve got a solid heist crew waiting to grab all of that sweet loot out of the casino’s vault, you’ll be able to start the heist. If you're doing aggressive, the plan is pretty simple, shoot your way in, grab the loot, then shoot your way out. The easiest entry for aggressive is sewers, and the easiest exit is the eastern roof terrace. If you exit through the staff lobby, you’ll get shot a ton when going over the racetrack, however, if you exit through the roof terrace, you can shoot the guys behind the stones on the racetrack then safely parachute down.
For The Big Con, I’m going to assume you’re doing the Gruppe Sechs approach. By doing the Gruppe Sechs approach, you can pretty much waltz into the vault and back out of it, just be careful that this has some limitations. When going back up the stairwell/elevator to the casino access floor, the guards will have checked the vault and know it’s been robbed, so you disguise ain't gonna work anymore. I strongly suggest getting exit disguises, as they will greatly help your escape. The easiest exit for this is the staff lobby.
For SnS, I’m not really going to go into too much detail here because there’s a full video linked below. What I will talk about is when to use the emp (If you did the prep mission). I recommend emp’ing when you’re at the vault access floor, allowing you to waltz into the mantrap, or when you're coming back up to the casino access floor and are in the mantrap. Be warned that if you decide to get the daily vault when you trigger the emp, the emp’s timer will run out before you can get to your exit, so plan ahead. The easiest entrance for this is the staff lobby and the easiest exit is also the staff lobby.
Tips and tricks to complete the heist
Useful media

Diamond Casino Heist FAQ
Welcome to the Diamond Casino Heist FAQ! This thread is going to go through all of the new changes and content added to the Casino Heist DLC. The information in this thread is up to date as of 28/7/2020.
Release Date
Announced on December 5th and released on December 12th, 2019, the Diamond Casino Heist is the latest DLC to come to GTA Online as of July 25th, 2020. This DLC adds a bunch of new content, including new vehicles, properties, vehicles, and a brand new heist!
New Content
Vehicles:
Maxwell Asbo (SSASA): $306,000 - $408,000
Karin Everon (SSASA): $1,106,250 - $1,475,000
Lampadati Komoda (Legendary): $1,275,000 - $1,700,000
Vapid Retinue Mk II (SSASA): $1,215,000 - $1,615,000
Ubermacht Rebla GTS (Legendary): $1,175,000
Maxwell Vagrant (SSASA): $1,660,500 - $2,214,600
Grotti Furia (Legendary): $2,055,000 - $2,740,000
RUNE Zhaba (Warstock): $1,800,000 - $2,400,000
Karin Sultan Classic (SSASA): $1,288,500 - $1,718,000
Nagasaki Outlaw (SSASA): $951,000 - $1,268,000
Declasse Drift Yosemite (SSASA): $981,000 - $1,308,000
Dinka Sugoi (SSASA): $918,000 - $1,224,000
Dinka Blista Kanjo (SSASA): $435,000 - $580,000
Nagasaki Strider (Legendary): $502,000 - $670,000
Dewbauchee JB 700W (Warstock): $1,470,000
Overflod Imorgon (Legendary): $2,165,500
Albany V-STR (Legendary): $1,285,000
Progen PR4 (Legendary): $3,515,000
Ocelot R88 (Legendary): $3,115,000
Nagasaki Blazer Lifeguard (Warstock): $62,000
Brute Boxville (Warstock): $298,500 - $398,000
Declasse Bugstars Burrito (Warstock): $450,000 - $598,000
MTL Fire Truck (Warstock): $2,471,250 - $3,295,000
Declasse Lifeguard (Warstock): $865,000
Brute Stockade (Warstock): $1,680,000 - $2,240,000
Weapons
Ceramic Pistol (Ammunation): $20,000
Navy Revolver (Unlocked after finishing the Los Santos Slasher treasure hunt): Free
Properties
The release of the Diamond Casino Heist DLC introduces a new property: arcades. Arcades are a passive business that allows you to host the diamond casino heist. The maximum daily income of the arcade is $5,000.
They are purchasable from Mmazebankforclosures at 6 different locations. The cheapest is at $1,235,000 (Pixel Pete’s, Paleto Bay) and the most expensive being at $2,530,000 (8-bit, Vinewood Hills).
Customization options on offer are 2 arcade styles, $290,000 - $470,000, 8 mural options, $50,500 - $107,500, 8 floor options, $78,000 - $165,000, 8 neon art styles, $107,500 - $320,000, personal quarters, $150,000, high score screens, $295,000 and a garage $215,000. 2 extra options are available to purchase from the arcade computer, which are the master control terminal, $1,740,000 and the drone station, $1,460,000. A variety of arcade games are also available to purchase, ranging from $90,000 to $420,000.
Credits
u/Pepperooney_ for adding a bunch of info on the tips and tricks section
u/what_it_dooo for suggesting the roof terrace and the hacking device trick
submitted by CausticPenguino to gtaonline [link] [comments]

[TIMELINE] Analyzing The Past to Predict the Future - Everything We Should Consider on the Road to GTA VI

[TIMELINE] Analyzing The Past to Predict the Future - Everything We Should Consider on the Road to GTA VI
[QUICK MOD NOTE] This post was originally posted by Lenlfc on GTAforums, original post here. ALL CREDIT GOES TO HIM FOR ALLOWING ME TO DO THIS. It's extremely detailed and extensive, but it also gives a full look at previous leaks and speculation about GTA V, RDR 2, and the upcoming GTA VI. It's well worth your read if you're at all interested in speculation and leaks for GTA VI, considering it has a lot of information about how Rockstar has done things in the past, and how they may do things with GTA VI. It also has all of the confirmed information we have for GTA VI, like everyone has been asking for. Enjoy!
LENLFC will also be updating his original GTAForum's post often when new, reliable information comes out that is worth adding to his timeline.
TL:DR: This is very long. Please don't be mean if you think I went too far. I just wanted to be as detailed as possible, and compile as much evidence and proof as possible, so we can work out the most accurate and likely scenario. I've never done anything like this before. So please be kind.
Hi. So, Red Dead Redemption 2 has come and gone. Feels like forever we waited for it. Hard to believe it released almost 4 months ago. It's that time when many of us will start looking forward to the next Rockstar game. I have been on this site since the first leaks for GTA V popped up online. In that time, I have watched fairly quietly, barely getting involved. I've read a lot, and enjoyed it all, but never actively helped out. I want to warn you all that this post will be pretty lengthy, and as I'm not a regular poster, my formating or writing may not be the best. But I'm a big fan of Rockstar Games, and have a weird fascination with remembering small things. So I wanted to try my best to compile everything we know about how Rockstar go about making their games, what they have done in the past and do some crazy conspiracy theory like deducing to try to predict when, where and how we can find clues to GTA VI, and when they may announce or release it.
Firstly, I'd like to credit and thank Dan Dawkins. Many of you may not know who he is, but long story short, he's a journalist, and back in July 2011 he wrote an article in the magazine PSM3. In the article he predicted many things about GTA V (some correct, some incorrect) he researched all the available data and pooled it together, and used that to speculate about GTA V. That was a massive influence on me growing up, on how to speculate responsibly and use common sense to work out where a game or series may go next. So thank you, Dan!

FACTS

Now, onto the main topic. What do we know about GTA VI? Not a lot. Dan Houser recently said that they're thankful they're not releasing GTA VI while Trump is in office. While he's never actually quoted as saying they won't release it while Trump is in office, I think journalists used that for a catchy headline. But the point remains. GTA is heavily based on British satire of USA. The current political climate makes it very difficult for them to do this. If we take it literally, GTA VI won't release until 2021 or 2025, depending on how long he is in office. Unless I have my dates wrong. I'd be willing to bet they had 2021 in mind. However, my personal take on this was that Dan simply meant "thank god we're not releasing GTA VI in 2018" And knowing it'l take them years to even release their next game, Trump will no longer be President.
We also know Rockstar Games will make another GTA. And that is about it. If there is anything else concrete, that we know, that I have missed please let me know.

THE PAST

GTA V TIMELINE
Here's where we start digging and look to the past, what Rockstar has done before and try our best to work out their timelines and how they go about things. Now, in order to do this, I'd like to begin with GTA V, as that is when Rockstar Games transitioned into the one big game every 5 years, as opposed to the game every year studio.
April 20th 2009 the first ever build for GTA V was created. I'm not sure if this is when development officially began, or just the date of the first build. Either way, I doubt there is much difference. They were busy working on TBoGT at that point, having just released TLaD 2 months prior. This was discovered from the Build Log. I will go into detail on this later. However this wasn't discovered until 2014, I just thought it was worth putting here to stamp the timeline.
The earliest rumors for GTA V began on July 26th 2010, with reports of Rockstar researching locations in and around Hollywood. Rockstar declined to comment on this, saying they don't comment on "rumors and speculation". To this day we still don't know if this was legit, or otherwise. However the game did end up being set in Los Santos. So it was either true or coincidentally correct.
Next came the domain name leaks on February 25th 2011. That date might be off by a couple of days, but the original GTA V Leak Topic has it dated to the 25th. (Fun fact, this is the leak and topic where I signed up to GTAForums!) Very GTA sounding website names. After GTA IV introduced the internet to us, it was no surprise to think GTA V would expand on that, and the domain names registered sounded right out of a GTA game. This was proven true, as the websites did appear in game.
On March 8th 2011 more fuel was added to the GTA V fire, when the codenamed "Rush" casting call was leaked online. Like the website, they sounded like something out of a GTA game.
This was further expanded on the 29th of March when Take Two put out a private casting call, further hinting at development on GTA V being well underway.
October 5th 2011 In an Asked & Answered article, 2 users asked about the next GTA, with Rockstar replying with the following
“When are we going to see a new GTA????? #bestgameever” - received via Twitter“When's the new grand theft auto coming out?” - received via Twitter
Big, big shout to all Grand Theft Auto fans worldwide who we know are anxious to hear about what’s next for the franchise but we don’t have any news at this time.All we can say is, right now, we’re focused on our next upcoming releases which are Max Payne 3 as well as L.A. Noire for PC, Red Dead Redemption Game of the Year Edition and Max Payne for mobile devices. When and if we have anything to report regarding the Grand Theft Auto franchise, you know that we’ll do so here at the Newswire or on our Twitter or Facebook.
And then it happened. GTA V was officially announced on October 25th 2011 at 12pm BST, linked below.
https://twitter.com/RockstarGames/status/128788090969001984?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E128788090969001984&ref_url=https%3A%2F%2Fgtaforums.com%2Findex.php%3Fapp%3Dcore%26module%3Dsystem%26controller%3Dembed%26url%3Dhttps%3A%2F%2Ftwitter.com%2FRockstarGames%2Fstatus%2F128788090969001984%3Fs%3D20
This announcement came only 20 days after saying the above on October 5th 2011
This goes to show that Rockstar can say one thing, then surprise us weeks later.
The first trailer then debuted on November 2nd 2011
Everything past this point, until release I feel is not relevant to this discussion. It is more to do with post announce schedules and marketing, and when to expect news or updates or trailers for an already announced major game. If this topic does well, I could add it, or put it in a spoiler box so it's optional detail. Otherwise the next points worth talking about come into play upon release, and where Rockstar go after this.
September 17th 2013 GTA V finally releases. We rejoice.
October 1st 2013, two weeks after the launch of GTA V GTA Online launches.
This is where it gets interesting and complicated. We know now that their next game was Red Dead Redemption 2. However, Rockstar weren't finished with GTA V. Many people claim that Rockstar stopped caring about their fans and gamers, citing images like these
You can actually pinpoint the year Rockstar discovered microtransactions.
Now, I bring these up, as it is important to understand just how Rockstar now operate. Love it or hate it, but GTA Online has allowed Rockstar to not release games as often. Allowing them to work on one game as Rockstar Studios, where they all work together, instead of separate teams, like Rockstar North (GTA) and Rockstar San Diego (RDR) for example. The income from GTA Online has seemingly allowed them to spend 5 years working on Red Dead Redemption 2, perfecting a masterpiece. Allowing them to make the game they wanted, and allowing them to take all the time necessary to innovate and make a living breathing world even more so than GTA V did.
Some time in January 2014 the GTA V Build Log was found. Apparently it was on the game disc, and dedicated fans dug into the files and found it. I bring this up, as it reveals some key interesting details. such as the date of the first GTA V build/when GTA V development began. This is important as we can use this information later to try to work out when they may start their next project.
Throughout 2014 Rockstar were hard at work developing the PC, PS4 & Xbox One versions of the game. I don't know how much work that would be, but they weren't simple upres versions of the game. They included new features and plenty of big enhancements. The PC version was delayed into 2015 for added polish. And leslie Benzies took a sabbatical on September 1st, for 17 months.
The next key detail to note is from January 2016, I think. Leslie Benzies leaves Rockstar North. I feel this is important to note, as it could have delayed a lot of Rockstars plans, as a lot of staff left with him, Rockstar would go on to deal with a lawsuit which could only be an unnecessary distraction. There was a topic here on GTAForums discussing it. Needless to say the whole situation was pretty shady and the details don't really matter too much.
Rockstar had also planned single player DLC for GTA V, multiple datamines suggested 3 packs, as well as Ash735 on Neogaf confirming this. We can take this with a grain of salt, but if it were made up, then it's a pretty dull and uninteresting thing to make up.
They had also promised Heists for GTA Online, which was quickly becoming very popular. I personally believe (And this is where speculation begins) that the SP DLC was the unfortunate victim in all of this. They HAD to get the next gen versions out, as if you're launching an online game, you can't rely on players sticking with old consoles when the next gen consoles launch only 2 months after GTA Online launches. They had to get Heists out, which were promised before the entire game even released. More so than the SP DLC, which was just a closing line on a Newswire article, albeit multiple times. And development on their next game ramping up, going into full production, combined with the restructuring of Rockstar North due to Leslie Benzies leaving... SP DLC may have been an unfortunate victim.
Article 1
Article 2
Article 3
GTA V launches on PS4 & Xbox One on November 18th 2014
PC version launched on April 14th 2015
Rockstar Games are now done with development on GTA V, now solely focusing on GTA Online updates, in terms of Grand Theft Auto
April 3rd 2014 Thanks to @EVOLUT7ON for bringing this to my attention. In a Q&A with DJ Whoo on BallerStatus, he allegedly reveals he will be in the next GTA, which will be in Liberty City again. BallerStatus. And thanks to iNero for his topic.

RDR2 TIMELINE

August 2013 Roger Clark's first day on set, for Red Dead Redemption 2
Roger Clark: "My first day on the project was in August of 2013. With the context of this particular installment, I was the first to come on, apart from Rob and Ben who worked on the previous chapter."
4th September 2014 Rockstar San Diego start hiring for next gen consoles. They allegedly went on a hiring spree for an upcoming project. Which we would later find out to be Red Dead Redemption 2.
December 11th 2014 Actor Jorge Consejo posts a selfie on Instagram, wearing a typical mocap or performance capture suit. However it doesn't match the one used in GTA V
September 2015, [Original Source] Rockstar started hiring for more jobs. They seem to relate to a stealth based game, but so far they haven't released anything that would indicate what they were hired for.
Then the leaks start happening...
November 29th 2015 An ex Rockstar employee hints that RDR2 is their next project. The infamous “Really, Dumbass. Really? Two“ comment by Danny Ross, on Reddit. Archive of actual post
April 13th 2016 the map for RDR 2 leaks on NeoGaf. This was unprecedented. The map for a huge open world Rockstar Games game has never leaked online 6 month before the game was even announced. Link to the map.
October 18th 2016 Rockstar finally announce Red Dead Redemption 2, after teasing in the days leading up to the 18th.
July 27th 2017 Stuntman, Tim Neff's online resume leaks that he worked on RDR2 and GTA VI. He denied involvement in RDR2, but claimed he worked on GTA V, and that it was a mistake. He also had personal instagram photos from Rockstar San Diego, with captions strongly suggesting he was there for work. He denied it, saying it was just a photo taken outside that anyone could take. He quickly removed them. He was not credited in GTA V, but by RDR2's release he is indeed credited in RDR2.
Friday September 29th 2017 A reddit user posted a thread mentioning a recent leak which had been deleted. I do not know the date that it was originally posted. But it was over a year before the game released. And was entirely accurate. these leaks will serve a purpose later on.
December 25th 2017 GTAForums User @Jabalous brings to our Attention the actor Jorge Consejo, his previously mentioned Instagram selfie, and his CV/Resume. Which mentions min being in GTA 6, playing the role "The Mexican" (Featured).
CGI meaning motion capture work, etc.
In April of 2018, I'm not sure of the date, maybe the 18th? The article has since been removed. But I copied the article into a notepad file. Trustedreviews.com published an article based of a memo and some notes about the game. They claimed to have received this information in August 2017, but didn't post it due to fears it was fake. It wasn't until Rockstar released a screenshot that matched one that they had also received that they decided to publish this information, now believing it to be genuine. Here is an image of the text copy of the article (reddit formatting issues)
November 1st 2018 Rockstar sue TrustedReviews for £1M Essentially proving the leak to be true. Although the game itself proves it to be true, it's interesting that Rockstar sued for that much. Or sued at all.
January 6th 2019 Rockstar start hiring for next generation
Rockstar's career opening page - Credit to @el carlitos for that one!
-----------------------------------------------Unconfirmed Speculation-----------------------------------------------
January 30th (Specific date still debatable) Film Florida have guest Leah Sokolowsky on their podcast. She briefly mentions a recent change in her work
Recently as you're aware we've had a change in the types of productions that are coming to our state. So I've also been very fortunate to get a large client that has hired me to arrange basically site tours and visits. It's uh digital media company. And I've signed an NDA so I can't disclose who it is. But they've been exploring various areas of our state, and of other states in the south east. And I've been planning and arranging those visits for their personnel and that's been kind of a very interesting expansion of what I normally do, as well.
Here's the link to that quote.
It's suggested this is Take Two Interactive/Rockstar Games, as a reddit user claimed on October 6th 2019 scouts were looking around his area, and asked for permission to take photographs of the building. Which was later followed up by a photograph of an alledged document/contract as proof on October 8th 2019
-----------------------------------------------End of Unconfirmed Speculation-----------------------------------------------
February 13th 2019 VP of product development Jeronimo Barrera departs Rockstar Games after 20 years. This might not seem anything significant, but it's one of his quotes that I think it very important.
"If I had stayed at Rockstar it would have been more GTAs, more RDRs and less of this other stuff going on out there right now." While that is nothing concrete. It does indicate that Rockstar will be working on Red Dead and GTA for the foreseeable future. That won't surprise many of us, but it's just a little detail that gives us hope that GTA is next, and not another franchise like Bully, L.A. Noire or Max Payne, for example.
April 18th 2019 a former Rockstar India employee has mention of creating vehicles for GTA V and upcoming GTA 6 in his artstation resume Thanks to ApolloThunder's post.
Now those are the most important details I feel. Now I may have missed some other details people might find important. In August of 2017 the stunt actor Tim Neff was involved in a alleged leak for RDR2 & GTA 6. It was quickly 'debunked' Although many believed there were holes in the methods used to debunk it. And his removal of Instagram photos taken at Rockstar San Diego was suspicious to many users. I do not believe it holds enough water to use it as any evidence. But we can use it to speculate.
July 9th 2019 Jorge Consejo likes and quotes a tweet about him being in GTA 6

Now We Use All This Information to Speculate

The first clues we should look for are reports of Rockstar scouting locations. We know from articles and or interviews that Rockstar take thousands of photographs when creating their worlds, so any reports of Rockstar Staff i researching locations should be a very good indication. However, they can be very secretive.
Same goes for Rockstar or Take Two registering domain names or sending out casting calls. So far we've heard nothing of the sort. again, we don't always hear these things. I don't recall hearing anything about casting for RDR2 at any point between 2012 & 2016.
Combined with the fact that Rockstar only just released RDR2 4 months ago. I think it's pretty safe to sat development on their next game hasn't fully begun yet, or will do very soon. If we look back to the build log for GTA V, they created the first build on April 20th 2009. pretty much one year after GTA IV released. By that logic the first build for GTA VI would have been created in September 2014, right? Well, considering they had to work on the next gen and PC versions for so long. I'd wager they started much, much later. We know that these days Rockstar operate as Rockstar Studios, all working together on one game at a time. But if the NeoGaf user is to be believed, pre production for GTA VI began in 2012, which is actually entirely believable. As Rockstar began work on RDR2 almost immediately after RDR1. "In early 2011, Dan began chatting with Rockstar San Diego about how Red Dead Redemption 2 would look and who the characters would be. Late that summer, he says, he had a “broad outline and rough flow of the game defined.” By fall 2012, his team had completed rough scripts for many of the game’s missions and started doing read-throughs on video conference calls with directors of game play, art design, and animation from Rockstar offices around the world. " Source
Now, unlike Red Dead Redemption, Grand Theft Auto is not a game about specific characters, like RDR is with John and Dutch's gang. So It's safe to say after GTA V, the Housers did not sit down and come up with scripts or ideas for GTA 6 revolving around those characters. But never say never. They could use this as an opportunity to bring back Michael Franklin & Trevor, working of some of the ideas for the Story DLC for GTA V, instead of scrapping it entirely. For the first time ever, GTA could be a direct sequel using the same protagonists. This however, I believe to be incredibly unlikely. But I thought it was worth mentioning.
So, they've finished RDR2. What Are Rockstar doing now? I believe they're hard at work on the PC version of the game. Many people don't believe it will release on PC, citing the fact that RDR1 never released on PC as evidence. I don't believe that is fair, as we know RDR1 was a mess, and was in such a bad state that they were lucky to release it at all. Rumours and alleged leaks stated the game was a coded mess, and they weren't willing to go through all the hassle of porting it to PC. We also know PC games typically have a high paracy rate, and Rockstar aren't fond of spending all that development time and cost on such an effort for little reward. Here's a clip of Lazlow talking about releasing their games on PC, and joking wanting to make their money back first. It's from 2010, right before RDR1 released. I think he was making a joke, but hiding the truth in there. Which leads me to believe that RDR2 could come to PC, but in order to make their money on that, also release it on PS5 & the Next Xbox, like they did for GTA V. Considering the gap between GTA V on PS3 & 360 and GTA V on PC (19 months) we could see a similar gap with RDR2 on PC. If that is the case, we could see a PC release in May 2020. At which point next gen consoles would likely have been announced, assuming Sony repeat their February reveal as they did with PS4. Or soon to be revealed at E3 a month later. It's not beyond the realms of possibility that they re release on Next gen with native 4K on PS5, higher frame rates, or other enhanced features. Next gen consoles will be backwards compatible, but if they want to keep RD Online going, a newer version with higher player counts could be a good option.
Speaking of next gen consoles, until specs are set in stone, I don't think Rockstar will announce anything. Dev Kits are allegedly being sent to some developers right now. Sony first party studios are already working on PS5 games. Guerilla, for example. I'd wager Sony's relationship with Rockstar is a good bet to think they have them, too. So, what does this mean?
Well, let's look at when Rockstar announced RDR2. 18th October 2016. 18 months after the PC release of GTA V, 3 years, 1 month after the initial release of GTA V. Lets assume they stick to a similar pattern, both GTA V & RDR2 were announced in October. It could be a good bet for what month to expect an announcement. However, GTA IV was announced in May 2006, with Peter Moore's infamous Tattoo. So...
Now let's look at when Rockstar started hiring for RDR2, which was September 2014. It took them 2 years to announce their next game. And they had the base map planned out within 19 months. We just don't know when the photo of the map was taken, just when it was leaked to the public (april 2016). But we do know Rockstar always start with the world. For GTA V, that discussion started as GTA IV was wrapping up – almost five years ago – although the latest game has been in full production for just three years.
“It comes from the idea first,” Benzies tells us in his office at the studio.
Where is it going to be set is the first question. Then that defines the missions; you’re doing different things in LA than in New York or Miami. The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the missions in. Source
I think we can safely say that Rockstar already know where the game will be set, and Aaron Garbut is already hard at work at creating a concept of a map. If he hasn't already.
Based of that information, I'd say Rockstar are hiring for their next game, which will be PS5 and Next Xbox exclusive, Likely to be GTA 6, and will need 2 - 3 years of development before they are able to reveal it with a trailer. Putting the game at a 2021 - 22 reveal, with a 2023 - 24 release. I do believe the upcoming generation, and Rockstars desire to outdo themselves every time will only slow them down. Their games take so long to develop, and I can't see them putting out GTA 6 in the same timeframe as GTA V, from GTA IV. More likely to be similar, if not longer than GTA V to RDR2.

The Leaks

Remember when I said the leaks would serve a purpose later on? I find it highly suspicious that Rockstar had leaks as substantial as they had for RDR2, when they never had anything to that level before. They are usually incredibly watertight. So let's speculate as to why...

The Benz.

Isn't it strange how such a long time influential figure at Rockstar North was fired, and then leaks start popping up for their next game? It's no secret that there was more to his firing that we initially thought. Things went really bad between The Benz and The Housers. I think when he left the company, and many of his staff left, too. A lot of disgruntled employees may has decided to spill the beans on their next game out of spite. The entire game map leaking 6 months before the game was even announced, Epilogue spoilers down to finite details such as building a house or birthing a foal? Way too specific, and that's never happened for a Rockstar game before. I just find that suspicious.
So, why is that relevant to GTA 6? Well, it may end up not being relevant at all. But then I remembered the leak from last year, that stated GTA 6 was set in Vice City. Back then, I didn't believe it at all, as it was way too detailed for a game that wasn't even announced, and wouldn't be announced for at least 2 more years. Likely double that. Plus why did they choose The Know? And an anonymous source is always suspicious. But hey, nobody would be dumb enough to give their actual identity if it were legit.
But then I started thinking a while ago, at how detailed the RDR2 leaks were, and maybe, just maybe the person who tipped off The Know was legit, and the info was based of what was in pre production from 2012 [Unofficial Source]. The more I thought about it, I realized that Vice City, with the concept of crossing the border to South America is a simple enough concept that could have been decided upon during pre production (the world is the first thing they decide, remember?)

Why Vice City

2 reasons why it's starting to feel like a likely location. Reason one, GTA Online. They introduced businesses and gunrunning into GTA Online, and a lot of people enjoy that stuff. Vice City would be a great location to create content around that concept. I don't believe Rockstar would pick a location based on what would make Online popular, but after GTA Online's huge popularity after GTA V, they'd be stupid to ignore it. Reason 2 was the quote Dan Houser gave about not releasing GTA 6 during Trumps presidency. Again, I believe it's taken a little out of context, but it's his words about satirising America is what caught my eye.
"Both intense liberal progression and intense conservatism are both very militant, and very angry. It is scary but it’s also strange, and yet both of them seem occasionally to veer towards the absurd," Houser said. "It’s hard to satirize for those reasons. Some of the stuff you see is straightforwardly beyond satire. It would be out of date within two minutes, everything is changing so fast." Source
Then there was this quote from Leslie Benzies, also covered in The Knows video:
IGN Source
Any chance that Vice City might return in a future GTA?
It is always a possibility. There are a few references to the city in our current-gen GTAs so it is part of that HD universe, and it is certainly somewhere we would love to revisit. However Vice City, perhaps more than any other GTA game, was as much about the era as the setting. Miami in the 1980’s is so iconic it would feel strange to revisit the city in a different time period.
exploring grand theft auto vice citys lasting impact on gamer culture with rockstars leslie benzies city cover. Of course at some point we would like to have one big world containing all our cities and let the player fly between them and revisit their favorite areas, and in that context reimagining Vice City would be very interesting.
So according to Rockstar, albeit someone who is no longer at Rockstar, it would be strange to go back to Vice City in a modern day setting. If you combine that with what Dan Houser said about parodying America today, and how difficult that would be, is it possible that the next game could be set in the past? Again, combining those quotes, with alleged leaks, and the possibility for fun and exciting gameplay and Online experiences... Vice City is an incredibly likely setting.
The only problem is GTA 6 going into pre production in 2012. If the location was decided upon then. It would either be a happy coincidence, or they may have changed the location. Or, it never was Vice City, and this speculation is clever, but ultimately wrong.
One key piece of information is the Neogaf user, who allegedly states that it WON'T be Vice City. Citing that production notes going around when he still worked there stated possible locations and concepts. And that it is likely one of the 4 options listed in the quoted thread.
Small town gta - tight stories, scheduled characters, ridiculous levels of ambience, every home interior modelled. Every building enterable. More realism - if your wanted you are on the run for a while.
Vegas 1970s- CASINO?
Somewhere snowy - chicago/detroit
Mexico City
You have to consider that what they may have decided in 2012 changed, due to the popularity of GTA Online. They could have chosen a smaller, more detailed interactive world. But due to Online, decided they needed a larger world. Or the location wasn't right due to modern politics and ability to satarise, etc.
I do think GTA could return to the past eventually. Sam Houser has an incredible knowledge of pop culture, and is very intelligent. It would work well for them to go back to an older setting for a GTA game again. That isn't proof of that, or even a solid reason for them to do a prior setting. His knowledge can be used in any setting, past or present. But it's an interesting piece of information to think about.
Another possibility is Dan's words were as simple as GTA 6 won't release while Trump is in office, and therefore GTA 6 will be set in the present day, but by then the political climate may have settled down, or they think/hope things will be different by then, and what they choose to parody will be easier. i don't know.

How about Las Venturas?

For the past few months, I've been thinking about the possibility of GTA 6 being set in Las Venturas. It's one of the locations mentioned as a possibility by @Ash_735 It's also a location that would be quite large, although not hugely diverse. However creative freedoms could solve that. If they return to a past setting as theorised. Then Las Venturas in the 70's or 80's could be seen as a pretty cool option. Like a lot of people, I'm a fan of Joe Rogan. Recently he had a guest on his podcast, Bob lazar. Whether you believe him or not is irrelevant. But he tells some interesting stories about working near Area 51, and working on alien UFO's. that really got me thinking... Wouldn't that be a perfect location for Rockstar to have some fun with? GTA V and RDR2 both featured UFO easter Eggs. There was a lot of mysteries tied to Mt. Chiuliad and Fort Zancudo. Can you imagine Area 69 returning, and what Rockstar may do with that? Now I fully understand that saying they may do a certain location, based of nothing other than easter eggs is a bit silly, but what else do we have? However, it does tie in with the notes (Vegas 1970's Casino?). Before RDR2 we never believed Rockstar would create a game, and build of a previous games map. After RDR2, we now know it's possible. I'm still not convinced they'd do it with GTA, as the GTA series is always an island, whereas RDR1 was a landlocked location. However, it is possible, however unlikely that they could build of Southern San Andreas and go east to Las venturas.
submitted by nitelytroll to GTA6 [link] [comments]

NEXT UPDATE SPECULATION

Next week's podium vehicle: Deathbike (there are only 4 vehicles left, the Deathbike, the Sugoi, the S80RR (since July 2019) and the V-STR, (since December 2019), but the last two are on the list for a long time. Also, it will probably be like that because next week will be an Arena War Week (according to rockstar games that said that next week, the Arena War class that will be played most of the time in the gamemodes gets a 50% discount. Date: The update will be probably be released at the 6th/13th of August because of next week's discounts and the podium list (if there is no vehicle left, the update will be released (they normally update the list if there are still cars left and the S80RR and the V-STR are on the list since ages and they are probably there so you cant predict it 100%). Also, if it would be on the 30th of July, we would get a trailer on the 25th of July (because the casino update teaser was released 5 days before the update, but there was no teaser trailer for the casino heist.) But it could also be a surprise DLC Topic: You can't really be sure about the topic, a leaker (Jan224) could have "teased" us, but maybe I interpreted it wrong and it won't be a police DLC. Other information: Songs of the band City Morgue will be in gta online soon. (so a new radio station will also be released). R* and City Morgue posted this on Instagram a year ago where they said there would be songs of them in summer 2020.) CONCLUSION: There will be the Deathbike and 50% discounts on a type of Arena War vehicles next week (Nightmare /Apocalypse /Future Shock). We can't be really sure about the other things. The update release date will probably be the 6th of August (or the 27th of August if every podium vehicle is getting used) Thank you for reading this.
submitted by woistmax to gtaonline [link] [comments]

What we know about the next update/ what could be included.

So I feel like I need to say this for people that haven't seen what's happening. People will probably tell me to fuck off about this. Anyways shall we get started? Warning this is long.
The release date. So I truly think the update was meant to come out in April. It probably go delayed due to Covid and the employee's moving to work from home. A lot of people seem to think that it was also delayed due to testing issues. Lately a lot of patches have been going into the game. The game is playable I mean animals are spawning a lot more and I saw a Moose. I've never seen a moose in online and I've been playing since day one. 2 Weeks ago I returned to online after playing story mode for months. I haven't even got a disconnect bug once. With all the patches we've been getting I truly think Rockstar was preparing for the next update.
People think that the spring update will be combined with the summer update for some reason. I don't why. 2019 got three major updates. The update that got the game out of beta, the frontier pursuits and the moonshiner update. If Rockstar doesn't release new clothing next week I think we COULD POTENTIALLY get the update either next week or some other time in June.
What's could be included. I would like to thank my sources from TezFunz2, Silent Core and Rockstar intel, Polygon and VG247
Outlaw Pass 3. That much is obvious and it looks like it's going to be a regular thing. It really benefits the players. I do hope we get more Van Der Linde gang outfits. Would love to see a Dutch or Hosea outfit in the next pass.
Brawling activity. Rockstar insider TezFunz 2 has said "We might get some new activity related to the moonshine bar in the next update, like moonshine brawling". Someone asked if it's limited to the moonshine bar and TezFunz 2 said "I think it will be a showdown mode or free roam event, not exactly something you can do in your moonshine bar, or maybe a posse versus mode." A lot of people seem to want this and Rockstar did put so much detail into fist fighting.
Collector role nerf and part 2. Rockstar said they would love adding new collections and additional collector gameplay. I think you all know why Rockstar would want to nerf the role. Rockstar said that the moonshiner is the evolution of the trader and for the collector they want to do something similar. To be honest I don't know what Rockstar could do but they did say something about a posse finding pieces of a collectible and bringing it all together.
New Properties. In an interview with Polygon Rockstar said Property owners have more to look forward to. If someone could tell me how they think other properties can work please tell me. I would love to own the small cabin in Rio Del Lobo in New Austin. I spend all my time in Red dead online in New Austin.
Communal space. “Some of the roles would let us introduce more feature-rich businesses and even communal spaces that players can gather and meet up socially, lone wolves and full posses,” said Hamad. “Maybe even let each player own a part of such a space.” Look at Gta online. The Casino is the communal space and Rockstar made so much damn money from that and player base was at an all time high. Rockstar could add a casino boat as a communal space. I'm pretty sure someone went into the game files and found a casino boat symbol.
New random events and legendary animals. Someone who goes by the name smokin barrels went into the game files and found 7 new random events. They also found legendary animals in the files. The legendary animals could work as drip feed similar to the legendary bounties. The animals could get a cinematic and this would also be a good way to introduce the trapper. In the cinematic the trapper could tell us about the animal. Maybe after we kill it the trapper can craft some clothing.
New roles. I do hope Rockstar releases more then one role into the next update. Maybe we could at least get 2 new roles. The most likely roles are a Photographer and lawman. People love to take pictures of the amazing landscape in red dead online. Maybe we could take pictures of buildings, people and animals and landscapes. Someone made a Fucking amazing video on a photography role. Albert Mason would be the perfect person to introduce the role. A lawman could be a part 2 to the bounty hunter. Has someone made a concept on a lawman role because if so where can I find it?
Rockstar editor. To be honest I'm surprised this didn't come with the pc version. The rockstar editor was amazing in Gta and people got a lot of views. It was hard for me to use so if it was added I hope it could be more accessible.

That's it and tell me what you guys think. Also can someone leave a link to a lawman concept or property concept?
submitted by DaneCz123 to RedDeadOnline [link] [comments]

Possible Release/ Announcement Date Theory

 This is probably a dumb theory but I think that R* will announce Gta 6 sometime soon, and it would be slated for a late 2022 release date. Recently in GTA online, Rockstar has been giving away very expensive and rare things for free. For example they added the oppressor and deluxo into the casino wheel and gave away a free 1000000 dollars. This could mean they are getting ready to maybe wrap things up for gta V online. Also, late 2022 would be the twentieth anniversary for vice city, which is most likely the location of GTA 6. This would give R* ample time to set the game up for the new generations of consoles, as well as follow the pattern of releasing games 2-3 years after announcement. This is just speculation but I think this would make the most sense. 
submitted by jbsnytzwastaken to GTA6 [link] [comments]

Possible release date for next GTAO DLC

Edit: confirmed date is December 12th, close enough i guess
I looked at recent GTA Online DLC release dates and noticed a pattern (which is probably just a coincidence) but this is what i noticed.
Doomsday Heist, released Dec 12th, 2017 on a Tuesday.
After Hours, released July 24th, 2018 which is a Tuesday, too.
Arena War, released Dec 11th, 2018 (one day off Doomsday Heists' release date!) which also is a Tuesday.
Diamond Casino & Resort, released July 23rd, 2019 (one day off After Hours' release date), which is also a Tuesday.
Taking the same month and day from the Arena War release date and removing a day similarly to the Casino DLC, it would be Dec 10th, 2019 which would also be a Tuesday which makes it perfect since that is the weekday when R* usually (if not always) releases patches.
Now of course this is just speculation and R* is known to be fairly inconsistent with their stuff but i just wanted to share this anyways.
submitted by Mikeeh_ to gtaonline [link] [comments]

R* Games HINTING at GTA 6 in GTA Online & RDR2 CODE

R* Games HINTING at GTA 6 in GTA Online & RDR2 CODE
I have three very solid claims with evidence and one far fetched claim that show that Rockstar Games has been teasing us with GTA 6 and all but indirectly confirming Project Americas to be real. To understand this, we will actually take a look back at what Rockstar did with Max Payne 3 (2012) a game that released one year before GTA 5.
GTA 6 CODE in GTA 5 & RDR2 - Recently TezFunz2 a very renown leaker tweeted that code alluding to "Project Americas" was found in the RDR2 game files and the name changed. This doesn't confirm anything, but it is interesting to note that R* featured this codename in RDR2 and changed it. R* ALSO did this in Max Payne 3, where in the games files was a full blown GTA 5 vehicle list that turned out to be REAL.
https://preview.redd.it/n4m5twyl03341.png?width=598&format=png&auto=webp&s=aebb1694e7ad812c0f7937f748f34a2a90d69acb

https://preview.redd.it/41xzt4vu03341.png?width=1577&format=png&auto=webp&s=f62c97fafcf18371ce1b70e2db86c30c2a8ed6d1
GTA 6 Cars in GTA Online - In September 2019, GTA Forums user Benefactor69 presented a very credible theory that since March 2017, R* has upped the quality of vehicle details in GTA Online. Alongside this, the percentage of classic cars in GTA Online has increased. This would coincide with the Project Americas leak which is "allegedly" going to take place in the past. It is a very long, interesting read.BUT it doesn't stop there. So up until GTA 5/Online, R* has never had a LIVE resource to test out things like vehicles and such. So essentially, if Benefactor69 theory holds up, then we are basically beta testing GTA 6 cars in GTA Online, haha.
Anyways, before GTA Online. R* has done something like this before. In 2006, R* released Table Tennis. Originally Table Tennis was NEVER meant to be released. It was simply a tech demo to test out the new Rockstar Advanced Game Engine (RAGE). This is the engine that powers GTA 4, Red Dead Redemption, and GTA 5. Table Tennis allowed R* to fine tune the engine and the game ended up being released. This is FACT.
This is THEORY but if we take a look at GTA 5 and what R* did with North Yankton, I theorize that with the two, short North Yankton missions in GTA 5, that this allowed R* to experiment with snow and expand on that in RDR2. The same can be said for GUARMA in RDR2. GUARMA is only accessible in Chapter 5. Why would R* spend so much time and detail creating an environment limited to one chapter? Could this be foreshadowing GTA 6 Project Americas and the fact that it would feature a South American location where jungles would be prevalent? Especially if drug running will be apart of the game and the real life history of this taking place in the South American jungles? Also with GUARMA, that could be R* testing out creating jungle environments for the Project Americas.
Hinting in GTA Online DLC - This is the only claim I have that is more theory and far-fetched than anything, however I think it's interesting to note. With the release of the Doomsday Heist, on one of the facility computers there is a world map with circles. This probably means nothing but one of the circles encompasses Southern Florida, Cuba, and the northern part of South America. This is obviously where GTA 6 would take place according to Project Americas. I know that India is circled and that means nothing. But it's interesting that those three locations are highlighted. Just a few days ago, R* also released the Casino Heist teaser and in this 12 second clip, a globe is shown but only shows South America. I know this is reaching, but again, it could just be R* leaving subliminal hints. As they are renown for this going back to GTA 3 for instance with the billboard that says "See You in Miami." and one year later, GTA Vice City released taking place in the fictional version of Miami.
https://preview.redd.it/w8u4kj2o03341.png?width=1890&format=png&auto=webp&s=7b176dcd65daebd461a340dc70b65bfbfadc03ee

https://preview.redd.it/g2w061rq03341.jpg?width=1280&format=pjpg&auto=webp&s=7d7141e96bf63ad99401938f9f8b5a68cd4c9071
Bogota - I discussed this in my post about Project Americas the other day. But it's interesting to still bring up that in December 2003, Take 2 Interactive registered numerous GTA trademarks. One of this is "GTA Bogota." Bogota being a city in Columbia which is notorious for it's history of drug running, the Medellin Cartel, and so much more in the 1970s-1980s lines up perfectly with the Project Americas leak.One thing that is also interesting to note, is that R* features the location of Bogota on their Twitter and website and have for YEARS. Now this probably means nothing as Paris is listed as well. But R* doesn't have a Bogota office or anything in that location and NEVER has. There are GTAForum posts dating back to 2010 discussing this. But why would R* feature this location on their social medias? Could be nothing, could be typical R* making jokes, who knows.

https://preview.redd.it/t52egzus03341.png?width=634&format=png&auto=webp&s=7ca17a56fd5a4ddabd1bed78cc3cf1e538e668ea
submitted by ZacCoxTV to GTA6 [link] [comments]

How is this game so riddled with bugs after 6 years? It's time something is done about it

I know this post is long (sorry) but I'm genuinely interested to see how many people are in the same boat and what people's thoughts are.
I recently started playing GTA Online again about 6-8 weeks ago. I had not played since the original heists were released, I think I stopped playing around the time the Zentorino was released as most of my friends stopped playing I became bored of playing alone.
As someone who has come back to the game with all of this new content (MC Businesses, New Heists and Casino etc) I got back into playing quite a lot (Probably at least 200 hours+) and was excited to buy all the businesses and make loads of money and buy new content and stuff. Even playing alone I started I really enjoy myself.
So it's now 6-8 weeks later and I've encountered SO many bugs. So many bugs that it's actually making me want to stop playing again because it's just ruining the enjoyment of the game. Here are some of the big problems I've had in this short space of time:


What really seems to baffle me the most is that I see videos shared on Discord, Youtube and other places with people sharing exploits online. Things such as how to rig the wheel or glitch out a heist to be able to replay last mission etc. This stuff gets instantly patched?! For some reason, Rockstar doesn't want people to win a car every time from the wheel. A car that you can't sell for money or gain more than once and still requires upgrading, doesn't really benefit anyone much. Yet they won't fix an ongoing glitch which literally renders the nightclub useless? A glitch that's been around since release.
So again I have to ask. What is Rockstar doing? Feels like all they care about is releasing new cars. Their customer support appears to be awful and the game is RIDDLED with bugs. At least that's my experience anyway. What's everyone else's opinion? It's time something is done about all the problems surely.

TL;DR - The game is full of bugs that have been around for quite literally years, yet Rockstar is not doing anything about it and is prioritizing releasing things like cars. Their customer support is awful/non-existant and surely it's time something is done about it?!
submitted by Aphotiic to gtaonline [link] [comments]

How to stay UNBANNED with Disturbed Recovery

Okay so I purchased disturbed right before Epic ended the free giveaway of GTA. So far to date I've done money recovery on 15 accounts without a single ban, and reading post on this and in some discord communities I'm gonna post what I did to help out.
So on each account I logged in, and when I first started doing it I had the option of 'Beggar money' which was a free 1m, the menu devs took it out of the most recent releases. With that 1m I would buy a nightclub and do the nightclub safe loop, now because you cant use beggar money anymore I would instead go to the casino and give myself around 1.5m in chips and trade it in, I wouldn't recommend using the chips option for a large amount of money as it seems detectable. With the Nightclub safe loop I added 1.5b to each account, and also gave each account lvl 500, all unlocks, and achievements. I did all of this in a solo online match, do not do this in a public online lobby you will get banned.
That has been the working formula for me using disturbed menu, if you have similar features on other menus, it should work the same.
submitted by vYArt to Gta5Modding [link] [comments]

RT Rundown March 28, 2020 - April 3, 2020

Hey community! I’m here today to give a rundown of everything Rooster Teeth related that has happened in the past week. This is something I had been considering starting for some time now, and with the influx of content in the past week from the 17th anniversary and the at home streams on RTTV, this seemed like a great time to start. I know that previously we had the RT Recap and multiple community-member ran revivals of it, but despite the fact that these other projects have ended I think we could still use something like this to help keep track of everything that’s going on. Please leave me feedback about how I’ve set this up, I want this to be as helpful as I can possibly make it!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This post lists everything Rooster Teeth has released and announced from March 28, 2020 to April 3, 2020. Excluding the news section, the organization of this post follows the order of the links on the sidebar on the Rooster Teeth website. First exclusive content is surrounded in asterisks ( *EXAMPLE*) while content that is currently exclusive but will be available publicly later is followed by an asterisk and the date in which it will be free (EXAMPLE*Free April 11th.) This does not include content that will lose exclusivity on the day this post is made (April 4th) as I personally found including this information to be over complicating the post. Similarly, to simplify the post I have only included links to the RT website even in scenarios where the content is available on another platform.
NEWS:
ROOSTER TEETH:
ROOSTER TEETH PODCAST #590 - Geoff Burns Animal Crossing to the Ground
*ROOSTER TEETH PODCAST POST SHOW #590 - That Dog is Breathing Loud*
ALWAYS OPEN #130 - How Well Do Gus and Geoff Know Each Other?
*STILL OPEN #130 - Don’t Go to Sleep Mad*
CHUMP #9 - WHO Made A Nemesis in College?
*CHUMP CHANGE #9 - Chris Always Has the Weirdest Stories*
*MASTER AND APPRENTICE - Making Custom Gaming Dice*
RT LIFE - Thank You for 17 Years
RT INBOX - Barbara's TikTok Trick
RT EXTRAS - 17 Years of Memories | RT Anniversary Live Stream
RT EXTRAS - Playing Pictionary in MS Paint | Hard Mode
ADVICE FROM UNCLE NOLY #5 - Mr. How to Find Love and New Hobbies
RETRO REPLAY - Nolan North and Troy Baker try to Survive Resident Evil 2
GOOD MORNING FROM HELL - Sootball - Hell’s #1 Sport
BLACK BOX DOWN - Trailer
ACHIEVEMENT HUNTER:
OFF TOPIC #226 - Who Isn't Wearing Pants?
* LAST CALL #226 - Humanizing the Rage *
FACE JAM- Pizza Hut Big Dipper & Mozzarella Popper Pizzas
AHWU #519 - How Is This Realistic?
READY SET SHOW - Office Balloon Battle FAIL
BETWEEN THE GAMES - Stink Jug Part 2: We’re All Daddies Now
BEST OF AH - March 2020 Highlights
*7 WONDERINGS - SEATTLE, WASHINGTON*
LET’S ROLL - Coup With 25 NEW Roles - Coup Rebellion G54
ACHIEVEMENT HUNTER STREAM ARCHIVE - Keeping the Lights On: How Has Quarantine Been Working Out For You?
ACHIEVEMENT HUNTER STREAM ARCHIVE - Stardew Valley
ROULETSPLAY - Trials Evolution - This Isn’t Even Fair
LET’S PLAY - TRIVIAL PURSUIT #30 - We Are So Dumb
LET’S PLAY - ULTIMATE CHICKEN HORSE #31 - Horsie’s LAST Ride*Free April 5th
LET’S PLAY GTA V - Scoot Scoot Playlist*Free April 6th
LET’S PLAY GMOD - Parkour Fails in Gmod: TTT*Free April 8th
LET’S PLAY MINECRAFT #416 - Social Distancing in Minecraft - Ya Dead, Ya Dead 3*Free April 10th
LET’S PLAY - ANIMAL CROSSING NEW HORIZONS - We Join The Cult of Nook
LET’S PLAY - Raft (New Update) Part 4 - The Return of the Shark Mage
FUNHAUS:
DUDE SOUP #272 - Free Entry to the Spank Bank
MORNING HAUS - Good Morning, Hantverkare
FILMHAUS - Everything is Canceled Except Tiger King
FUNHAUS SHORTS - Lucky To Be Alive: Drunk Dark Souls - Funhaus Animated
FUNHAUS SHORTS - We’re Stuck At Home Too - Funhaus Quarantine BTS
DEMO DISK - Bruce is Back To Freak Your Mind!
FULLHAUS - Testing Your Metal (UNCUT) - Valfaris Funny Moments
FULLHAUS - Spü Metal (UNCUT) - GTA 5 Funny Moments
GOOGLE TRENDS - Animal Crossing Challenge: Tanuki Anatomy 101
LAST LAUGH - Official Trailer
GAMEPLAY - Well, I Guess We’re a MOBA Channel Now - Bleeding Edge Gameplay* Free April 7th
GAMEPLAY - Wizarding World of GTA Online - Casino Heist Part 1
GAMEPLAY - Nerds of Prey - Predator: Hunting Grounds w/ Bruce and Sark
INSIDE GAMING:
INSIDE GAMING FEATURES - Stuck Inside? Try These Game Pass Games
INSIDE GAMING PODCAST - TLOU 2 Delayed & Animal Crossing Addiction - Inside Gaming Presents: Send News #6
INSIDE GAMING EXPLAINS - PS5 Vs. Xbox Series X: What To Know
INSIDE GAMING ROUNDUP - “Shocking” Difference Between PS5 & Xbox Series X
INSIDE GAMING DAILY - Star Citizen’s Made HOW Much Money??
INSIDE GAMING DAILY - 2020 Mario Switch Games LEAKED
INSIDE GAMING DAILY - Video Game Haters Have Changed Their Minds
INSIDE GAMING DAILY - Gearbox Screwed Its Employees
INSIDE GAMING DAILY - TLOU2 Delay First Of Many?
DEATH BATTLE:
DEATH BATTLE CAST #172 - Goro vs Machamp Sneak Peek
*DEATH BATTLE CAST: SUDDEN DEATH #172 - Are We in the Bad Place?*
DEATH BATTLE FIGHT PREVIEW - Goro Stomps in DEATH BATTLE!
DEATH BATTLE FIGHT PREVIEW - Machamp Bulks Up for DEATH BATTLE!
SUGAR PINE 7:
BEYOND THE PINE #135 - Don’t F**K With Catheters
KINDA FUNNY:
KINDA FUNNY PODCAST #60 - Why Do We Revere The Big D?
KINDA FUNNY PODCAST #62 - We Aren’t Allowed To Leave Our Houses
KINDA FUNNY PODCAST #63 - Hey The Rock, How Long Would It Take You To Beat This Guy Up?
KINDA FUNNY PODCAST #64 - Gen Cuts Greg’s Hair Live
PS I LOVE YOU XOXO #13 - PlayStation’s Next First Party Move
INTERNET EXPLORERZ - What Do Corgis Look Like Shaved?
INTERNET EXPLORERZ - I Can’t Believe No One Died In This
SCREENCAST #64 - What We've Been Watching
SCREENCAST #65 - Would You Attend a Virtual Film Festival?
KINDA FUNNY GAMESCAST #9 - Game Franchises That Need To Come Back From The Dead
KINDA FUNNY GAMESCAST #10 - Ori and the Will of the Wisps Review
KINDA FUNNY GAMESCAST #11 - Animal Crossing New Horizons Review
KINDA FUNNY GAMESCAST #12 - Doom Eternal Review
KINDA FUNNY GAMESCAST #13 - Half-Life: Alyx Review
KINDA FUNNY AF - Pose Challenge with Famous Movies
KINDA FUNNY DOODLES - Flying With Josh Macuga
WE HAVE COOL FRIENDS - Funhaus’ Alanah Pearce Interview
KINDA FUNNY GAMES DAILY 3/30/20 - Andrea Rene Returns
KINDA FUNNY GAMES DAILY 3.31.20 - Gamescom Lives!
KINDA FUNNY GAMES DAILY 4.01.20 - Bethesda Showcase, Quakecon Canceled
KINDA FUNNY GAMES DAILY 4.03.20 - Is 2020 The Year of Indies?
ANIMATION:
RED VS BLUE PSA - Cyber Insecurities
RTAA - Poo Dreams*Free April 6th
*BACKWARDZ COMPATIBLE - Halo: REACH*
*BACKWARDZ COMPATIBLE - Spooky’s Jumpscare Stream Highlights*
*ANIM JAM - Human Beans*
*ANIM JAM - Postal Apocalypse*
*ANIM JAM - Scale*
*ANIM JAM - Lunar Farms*
*ANIM JAM - Rabbitloaf & Friend*
FRIENDS OF RT:
DC DAILY - March 30, 2020: Batman Forever Chat
DC DAILY - March 31, 2020: DC Universe All Star Games: The Breakfast League Catch Up Show!
DC DAILY - April 1, 2020: JAMES TYNION IV AND GAIL SIMONE TALK LATEST PROJECTS
DC DAILY - April 2, 2020: Harley Quinn Season 2 & More!
DC DAILY - April 3, 2020: Death Metal With Scott Snyder
SONGS ABOUT GAMES - DOOM Eternal Rap - “Song for Daisy”
STORE:
FACE JAM - 100% Eat T-Shirt (Currently Sold Out)
CASTLE SUPER BEAST - Get Into Fighting Games T-Shirt
ACHIEVEMENT HUNTER - Front Back T-Shirt
ROOSTER TEETH - 17TH Anniversary Flash Tattoo Screen Print Poster
ROOSTER TEETH - 17TH Anniversary Trucker Hat
ROOSTER TEETH - 17th Anniversary Mug
ROOSTER TEETH - 17th Anniversary Hoodie
ROOSTER TEETH - 17th Anniversary Flash Tattoo T-Shirt
ROOSTER TEETH - 17th Anniversary Sparrows T-Shirt
ROOSTER TEETH - 17th Anniversary Ringer T-Shirt
submitted by NotMarilee to roosterteeth [link] [comments]

RT Rundown June 6, 2020 - June 12, 2020

Last Week
This post lists everything Rooster Teeth has released from June 6, 2020 to June 12, 2020. The organization of this post follows the order of the links on the sidebar on the website. First exclusive content is surrounded in asterisks ( *EXAMPLE*) while content that is currently exclusive but will be available publicly later is followed by an asterisks and the date in which it will be free (EXAMPLE*Free June 20th.) This does not include content that will lose exclusivity on the day this post is made (June 13th.)
NEWS:
ROOSTER TEETH:
RT PODCAST #600 - Gavin is the Voice of Reason?
*RT PODCAST POST SHOW #600 - Seizure Warning*
ALWAYS OPEN #140 - Falling Asleep During 69
*STILL OPEN #140 - Inside, I Was Erect*
ALWAYS OPEN - Just the BOIs - Black Lives Matter
CHUMP #15 - WHO Was Almost Hit by a Train… TWICE?
*CHUMP CHANGE #15 - What Were the Odds*
GOOD MORNING FROM HELL - A Titanic Screw Up
BLACK BOX DOWN - Two Lightbulbs Cause Two Crashes
RT INBOX - Fish Race 2020
RT LIFE - Creating the ULTIMATE Chicken Nugget!
HARD MODE - Secret Palpatine w/ Achievement Hunter
RTTV SPECIALS - Changes - Community & Coffee
RT STREAMS - No Pain, No Gain -- with Blaine!
RT STREAMS - Gus & Chris Play With Airplanes - Sim Airport in the Red
RT STREAMS - Die Is Cast Ep. 05 - Dancing Blades and Zombie Hallways
RT STREAMS - Screen Time: Goldeneye
RT STREAMS - Dungeons & Animal Crossing
RT STREAMS - We Were Here Together
ACHIEVEMENT HUNTER:
HARDCORE MINI GOLF - Don’t Talk To Me About Friendship* Free June 17th
F**KFACE - Set Sail For Ass//Billy Ripken F**kfaced Himself
FACE JAM - TGI Fridays Loaded Cheese Fry Burger
AHWU #529 - We Need a Haircut
TECHNICAL DIFFICULTIES - We Livestream A Catastrophic Failure
AH ANIMATED - Could You Fight 20 Cows With Your Bare Hands?
PLAY PALS - There’s Too Many Endings! - Please, Don’t Touch Anything!
LET’S ROLL - Are We Illegal Space Spies? - Spyfall - (Tabletop Simulator)
ROULETSPLAY - SOLO and a Guy: A Star Wars Story - Battlefront II
ACHIEVEMENT HUNTER - Creating a Comic Book with Greg Miller - Keeping the Lights On
ACHIEVEMENT HUNTER - Golf Mix - AH Remix
AH STREAMS - How You Can Support Creative POC - F-ing Around With Ify & Fiona
AH STREAMS - Portal 2
AH STREAMS - Astroneer
AH STREAMS - Apex
AH STREAMS - Super Smash Bros. Ultimate with Woolie and Shofu
AH STREAMS - Jackbag on PC! - GTA V
AH STREAMS - We Take to the Skies! - Gmod TTT
AH STREAMS - Role Initiative - Rage Against the Machine
AH STREAMS - You’ve Broken the Game! - Ultimate Chicken Horse
AH STREAMS - Don’t You Go Squishing Me! - Gears Tactics
AH STREAMS - Much Power. Many Cards! - Battlefront 2
AH STREAMS - Such Sad Boys - Post Team Does Batman: Telltale Series
LET’S PLAY - Busting Ghosts in Halo 3 LASO ODST (Part 7)* Free June 14th
LET’S PLAY - We Get Hardcore Soup’s - Golf With Your Friends
LET’S PLAY - We Get REKT! - Wreckfest
LET’S PLAY GTA V - Offense Defense With Cabs* Free June 15th
LET’S PLAY GMOD - Stopping Traitors With Pizza* Free June 17th
LET’S PLAY MINECRAFT - How to be a Hero? - Minecraft Explosion Mod Part 2* Free June 19th
FUNHAUS:
YOUR COMMENTS - Wheel of Humility: Your Comments Were Right!
DUDE SOUP #282 - What To Expect From Destiny 2: Beyond Light w/ Parris Lilly
MORNING HAUS - Good Morning, Winners
FILMHAUS - Why You Should Watch Star Wars: The Clone Wars Right Now!
FULLHAUS - Adam Tries To Speedrun Ori and the Will of the Wisps (UNCUT)
FULLHAUS - Who Needs Halo Infinite? (UNCUT) - Alienautics Gameplay
GAMEPLAY - Fatal Extraction - CSGO Co-op Adventures Mod w/ CrankGamePlays
GAMEPLAY - Pottermore Pileup - GTA Online Casino Heist Part 7
GAMEPLAY - Block Party - Minecraft Dungeons Gameplay
GAMEPLAY - Fire Up Your Dial Up For Runescape!
FUNHAUS LIVE - Minecraft Dungeons with Lindsey and The Gang!
ANIMATION:
RTAA - Buttz Mitzvah* Free June 15th
*TALK CRWBY TO ME - 50 shades of RWBY*
I HAVE NOTES - Can We Lower The Stakes?
CYPHERDEN’S ADVENTURES - MY DAD’S CRAZY EX-GIRLFRIEND
SELECT ALL - Animal Crossing Hide & Seek
SELECT ALL - RWBY Quick Draw: Sad Dads and Cute Girls
*BACKWARDZ COMPATIBLE - Dead by Daylight*
*BACKWARDZ COMPATIBLE - Games Done Quick at Home*
*BACKWARDZ COMPATIBLE - Willem Dafoe’s Lake Monster*
INSIDE GAMING:
IG PODCAST - Send News #15 - Game Companies Voice Support For #BlackLivesMatter
IG PODCAST - Send News #16 - PS5 Load Times Won’t Be A Game-Changer
IG ROUNDUP - CEO Calls Stadia A “Disappointment”
IG SPECIAL - Big Mutherf***in Crab Truckers Pt.1
IG FEATURES - The Magic of Sound Design In Games
IG DAILY - Stadia Takes Another Hit
IG DAILY - Xbox Knows Series X Will Fail?
IG DAILY - Nintendo Hacks Are Worse Than We Thought
IG DAILY - PS5 Still Plagued By Load Times?
IG DAILY - What’s Next For PS5?
IG LIVE! - “How Are You Doing?” & Difficult Conversations - Stay Zen with Kdin #9
IG LIVE! - Don’t F*** With My Cartoons - Model Employees
IG LIVE! - Hitman 2
IG LIVE! - Red Dead Redemption 2 Part 2
IG LIVE! - How To Draw Mario Good - Inside Gaming Teaches
IG LIVE! - Disintegration
DEATH BATTLE:
Wings of Iron Music Video
DBX - Mulan VS Lucina (Disney VS Fire Emblem)
DBX - Mulan VS Lucina Alternate Ending
DB CAST #182 - Could Shantae be in Death Battle!
*SUDDEN DEATH #182 - Chad goes to the Hospital!*
THE YOGSCAST:
TTT - SHE’S THE DOG DETECTIVE
TTT - ZYLUS NEVER LOSES
TTT - WE’RE THE DETECTIVE DEPUPEDE
GMOD SANDBOX - BEN DID SOMETHING REALLY BAD
TRIFORCE #130 - That American Life
HIGH ROLLERS: AEROIS #74 - Criminal Negotiations
SIMON’S PECULIAR PORTIONS - Woman’s First Date Turns Into Bank Robbery
KINDA FUNNY:
INTERNET EXPLORERZ - HOW IS THIS DUCK SO BIG?!?!
SCREENCAST #73 - What We’ve Been Watching
KF PODCAST #72 - All Of Funhaus Joins Us!
KF GAMES DAILY 06.08.20 - PlayStation 5 Event Rescheduled!
KF GAMES DAILY 06.09.20 - The Future of Destiny
KF GAMES DAILY 06.10.20 - Persona 4 Golden Heads to PC?!
KF GAMES DAILY 06.11.20 - Last Minute PS5 Bets, Predictions
KF LIVE REACTIONS - Destiny 2: Beyond Light
KF LIVE REACTIONS - PlayStation 5 Reveal
EVERY TRANSFORMERS MOVIE REVIEWED & RANKED - Transformers Dark of the Moon
EVERY TRANSFORMERS MOVIE REVIEWED & RANKED - Transformers Age of Extinction
FRIENDS OF RT:
SONGS ABOUT GAMES - Nicolas Cage Rap - “Uncaged”
DC DAILY June 8th, 2020 - It’s Sy Borgman!
DC DAILY June 9th, 2020 - Vote Yolanda!
DC DAILY June 10th, 2020 - “The Last God” RPG, Part 1 of 3
DC DAILY June 11th, 2020 - “The Last God” RPG, Part 2 of 3
DC DAILY June 12th, 2020 - “The Last God” RPG, Part 3 of 3
STORE:
ACHIEVEMENT HUNTER - Fore Honor T-Shirt
ACHIEVE - Racing Stripe Zip-Up Hoodie
ACHIEVE - Grand Pix Long Sleeve T-Shirt
ACHIEVE - Racing Decal Pack
ACHIEVE - Racing Pole Position T-Shirt
ACHIEVE - Racing Circuit T-Shirt
submitted by NotMarilee to roosterteeth [link] [comments]

RT Rundown May 16, 2020 - May 22, 2020

Last Week
This post lists everything Rooster Teeth has released from May 16, 2020 to May 22, 2020. The organization of this post follows the order of the links on the sidebar on the website. First exclusive content is surrounded in asterisks ( *EXAMPLE*) while content that is currently exclusive but will be available publicly later is followed by an asterisks and the date in which it will be free (EXAMPLE*Free May 30th.) This does not include content that will lose exclusivity on the day this post is made (May 23rd.)
NEWS:
ROOSTER TEETH:
RT PODCAST #597 - Your Third Eye is a Mouth
*RT PODCAST POST SHOW #597 - Self Cleaning Doorbell*
ALWAYS OPEN #137 - Barbara and Maude Garrett - Separated at Birth?
*STILL OPEN #137 - Who Should Pay the Bills*
ALWAYS OPEN - Just The BOIS - Dating While Queer
GOOD MORNING FROM HELL - Genghis Khan Conquers Clayton
BLACK BOX DOWN - Tragedy In The Everglades
CHUMP #12 - WHO Lived In A HAUNTED HOUSE?
*CHUMP CHANGE #12 - Watch I Have Notes!*
CRUNCH TIME - Season 2 Table Read - Episode 1
RT INBOX - Trying to Hide from Jon in Animal Crossing
RT LIFE - Did We Ruin our Hair? Big Hair Challenge
HARD MODE - Dirty Bingo - Stealing, Flashing & Hook-ups
RTTV SPECIALS - A Healthy Dose of Anger
*RT STREAMS - Overcooked 2 with Chad, Jessica, Mariel and Chris*
RT STREAMS - Gus & Chris Play With Airplanes - The Return of Sim Airport
RT STREAMS - Die Is Cast #2 - Good Cop/Bad Cop with Judge Bread and Lunko
RT STREAMS - Screen Time: Ghost Rider
RT STREAMS - Barb’s 5 Star Island
ACHIEVEMENT HUNTER:
OFF TOPIC #233 - I Could Go For Some Ayds
*LAST CALL #233 - Michael Steals Baby Hitler*
HARDCORE MINIGOLF - Premieres June 10 - Official Trailer
ACHIEVEMENT HUNTER - Creating Mega64 with Shawn Chatfield - Keeping The Lights On #9
AHWU #526 - We’re Tickling Bits
*7 WONDERINGS - SACRAMENTO, CALIFORNIA*
TECHNICAL DIFFICULTIES - Creating Code That Destroys
BETWEEN THE GAMES - Bye Bye TV (AH Vault)
AH ANIMATED - Quest For The Purple Sword
ROULETSPLAY - Grenades Go Boom Boom - Hand Simulator
LET’S ROLL - Distant Deceivers w/ James Willems - One Night Ultimate Werewolf (Tabletop Simulator)
AH STREAM ARCHIVE - We Crash WikiFeet!?
AH STREAM ARCHIVE - Super Smash Bros w/ Castle Super Beasts
AH STREAM ARCHIVE - 7 Days to Die
AH STREAM ARCHIVE - Astroneer
AH STREAM ARCHIVE - Dead by Daylight w/ Dodger
AH STREAM ARCHIVE - Ultimate Chicken Horse
AH STREAM ARCHIVE - GTA V w/ Community
AH STREAM ARCHIVE - The Ballad of Branagh the Bard - Role Initiative
AH STREAM ARCHIVE - Animal Crossing W/ Elyse Willems
AH STREAM ARCHIVE - Mario Kart W/ Chilled Chaos and Tom
AH STREAM ARCHIVE - GMOD: TTT w/ Hat Films
AH STREAM ARCHIVE - Post Team Does Table Top Simulator
LET’S PLAY - Resident Evil Resistance - I’m Hot, But Awesome
LET’S PLAY - Death from Above! - Halo 3 LASO ODST (Part 4)* Free May 24th
LET’S PLAY - We All Die in a Chaos Submarine - Barotrauma
LET’S PLAY - Gavin is Jack - Trivial Pursuit #31
LET’S PLAY GTA V - Wait and Sprunk - Open Wheel Races* Free May 25th
LET’S PLAY GMOD - Everybody Gets A Tazer!* Free May 27th
LET’S PLAY MINECRAFT #423 - More Like Totems of Crying - YDYD 3 (Part 8)
FUNHAUS:
*LAST LAUGH - The Great Dunkelman Take-Down - Episode 5*
DUDE SOUP #279 - Sex Dolls Are Not Real Soccer Fans, and Club Penguin is Too Racy for Disney
DEMO DISK - Star Wars: Sprite of the Old Republic w/ Bruce Greene
BOARD AS HELL - Mysterium* Free May 24th
YOUR COMMENTS - Wheel of Thirst!
FILMHAUS - Michael Jordan: Hero or Tyrant
FULLHAUS - Tarkov is a LONELY and SCARY Place (UNCUT) - Escape From Tarkov Gameplay
FULLHAUS - Get This HORSE An Intervention! (UNCUT) - St.Hazel’s Horspital Gameplay
GAMEPLAY - We Suck At Valorant w/ Achievement Hunter
GAMEPLAY - Grab Your Deck and Play - Legends of Runeterra
GAMEPLAY - Fantastic Heists and Where To Find Them - GTA Online Casino Heist Part 6
GAMEPLAY - Hogwarts and All - Broomstick League Gameplay
GAMEPLAY - Domestic Violence: James and Elyse Play Streets of Rage 4
GAMEPLAY - Book ‘Em and Cook ‘Em! - LA Noire Part 8
GAMEPLAY - RT Exclusive: Streets of Rage 4 Fullplay Part 1
FUNHAUS LIVE - Animal Crossing w/ Elyse and Friends
FUNHAUS LIVE - Halo 2 w/ Adam and Jacob
FUNHAUS LIVE - Omar and Jacob Kill Monsters Part 3
FUNHAUS LIVE - Alanah and The Gang Play “Am I the Asshole?”
FUNHAUS LIVE - Animal Crossing w/ Lindsey and the Gang
ANIMATION:
RTAA - Spicy Peen* Free May 25th
*BACKWARDZ COMPATIBLE - Flower Dance Betrayal*
*BACKWARDZ COMPATIBLE - Zelda on PS4!*
*BACKWARDZ COMPATIBLE - The Last One*
I HAVE NOTES - Peelys: A Very Bad Idea
SELECT ALL - No Jocks Allowed! - Animal Crossing Villager Tier List | Top Tier
SELECT ALL - Bell or No Bell #1
INSIDE GAMING:
INSIDE GAMING ROUNDUP - 2021 Could Be A Disaster For Games
INSIDE GAMING PODCAST - Send News #13 - New Call Of Duty HYPE!
INSIDE GAMING SPECIAL - How To Have The Last Laugh ft. Elyse Willems
INSIDE GAMING FEATURES - These Games Need A Comeback
INSIDE GAMING DAILY - Anthem Reboot Team Is Really Small
INSIDE GAMING DAILY - Microsoft’s Already Beating Sony
INSIDE GAMING DAILY - GTA Publisher Releasing 93 New Games
INSIDE GAMING DAILY - Is This Sonic Hoodie Racist?
INSIDE GAMING LIVE - Everything Has Gone Wrong - Model Employees
INSIDE GAMING LIVE - Learning To Forgive - Stay Zen with Kdin #6
INSIDE GAMING LIVE - Jeopardy
INSIDE GAMING LIVE - How To Play Big Mutherf***in Crab Truckers PART 2
INSIDE GAMING LIVE - Moving Out
DEATH BATTLE:
DEATH BATTLE! - Danny Phantom VS American Dragon Jake Long (Nickelodeon VS Disney)
*DEATH BATTLE WITH COMMENTARY - Danny Phantom VS American Dragon Jake Long*
DEATH BATTLE BLOOPERS - Danny Farted Ectoplasm?
DEATH BATTLE CAST #179 - Creator of Danny Phantom Weighs In!
*SUDDEN DEATH #179 - Disney’s Big Big Wallet!*
THE YOGSCAST:
TTT - WE TURN BACK TIME
TTT - THE MANY LIVES OF SHARKY
TTT - STOP DETONATING YOUR FRIENDS!
SIMON’S PECULIAR PORTIONS - You Can Now Go Naked Walking With Llamas
HAT FILMS - THE HAT VS GAMESHOW
HAT FILMS - The Quiz Show of Everything!
HAT FILMS - Smith’s Birthday Lockdown Survival Challenge!
TRIFORCE #127 - My Lil Peeper
HIGH ROLLERS: AEROIS #71 - Wings of Ishtar
GMOD SANDBOX - We Built Hot Wheels
KINDA FUNNY:
KINDA FUNNY PODCAST #66 - Uh oh, Kevin Got A Dog
KINDA FUNNY PODCAST #67 - The Legend Returns
KINDA FUNNY PODCAST #68 - How We Are Going To Save Andy From Funhaus
KINDA FUNNY PODCAST #70 - Where Are We In A Parallel Universe?
KINDA FUNNY PODCAST #71 - Small Children Are Terrorizing Tim’s Home
PS I LOVE YOU XOXO #15 - PS5 DualSense: Ranking the Features
PS I LOVE YOU XOXO #16 - PS5’s Ever-Changing Reveal Plan
PS I LOVE YOU XOXO #17 - Predator: Hunting Grounds Review
INTERNET EXPLORERZ - Drive-Thru Strip Clubs?!?!
INTERNET EXPLORERZ - The Most Dangerous Surf Ever
KINDA FUNNY AF - Nick Made a Short Film
KINDA FUNNY GAMES DAILY 5.18.20 - Is It Too Late for Anthem?
KINDA FUNNY GAMES DAILY 5.19.20 - How Big is Too Big For an Open World?
KINDA FUNNY GAMES DAILY 5.20.20 - Call of Duty: Black Ops Cold War?
KINDA FUNNY GAMES DAILY 5.21.20 - Is It Possible to Play Every Latest and Greatest Game?
KINDA FUNNY GAMES DAILY 5.22.20 - Will FFVII Remake 2 Sell as Well as FFVII Remake?
SCREENCAST #68 - Is Venom Let There Be Carnage A Bad Name?
SCREENCAST #69 - Lil Dicky’s TV Show Dave is 10/10
SCREENCAST #70 - Star Wars Clone Wars Finale Review and Spoilercast
SCREENCAST #72 - Greg Miller Reacts to The Snyder Cut Release
GAMESCAST #21 - What Is The Best Year In Gaming History?
FRIENDS OF RT:
SONGS ABOUT GAMES - Bioshock Infinite Rap - “Debts to Pay”
DC DAILY May 18, 2020 - “Live from The Pit - It’s George Lopez!”
DC DAILY May 19, 2020 - Stargirl has arrived!
DC DAILY May 20, 2020 - Batwoman Interview w/ Rachel Skarsten & Caroline Dries
DC DAILY May 21, 2020 - Gail Simone “At Home” Interview
DC DAILY May 22, 2020 - Justice League Dark: Apokolips War
SUGAR PINE 7:
BEYOND THE PINE #142 - We lied to you...
BLOG:
Announcing the RWBY Grimm Art Contest
STORE:
ROOSTER TEETH - Night Raker Print
ACHIEVE - Champion Hoodie
ACHIEVE - Champion T-Shirt
FACE JAM - 100% Eat PopSocket
FACE JAM - 100% Eat Trucker Hat
RWBY - Ace Ops Silhouette T-Shirt
RWBY - Team ORNJ Silhouette T-Shirt
RWBY - Team RWBY Silhouette T-Shirt
submitted by NotMarilee to roosterteeth [link] [comments]

Bbb

I'm leaking everything I know about Grand Theft Auto VI.
After seeing what Schreier said about the next Grand Theft Auto being early in development and all the garbage MrBossFTW videos, I decided to ask my friend who started to work at Rockstar in San Diego 4 years ago and has been involved in the development of the game since late 2017 to give me some details about it. Everything he said to me about the game just seemed completely unreal, and after being quiet with this info for more than 3 days now, I can't stop myself from just telling this to the rest of the world. If what he told me is true, then this post might get deleted very quick, so try to copy & paste it somewhere or just screenshot it, also there might be a chance that Rockstar will change some things in the game because of it, and that my friend will be very angry at me and will maybe get suspended from work or he's trolling me and this is just another day of fake GTA VI news, but to me it's just too detailed to be fake. I'm also using a throwaway account. So with this out of the way let's start. The game is 70% finished. The first mentions of the game started way back in late 2011, when the Grand Theft Auto V trailer was launched worldwide. The plan was to make it the biggest game ever, something that nobody has ever seen before, with multiple cities, multiple protagonists, open interiors, realistic mechanics you get the point. Basically the ultimate game and they set it for late 2018, however the game was too heavy for the PS4/XONE hardware, and they also realized they wouldn't finish it in time with Red Dead Redemption 2 being developed around the corner. So they decided to split teams (I don't know the studio names so i will be just saying Team A, B etc) - Team A will be developing RDR2, Team B will be finishing GTA V, Team C starting the development on GTA VI and Team D was operating the next Grand Theft Auto game, which was supposed to be not a full blown sequel, but more like a spin-off (Vice City style - with around 50 missions and one protagonist on the V engine) and release it in 2016, set in areas different from what we saw before (very possibly London, they even left a hint of it in GTA V in that skate park graffiti or whatever it was), however this was scrapped in 2014 and replaced with a TBoGT/TLaD style DLC for GTA V, however this was again scrapped in 2015/16 when they realized how much money they make and can make with Online, so they decided to release bigger DLC's with something that has never been really experienced in GTA (here's the whole thing with MK2 Oppressors etc) and all the money that GTA Online made then was used for GTA VI. So when Red Dead Redemption 2 was finished in 2017, they started to fully focus on Grand Theft Auto VI. They even tested the features that they wanted in the next GTA by placing them in GTA V and RDR2 (I'll say them later). Now I will jump into everything that has currently been developed. The game is set in three different decades in three major cities surrounded by minor ones, with one protagonist for each decade. 1980s (I don't know the exact years but I think it will be something around 1983-1985 because of Rockstar's love for De Palma's Scarface) Vice City fully based on Miami, Medellin (wasn't told of R's version) and some areas in Bolivia and Cuba. Then 1990s (1996 exactly) Liberty City fully based on New York City (this time it will be missing that Soviet-era vibe that was present in GTA IV) and Carcer City based on Chicago with Detroit elements, and finally modern day San Andreas (Los Santos, Blaine County, San Fierro, a big desert town that I don't know the name of, and Las Venturas with missions in modern day Liberty City and modern day Vice City). Now, you won't be able to switch between protagonists like in V. The game will feature time jumps like in Red Dead Redemption 2 (this was actually tested there with the switch from 1899 to 1907), when you finish the 1980's campaign you will jump into the 1990's campaign and then when you finish that you will jump in the modern day campaign. Also, the area unlock system will return, the one that has been present in III, IV, SA, you know, the one with areas blocked until you complete a part of the story. You won't be able to access LC and Carcer before you started the 90's campaign and you won't be able to access the San Andreas before you started the modern day campaign. Now to the caflight mechanics and weapons. I presume some of you may know the mechanics and weapons if you read a leak posted by one of the game testers (he tested just two areas - VC and Carcer). The weapons will change their design during the space between the three campaigns, and there will be many, MANY weapons. Three times the size of V. I wasn't told every single one, but weapons like the Glock, a chainsaw and flamethrower will be returning and some new weapons will be added, the only one I know is the MP5. The car mechanics will be very advanced. For example, a fuel system in a car will be present (similiar to the one used in Mafia II Definitive Edition) and every single vehicle will have more or less fuel, if you steal a car from a pedestrian it will have a random amount of fuel, and if you break into one it might not even have any. The handling is completely reworked and was done with Hangar 13 who have done Mafia III's handling which is in my opinion the best vehicle handling in a game currently. That's all I know to this. And to the flight mechanics will feature a simulation mode and a regular mode. Didn't ask for details on this, but probably a FS2020 style flying and the GTA V style flying. Entering the physics and features. The same ragdoll system used in RDR2 optimized to fit the modern world, object destruction is going to be introduced (yes, you will be able to destroy buildings and this will have major consequences in the game's world, some of them will be very hard to destroy, some of them very easy and some of them won't be destructable at all, I'll tell later but you probably know by now) which will be very present in the ghettos of Carcer City. You will be able to put corpses and alive pedestrians in your trunk, and now murders will have effects. Remember the feature used in Online, that when you steal a car a guy messages you "You stole my fucking car, now you will pay!" type of message? Yeah, this was a test for GTA VI feature. When you murder someone, there is a possibility that some pedestrian will try to kill you for retaliation, or do some harm to your operation. Depends on the importance of the person you will kill (don't know how this system works, but possibly if you kill a gang member you will get drive-by'd or if you kill some random guy a friend of his will try to murder you) and the location and time. The wanted system is reworked, with six stars returning and the six star response is the military. Also, the police's reaction will depend on the city you will be in and the crime you will commit. And the same system that was featured in Mafia III or Watch Dogs that the you have to be snitched on for the cops to appear will be introduced. Interactions will return from RDR2 but more advanced, and for the first time ever a reputation system. I don't know about it that much, nor my friend does, but basically something like this - if you will make a name for yourself in the city the cops will recognize you and peds will fear you. Gunshot wounds and stab wounds will have effect on the player's movement and other, like if you get shot multiple times you won't be able to hold a heavy gun due to your injuries, and a bleeding system is present. And the same thing that was in GTA V with bruises being left after you die will be again present, but this time scars will be introduced. You can literally get a Tony Montana style scar on your face if you get slashed across it very heavily. Business missions will be present, for example, you will have to deliver cocaine from Vice to Bolivia by airplane, something that was tested in the second Trevor mission in V, or you have to reclaim a hood from the rival gang like in SA, but more advanced (I'm getting too ahead of myself). That's all I can recall on this topic. Oh, and the casino system in LV will be heavily present, it was tested in the GTA Online update, almost forgot about it. The soundtrack will be the best in the history of gaming, and I'm serious about it. One of the points behind having two decades is the soundtrack. I don't know about all songs that are in the game, but I know that artists like The Notorious B.I.G., Eminem, Michael Jackson, 2Pac, Hall & Oates, Nas, Nirvana, Metallica, XXXTentacion and Bob Marley are featured. They spent a lot of money to get them in the game. Now, to the cities look and feel. I will keep it short and simple. Everything from 80's Miami will be present in Vice City, if you watched Miami Vice and Scarface you know, modern day VC will look basically the same way modern day Miami does. 90's Liberty will look like 90's New York present in Above the Rim and Juice however with some new features, and the East-West rap beef will be taking place during this time so expect a lot of references to that. The World Trade Center will be featured, however this was a very, very difficult task and R had to pay major bucks to get it. And finally, modern day San Andreas won't also really differ from the real life counterpart, and some new buildings and areas will be added to Los Santos. Online was basically the thing that Schreier leaked. It will be first set in Los Santos and will eventually feature every city. It has been almost made into a full-blown MMO, DLC ideas already there. There will be an option of getting your V Online protagonist to VI, just like when V for next-gens was released. That is all I know on that, because I really don't care about the Online mode and I didn't ask that much. And the final part, the characters and campaign. I'll start with saying who is Jorge Consejo playing, since he already revealed in his CV that he is featured. The answer is a young Martin Madrazo, who will be one of the protagonist's allies. We will also see a young Roman Bellic moving into LC and a young Dwayne Forge before he got locked up who will be one of the protagonist's allies and a very young Playboy X. We will have references to Niko Bellic (he would appear, but Michael Hollick and Rockstar don't really like eachother now), and Michael, Franklin, Trevor and Lamar will make appearances. That's everyone I know that is returning. As for the new characters, there is a lot of them inspired by Scarface and Narcos for the 1980's campaign, Juice and Above the Rim provided a lot of inspiration for the 1996 campaign and I'm pretty sure there will be a character inspired by 2Pac's Bishop. The campaign is like the three eras of GTA. The 80's campaign will be basically about destruction, mayhem, making money and a name for yourself just like in the 2D era games. The 1996 campaign will be like the 3D era one, going from a nobody to one of the biggest criminals in the country and the modern day campaign will be a mix of both, just like the GTA V one. The missions will be 60 each for one campaign, so all added up the game will feature around 180 missions, which is beating GTA: SA's longest campaign in GTA by over 80 missions. I can't even imagine how long the game will take, including random events and the upgraded Strangers & Freaks missions. The protagonists will be heavily inspired by their time periods cultures. We will have a colombian immigrant moving into Vice City with his friend to escape jail in Colombia, a North Holland gangbanger who wants to do something more then living the gang life, but at the same time wants to dominate the city (a mix of both CJ and Franklin) and a man in his late teenage years who wants to get into the criminal life with his friend, after hearing stories and watching movies, you know the type. Also, the protagonists from the two previous campaigns will return in the modern day one, but as older versions of themselves, however there won't be a switch option between them. Oh, and the release date. Currently, the release date is Spring 2021 with a possible delay to Autumn 2021. Sony is currently battling for the game to be a PS5 exclusive for one month and the PC port is set towards Spring/Summer 2022. They want to release the trailer in October 2020, and a week before that they will show the logo which is done for about two years. That's all I know. Now like I said, there is a chance my friend was lying, and all I told you is fake, so take it with a huge grain of salt. However, if it is really true, then just in case I will delete this post in two days, because of legal action. And if I won't do it, then probably someone from Rockstar will take it down.
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